Video yükleniyor...

Video Yüklenemedi

Ana Sayfaya Dön

“Modern Gfx API is too complex!” vkCmdDrawIndirect goes like… Sound: ON

32,584 görüntüleme • 2 yıl önce •via X (Twitter)

9 Yorum

nicebyte profil fotoğrafı
nicebyte2 yıl önce

But that's not an example of the API being more complex, that's the spec being good. All these VU clauses are automatically checked by VVL anyway, and I much prefer VU to be explicitly spelled out to finding out about it empirically like in gl days...

Florian Hoenig profil fotoğrafı
Florian Hoenig2 yıl önce

this is still the most complex single function documentation in history of C function. must be :-) it scrolls like the GTA 5 credits!

Roman Sandu profil fotoğrafı
Roman Sandu2 yıl önce

That's the EULA of vkCmdDrawIndirect by the way, you legally cannot use it unless you read it from start to finish and agree to the terms.

Steve profil fotoğrafı
Steve2 yıl önce

The Vulkan docs are so big, it has its own loading screen.

anton mikhailov profil fotoğrafı
anton mikhailov2 yıl önce

I'm going back to OpenGL man :(

nero profil fotoğrafı
nero2 yıl önce

really doesn't matter anymore, it's now an api only for losers

Erick Frederick profil fotoğrafı
Erick Frederick2 yıl önce

Oh yeah I saw that on the vkCmdDraw IntelliSense and searched to see what thats about, IMMEDIATELY CLOSED THE PAGE

🇺🇦 Ivan Kopytko profil fotoğrafı
🇺🇦 Ivan Kopytko2 yıl önce

Well, what a handy procedure!

Origami Bulldoser profil fotoğrafı
Origami Bulldoser2 yıl önce

Good grief

Benzer Videolar