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Microgestures feel surprisingly responsive on Quest. I was somewhat skeptical at first, but they function fairly consistently, even when your hands are at lower angles.

11,534 Aufrufe • vor 1 Jahr •via X (Twitter)

7 Kommentare

Profilbild von Luna
Lunavor 1 Jahr

You can try them in the Interaction SDK Samples app, via the "Locomotion" scene:

Profilbild von AssemblyAI
AssemblyAIvor 1 Jahr

Our speech-to-text models are the most accurate on the market with top rankings across industry benchmarks. - The highest accuracy rates—up to 95% - Up to 30% fewer hallucinations than other leaders - Low latency—63 minutes converts in 35 seconds Try via API for free today 👇

Profilbild von TechnoidFR #Audio et TechnoidVR #VR
TechnoidFR #Audio et TechnoidVR #VRvor 1 Jahr

On Quest 3 ? Not too buggy? Or to try on 3s ?

Profilbild von Tom Michael
Tom Michaelvor 1 Jahr

W meta on this tbh

Profilbild von Joel Basson
Joel Bassonvor 1 Jahr

Can it do a (fast) smooth turn? I really dislike snap turn. And I guess there is no getting around teleporting without a joystick

Profilbild von GCZawurdo
GCZawurdovor 1 Jahr

this is very good I remember the Microsoft Mixed Reality Toolkit had something like this Then later Meta released a game (I think it was on AppLab) which had these types of gestures All were a bit janky but this finally looks functional

Profilbild von Ty Guy
Ty Guyvor 1 Jahr

Wow need this and hopefully games will adopt quickly.

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