Загрузка видео...

Не удалось загрузить видео

На главную

“Modern Gfx API is too complex!” vkCmdDrawIndirect goes like… Sound: ON

32,584 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 9

Фото профиля nicebyte
nicebyte2 лет назад

But that's not an example of the API being more complex, that's the spec being good. All these VU clauses are automatically checked by VVL anyway, and I much prefer VU to be explicitly spelled out to finding out about it empirically like in gl days...

Фото профиля Florian Hoenig
Florian Hoenig2 лет назад

this is still the most complex single function documentation in history of C function. must be :-) it scrolls like the GTA 5 credits!

Фото профиля Roman Sandu
Roman Sandu2 лет назад

That's the EULA of vkCmdDrawIndirect by the way, you legally cannot use it unless you read it from start to finish and agree to the terms.

Фото профиля Steve
Steve2 лет назад

The Vulkan docs are so big, it has its own loading screen.

Фото профиля anton mikhailov
anton mikhailov2 лет назад

I'm going back to OpenGL man :(

Фото профиля nero
nero2 лет назад

really doesn't matter anymore, it's now an api only for losers

Фото профиля Erick Frederick
Erick Frederick2 лет назад

Oh yeah I saw that on the vkCmdDraw IntelliSense and searched to see what thats about, IMMEDIATELY CLOSED THE PAGE

Фото профиля 🇺🇦 Ivan Kopytko
🇺🇦 Ivan Kopytko2 лет назад

Well, what a handy procedure!

Фото профиля Origami Bulldoser
Origami Bulldoser2 лет назад

Good grief

Похожие видео