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Minecraft Mob Story - Oaken Door Commando Commandos armed with repeating crossbows and great shield. Their well-trained squad will reassemble into an unshakeable barrier, pushing back enemy defenses, never taking a step back. Made with Blockbench #Minecraft #MobStory #pixelart

15,688 görüntüleme • 1 yıl önce •via X (Twitter)

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Pencak Silat Choreography Made with GPT Image 2 and Seedance 2.0 by Yapper Prompt: { "model": "gpt-image-2", "size": "1024x1024", "prompt": "A clean instructional poster in a 4x4 grid (16 panels) showing a male martial artist demonstrating Pencak Silat choreography. The subject is a fit man with medium-length dark hair and a beard, wearing a red button-up shirt, beige pants, and white sneakers. Style is semi-realistic illustration mixed with hand-drawn sketch lines, soft shadows, and a light textured paper background. Each panel includes subtle motion arrows and small captions. Minimalist, balanced layout. शीर्ष title at top: 'Pencak Silat Choreography – 16 Counts – 10 Seconds – Smooth Flowy Chill'.\n\nPanel 1: wide ready stance, knees bent, one hand guarding forward, focused expression.\nPanel 2: step forward with outward block, arm extended defensively.\nPanel 3: inside block sweeping upward diagonally, torso rotating.\nPanel 4: strong straight punch forward, aligned hips.\nPanel 5: side step into low stance, both hands pushing outward.\nPanel 6: knee lifted high in chamber position, balanced posture.\nPanel 7: front kick extended forward, opposite arm guarding.\nPanel 8: step backward into defensive cover, arms crossing.\nPanel 9: low block, sweeping arm downward in deep stance.\nPanel 10: hook punch across body with hip rotation.\nPanel 11: turning body with pivoting feet, circular motion.\nPanel 12: forward palm strike, stable stance.\nPanel 13: low sweeping motion near ground in squat stance.\nPanel 14: rising smoothly from low stance, upward motion.\nPanel 15: controlled locking pose, one arm raised defensively.\nPanel 16: closing salute, feet together, hands pressed at chest, calm posture.\n\nInclude hand-drawn arrows (blue and purple accents), clean infographic layout, evenly spaced panels, consistent character design across all frames." } Video prompt for Seedance 2.0 Prompt: A focused male martial artist performs a smooth, flowing Pencak Silat sequence in a minimalist studio. He is in his late 20s, athletic build, medium height, warm tan skin, with thick wavy dark hair and a short, well-groomed beard. He wears a fitted deep red button-up shirt with sleeves rolled to the forearms, beige slim-fit pants with slight wear at the knees, and clean white sneakers. His expression is calm, controlled, and intent. The setting is a softly lit neutral studio with an off-white textured backdrop and a slightly worn wooden floor. Lighting is diffused and cinematic, creating gentle shadows and emphasizing fluid motion. The choreography is continuous and rhythmic, with no abrupt cuts: 0–2s: يبدأ in a grounded ready stance, knees bent, one palm forward in guard, eyes locked ahead 2–4s: steps forward into an outward block, transitioning into an inside sweeping block upward 4–6s: rotates hips into a straight punch, then shifts weight into a side step with a pushing motion 6–8s: lifts knee smoothly and extends into a controlled front kick, maintaining balance 8–10s: steps back into a guarded cover, drops into a low block, then rises into a hook punch 10–12s: pivots the body with a clean turn, transitioning into a forward palm strike 12–14s: lowers into a sweeping motion, then rises fluidly into a locking control pose 14–15s: finishes upright with a respectful closing salute, hands together at chest level Movement style is soft, flowing, controlled, with precise martial intention rather than aggression. Emphasis on balance, breath, and continuity. Camera is a steady medium-wide shot with subtle slow tracking, no cuts.

Zar⭕on

12,813 görüntüleme • 2 ay önce

Played Kingdoms of the Dump for 30 hours, here is my review: -The game is a loving homage to classic SNES RPGs like Chrono Trigger and Final Fantasy, perfectly capturing their atmosphere -A tactical turn-based combat system with active elements, reminiscent of Super Mario RPG or more recently Expedition 33 -One of the most unique settings ever in an RPG -Incredible variety of enemies, all beautifully rendered in pixel art (boss design by Look Outside pixel artist) -The game is divided into multiple acts, taking you through a wide variety of regions and kingdoms -It’s full of charm and incredible attention to detail. Heal with rotting items, fight flying jellyshorts, and save using toilet paper rolls on toilets. Just lovely. -Fun fact: Game is made by 2 real janitors -The original soundtrack is an absolute banger, instantly transporting you back to the SNES era -There’s a Mode 7-style overworld that you can explore on foot, on a mount, or by airship -The overworld invites exploration and is packed with secrets and hidden areas -What brings the game into the modern era is a dedicated jump button. You can jump pretty much anywhere and explore the world on entirely new levels -There are also various characters, each with unique abilities outside of combat, and you can switch between them at any time -Characters are just lovely -The game is wonderfully written and well paced, full of great story moments and twists, but it’s only available in English at the moment -I would compare the difficulty to Chrono Trigger. It’s challenging but never unfair, and grinding is never necessary -If you die in a battle, you can retry it immediately -Enemies are visible before battle and can be avoided -Fast battles, quick in and out -Various battle themes -Fallen characters and those outside your active party still gain experience -The game is pure indie at heart, over eight years in the making and packed with content -Lots of side quests -Dedicated character quests that explore each character’s backstory -Secret weapons and bosses -Dungeons with puzzle elements -25 hours of story content (more with side stuff) -Only 20 bucks (discount right now) -Great on Steam Deck -Full controller support -Sometimes the jumping sections demand too much precision -I ran into a few bugs during my playtime. The game froze, I got stuck in walls, the music sometimes cut out, and I wasn’t able to use an item at one point -I reached out to the developers, and they have already responded with multiple updates Kingdoms of the Dump is a love letter to an era that produced some of the greatest RPGs of all time. It’s a modern classic, only held back by some technical issues. For me, it’s the best SNES game that was never actually released on a Super Nintendo. Verdict: 9/10 #KingdomsoftheDump 👑 Kingdoms of the Dump - OUT NOW

