Video wird geladen...
Video konnte nicht geladen werden
More improvements to the enemy AI. Added more attacks patterns and reaction blocking. Time to add more attacks to the player. Any suggestions? #gamedev #indiedev #pixelart #madewithunity
41,035 Aufrufe • vor 2 Jahren •via X (Twitter)
10 Kommentare

Looking great as always! Perhaps a rock-paper-scissors approach to different attacks, some beat others, while if you guess wrong, you're vulnerable? A little bit of risk/reward that rewards knowledge and anticipation?

I like that idea! Thanks!

If the gobbo is winding up for that leap attack, I'd love a "sidestep+slash" that maybe stuns the gobbo's recovery? Too late and I just dodge, too early and it tracks me? How about a big overhand jumping chop, too, those are fun. Your work looks great every time I see it.

Thats nice! Thanks

Looks good. Are the characters billboarded or legit 3D models?

2D sprites billboard

It's beautiful

@WoodstockPro Would be awesome if there was a sword throw attack in there aswell. Can target stronger enemies or simply kill while running 😝

it's good! would love it if they could dodge

Working on that!

