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“Modern Gfx API is too complex!” vkCmdDrawIndirect goes like… Sound: ON
32,584 views • 2 years ago •via X (Twitter)
9 Comments

But that's not an example of the API being more complex, that's the spec being good. All these VU clauses are automatically checked by VVL anyway, and I much prefer VU to be explicitly spelled out to finding out about it empirically like in gl days...

this is still the most complex single function documentation in history of C function. must be :-) it scrolls like the GTA 5 credits!

That's the EULA of vkCmdDrawIndirect by the way, you legally cannot use it unless you read it from start to finish and agree to the terms.

The Vulkan docs are so big, it has its own loading screen.

I'm going back to OpenGL man :(

really doesn't matter anymore, it's now an api only for losers

Oh yeah I saw that on the vkCmdDraw IntelliSense and searched to see what thats about, IMMEDIATELY CLOSED THE PAGE

Well, what a handy procedure!

Good grief
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