GermanStrands

36,250 görüntüleme • 8 ay önce

Every single night at exactly 2:17 a.m., our newly adopted dog quietly carried every shoe in the house to the front door and lined them up in a perfect row. If even one pair was missing, he'd sit there watching us like someone had already disappeared. At first, I blamed my teenage daughter. She was always leaving shoes scattered around the house, so finding a pile by the door didn't seem impossible. Then I saw Jasper. Our older German Shepherd–Hound mix sat a few feet away from the shoes, staring at them without moving. The moment I reached down to pick one up, he let out a soft warning. Not a growl more like a desperate plea. When I put the shoe back, he relaxed. The strangest part? Every shoe pointed toward the house, almost as if invisible people were standing outside, waiting to come home. The next morning, my dad grabbed his sneakers to get the newspaper. Jasper immediately stepped in front of him, trembling. When Dad opened the door, Jasper gently grabbed the leg of his pajamas and pulled him back inside. The second Dad stepped back into the house, Jasper let go. We figured he just had separation anxiety. But the next night, after we hid all the shoes, Jasper opened closet doors by himself and carried them downstairs one by one. Then I noticed something heartbreaking. Before taking each person's shoes, he quietly walked to their bedroom and checked that they were still asleep. Only then would he bring their shoes to the front door. When I called the shelter, they told me something they'd never included in his adoption file. Animal control had found Jasper sitting behind the front door of his old home... Surrounded by 23 neatly arranged pairs of shoes. That's when everything finally made sense. Jasper wasn't obsessed with shoes. In his first family, every goodbye started with someone putting them on. (Fictional story based on real life incidents)

GFY TV

45,132 görüntüleme • 5 gün önce

❗️❗️❗️ Chaos is unfolding with Russian army logistics in the rear, 120–150 km behind the front line 🇺🇦🇷🇺 After the Russians heavily restricted civilian traffic on the Crimea–Mariupol–Donetsk logistical roads and allowed only military cargo to move, the task has become much easier for Ukrainian operators. Medium-range kamikaze drones are now successfully destroying Russian military transport vehicles deep in the rear. 🎯 The strikes are relentless, as Ukrainian medium-range loitering munitions (kamikaze drones) can patrol, loiter for several hours near the routes, and search for targets — which has dramatically increased the effectiveness of their attacks. Key excerpts from the influential Russian military propaganda channel “Rybar”: 📌 “The logistics of the Russian Armed Forces in the Zaporizhzhia and Kherson regions is completely paralyzed.” 📌 “The situation for Russian forces in the southern sectors of the front is becoming increasingly threatening. Since the beginning of May, Ukrainian formations have significantly increased the number of drone strikes on vehicles transporting various cargoes in the Kherson and Zaporizhzhia regions, as well as in Crimea. There is now a risk of shortages of certain goods on the peninsula, and fuel is being sold with restrictions.” 📌 “In the Kamyanske district, the enemy has been attacking for a long time and has managed to advance in several areas, pushing back Russian troops. Stepnohirsk and Plavni have been almost lost, along with practically all the territorial gains the Russian Armed Forces achieved during the offensive launched at the beginning of 2025.” ➡️ “There is a risk that the enemy will not only restore the status quo, but will itself go on the offensive along the Kamyanske–Shcherbaky line.” 🔷 “It is impossible to allow the loss of the Zaporizhzhia Nuclear Power Plant: even driving out small enemy groups from there would be an extremely difficult task. Moreover, the Russian Armed Forces would be severely limited in their means of destruction, since the Zaporizhzhia NPP is not an object that should be subjected to air strikes.” Summary by Rybar: The negative scenario is that if Ukrainian forces manage to break through Russian defenses in the Kamyanske–Shcherbaky area, Russia will have to transfer reserves toward Vasylivka, while the roads leading there are already under frequent enemy strikes. In the worst-case development, stabilizing the situation would require moving additional forces through Tokmak, Berdiansk, and Mariupol — routes where even civilian cargo delivery is already seriously disrupted. Video is generated by grok AI

NSTRIKE

17,410 görüntüleme • 2 ay önce