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More improvements to the enemy AI. Added more attacks patterns and reaction blocking. Time to add more attacks to the player. Any suggestions? #gamedev #indiedev #pixelart #madewithunity

40,979 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля George Alexopoulos
George Alexopoulos2 лет назад

Looking great as always! Perhaps a rock-paper-scissors approach to different attacks, some beat others, while if you guess wrong, you're vulnerable? A little bit of risk/reward that rewards knowledge and anticipation?

Фото профиля EthrA FOLLOW ON KICKSTARTER
EthrA FOLLOW ON KICKSTARTER2 лет назад

I like that idea! Thanks!

Фото профиля "Normally Rather Pleasant"
"Normally Rather Pleasant"2 лет назад

If the gobbo is winding up for that leap attack, I'd love a "sidestep+slash" that maybe stuns the gobbo's recovery? Too late and I just dodge, too early and it tracks me? How about a big overhand jumping chop, too, those are fun. Your work looks great every time I see it.

Фото профиля EthrA FOLLOW ON KICKSTARTER
EthrA FOLLOW ON KICKSTARTER2 лет назад

Thats nice! Thanks

Фото профиля nick
nick2 лет назад

Looks good. Are the characters billboarded or legit 3D models?

Фото профиля EthrA FOLLOW ON KICKSTARTER
EthrA FOLLOW ON KICKSTARTER2 лет назад

2D sprites billboard

Фото профиля xobx
xobx2 лет назад

It's beautiful

Фото профиля Project PokePal
Project PokePal2 лет назад

@WoodstockPro Would be awesome if there was a sword throw attack in there aswell. Can target stronger enemies or simply kill while running 😝

Фото профиля Lume
Lume2 лет назад

it's good! would love it if they could dodge

Фото профиля EthrA FOLLOW ON KICKSTARTER
EthrA FOLLOW ON KICKSTARTER2 лет назад

Working on that!

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