Загрузка видео...
Не удалось загрузить видео
More improvements to the enemy AI. Added more attacks patterns and reaction blocking. Time to add more attacks to the player. Any suggestions? #gamedev #indiedev #pixelart #madewithunity
40,979 просмотров • 2 лет назад •via X (Twitter)
Комментарии: 10

Looking great as always! Perhaps a rock-paper-scissors approach to different attacks, some beat others, while if you guess wrong, you're vulnerable? A little bit of risk/reward that rewards knowledge and anticipation?

I like that idea! Thanks!

If the gobbo is winding up for that leap attack, I'd love a "sidestep+slash" that maybe stuns the gobbo's recovery? Too late and I just dodge, too early and it tracks me? How about a big overhand jumping chop, too, those are fun. Your work looks great every time I see it.

Thats nice! Thanks

Looks good. Are the characters billboarded or legit 3D models?

2D sprites billboard

It's beautiful

@WoodstockPro Would be awesome if there was a sword throw attack in there aswell. Can target stronger enemies or simply kill while running 😝

it's good! would love it if they could dodge

Working on that!

