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Modeling a chest in 6 easy steps 😁 1. Add cube, round top, scale bottom. 2. Inset sides/top 3. Extrude and scale sides/top 4. Sharpen and bevel edges 5. Apply color 6. Add details #blender3d #gamedev

91,116 次观看 • 1 年前 •via X (Twitter)

10 条评论

Eluem 的头像
Eluem1 年前

Step 6 No but seriously, nice guide.

RedDeer.Games 的头像
RedDeer.Games4 年前

Customise the colours yourself or simply connect the Joy-Cons ! Head to ➡️ for more details about #AAAClock ! #indiedev #indiegame #IndieGameDev #nintendo #OLED #switchOLED

Criptonaut 的头像
Criptonaut1 年前

Awesome, this video is great, it would be great if you made more videos like this.

Mitch 的头像
Mitch1 年前

Wow. This is amazing. Lots of experience is shown in these few moments :)

TuckerRoche 的头像
TuckerRoche1 年前

I like how you demoed this. Nice result!

Kay 🎨 的头像
Kay 🎨1 年前

Thanks Tucker! :)

Aaron McKeehan 的头像
Aaron McKeehan1 年前

Not the chest I was expecting, but the one I needed.

Mkeyla 的头像
Mkeyla1 年前

Almost like magic 😦

HolyBusiness 的头像
HolyBusiness1 年前

Nice! I love how the more advanced you get the more you try to find ways to make the same end result with less effort.

Unemployed Chicken 的头像
Unemployed Chicken1 年前

🤯 how did you round the top like that?

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