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More improvements to the enemy AI. Added more attacks patterns and reaction blocking. Time to add more attacks to the player. Any suggestions? #gamedev #indiedev #pixelart #madewithunity

40,979 görüntüleme • 2 yıl önce •via X (Twitter)

10 Yorum

George Alexopoulos profil fotoğrafı
George Alexopoulos2 yıl önce

Looking great as always! Perhaps a rock-paper-scissors approach to different attacks, some beat others, while if you guess wrong, you're vulnerable? A little bit of risk/reward that rewards knowledge and anticipation?

EthrA FOLLOW ON KICKSTARTER profil fotoğrafı
EthrA FOLLOW ON KICKSTARTER2 yıl önce

I like that idea! Thanks!

"Normally Rather Pleasant" profil fotoğrafı
"Normally Rather Pleasant"2 yıl önce

If the gobbo is winding up for that leap attack, I'd love a "sidestep+slash" that maybe stuns the gobbo's recovery? Too late and I just dodge, too early and it tracks me? How about a big overhand jumping chop, too, those are fun. Your work looks great every time I see it.

EthrA FOLLOW ON KICKSTARTER profil fotoğrafı
EthrA FOLLOW ON KICKSTARTER2 yıl önce

Thats nice! Thanks

nick profil fotoğrafı
nick2 yıl önce

Looks good. Are the characters billboarded or legit 3D models?

EthrA FOLLOW ON KICKSTARTER profil fotoğrafı
EthrA FOLLOW ON KICKSTARTER2 yıl önce

2D sprites billboard

xobx profil fotoğrafı
xobx2 yıl önce

It's beautiful

Project PokePal profil fotoğrafı
Project PokePal2 yıl önce

@WoodstockPro Would be awesome if there was a sword throw attack in there aswell. Can target stronger enemies or simply kill while running 😝

Lume profil fotoğrafı
Lume2 yıl önce

it's good! would love it if they could dodge

EthrA FOLLOW ON KICKSTARTER profil fotoğrafı
EthrA FOLLOW ON KICKSTARTER2 yıl önce

Working on that!

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