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More improvements to the enemy AI. Added more attacks patterns and reaction blocking. Time to add more attacks to the player. Any suggestions? #gamedev #indiedev #pixelart #madewithunity

41,035 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von George Alexopoulos
George Alexopoulosvor 2 Jahren

Looking great as always! Perhaps a rock-paper-scissors approach to different attacks, some beat others, while if you guess wrong, you're vulnerable? A little bit of risk/reward that rewards knowledge and anticipation?

Profilbild von EthrA FOLLOW ON KICKSTARTER
EthrA FOLLOW ON KICKSTARTERvor 2 Jahren

I like that idea! Thanks!

Profilbild von "Normally Rather Pleasant"
"Normally Rather Pleasant"vor 2 Jahren

If the gobbo is winding up for that leap attack, I'd love a "sidestep+slash" that maybe stuns the gobbo's recovery? Too late and I just dodge, too early and it tracks me? How about a big overhand jumping chop, too, those are fun. Your work looks great every time I see it.

Profilbild von EthrA FOLLOW ON KICKSTARTER
EthrA FOLLOW ON KICKSTARTERvor 2 Jahren

Thats nice! Thanks

Profilbild von nick
nickvor 2 Jahren

Looks good. Are the characters billboarded or legit 3D models?

Profilbild von EthrA FOLLOW ON KICKSTARTER
EthrA FOLLOW ON KICKSTARTERvor 2 Jahren

2D sprites billboard

Profilbild von xobx
xobxvor 2 Jahren

It's beautiful

Profilbild von Project PokePal
Project PokePalvor 2 Jahren

@WoodstockPro Would be awesome if there was a sword throw attack in there aswell. Can target stronger enemies or simply kill while running 😝

Profilbild von Lume
Lumevor 2 Jahren

it's good! would love it if they could dodge

Profilbild von EthrA FOLLOW ON KICKSTARTER
EthrA FOLLOW ON KICKSTARTERvor 2 Jahren

Working on that!

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