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MOCAP at 120fps makes a big difference.

88,027 views • 3 years ago •via X (Twitter)

10 Comments

bryan pratte's profile picture
bryan pratte3 years ago

If you all are curious, here is a capture at 240 fps

DUNCE NYC☠️'s profile picture
DUNCE NYC☠️3 years ago

🚀🚀🚀❤️‍🔥 This man is onto something here. You think he could get @BroadsideNFT to move? @VectorMeldrew @StratfordRex @MattMason @XCOPYART @nounsdao

Dustin Bowser's profile picture
Dustin Bowser3 years ago

Can you say anymore about what tools you’re using? I see this it’s Blender.

bryan pratte's profile picture
bryan pratte3 years ago

We are building a purely vision-based MOCAP system. This is the setup we use to test new neural networks after we train them. For this, I captured my face in slow-motion mode on an iPhone, fed the frames into our AI, and wrote out the shape keys for import in Blender.

Koningsbruggen's profile picture
Koningsbruggen3 years ago

Is that a Blender plugin?

bryan pratte's profile picture
bryan pratte3 years ago

It’s a testing prototype for our real-time tracking software. Would you want this as a plugin?

Carson Reed's profile picture
Carson Reed3 years ago

This is incredible! I’m curious to look at a comparison between your method and a traditional front facing lidar capture. EX: Rokoko’s Facecap I’m also curious on the difference on downsampling to a final export of 24 fps with both

bryan pratte's profile picture
bryan pratte3 years ago

Happy to share the file with you. I would also be curious what down sampling would do.

JYR1980's profile picture
JYR19803 years ago

what do you think of this?? 👀👀🔥@The_DASK

bryan pratte's profile picture
bryan pratte3 years ago

@The_DASK Send me the file and ill make you a clip at 120fps.

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