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Modeling a chest in 6 easy steps 😁 1. Add cube, round top, scale bottom. 2. Inset sides/top 3. Extrude and scale sides/top 4. Sharpen and bevel edges 5. Apply color 6. Add details #blender3d #gamedev

91,116 views • 1 year ago •via X (Twitter)

10 Comments

Eluem's profile picture
Eluem1 year ago

Step 6 No but seriously, nice guide.

RedDeer.Games's profile picture
RedDeer.Games4 years ago

Customise the colours yourself or simply connect the Joy-Cons ! Head to ➡️ for more details about #AAAClock ! #indiedev #indiegame #IndieGameDev #nintendo #OLED #switchOLED

Criptonaut's profile picture
Criptonaut1 year ago

Awesome, this video is great, it would be great if you made more videos like this.

Mitch's profile picture
Mitch1 year ago

Wow. This is amazing. Lots of experience is shown in these few moments :)

TuckerRoche's profile picture
TuckerRoche1 year ago

I like how you demoed this. Nice result!

Kay 🎨's profile picture
Kay 🎨1 year ago

Thanks Tucker! :)

Aaron McKeehan's profile picture
Aaron McKeehan1 year ago

Not the chest I was expecting, but the one I needed.

Mkeyla's profile picture
Mkeyla1 year ago

Almost like magic 😦

HolyBusiness's profile picture
HolyBusiness1 year ago

Nice! I love how the more advanced you get the more you try to find ways to make the same end result with less effort.

Unemployed Chicken's profile picture
Unemployed Chicken1 year ago

🤯 how did you round the top like that?

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