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Most AI coding tools focus on helping one developer work faster. Reason is taking a different approach. The idea of a multiplayer coding agent is interesting because software development rarely happens in isolation. Reason lets AI agents and humans work together, split tasks, debug issues and verify solutions instead...

10,892 görüntüleme • 3 gün önce •via X (Twitter)

34 Yorum

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Kiều B23 gün önce

@reasonmachines Collaborative AI coding will enhance development efficiency

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useetek3 gün önce

@reasonmachines There's a good reason to look at this before forming a strong opinion.

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Sapient3 gün önce

@reasonmachines ai is def the future

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Senius3 gün önce

@reasonmachines A lot depends on how we see things

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🚢Behrooz Alinezhad3 gün önce

@reasonmachines Collaborative AI agents could make coding much more efficient.

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Lingg3 gün önce

@reasonmachines Collaborative coding agents will redefine how developers work

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Kim Vault3 gün önce

@reasonmachines how many people are on the reasonmachines team

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Pham Toi3 gün önce

@reasonmachines AI tools improve collaboration together.

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dens club3 gün önce

@reasonmachines same burden in every product means the layer missed

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MUBBY3 gün önce

@reasonmachines I like this post because there is something to learn from it

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Arjantit3 gün önce

@reasonmachines 👀

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HANNAH🔥KRYPT3 gün önce

@reasonmachines reasonmachines is building multiplayer coding agents where humans + AIs collaborate in parallel with shared context to split, debug and verify work, not just autocomplete faster.

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Mookie3 gün önce

@reasonmachines You’re so right brother

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P.Linh♡3 gün önce

@reasonmachines Parallel collaboration truly speeds up development.

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Arix3 gün önce

@reasonmachines Different approach makes it batter

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sasak3 gün önce

@reasonmachines multiplayer agents beat a single agent for debugging issues

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Fawaz 🪶3 gün önce

@reasonmachines Multiplayer coding could be a big shift if agents can actually share context and verify each other’s work

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Maureen Archibong | 0% trading fee on coinup3 gün önce

@reasonmachines Having multiple agents work on different parts of a project could save a lot of time, especially when debugging gets messy. 👀

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Duck Daily 🦆3 gün önce

@reasonmachines reasonmachines shows multiplayer coding could speed up projects dramatically

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Northstar | Web3 🌊3 gün önce

@reasonmachines Shared context across sessions could still be out of date if a developer changes a dependency after a session ends. In that case, the AI might generate code that compiles locally but fails on the CI server due to the mismatched version.

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Macro Bombastic3 gün önce

@reasonmachines multiplayer agents make sense tbh, solo coding is kinda overrated

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Đường Phát3 gün önce

@reasonmachines team coding with reasonmachines boosts productivity and reduces bugs

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𝐁𝐞𝐧𝐳 3 gün önce

@reasonmachines this how teams really move together

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Faisal3 gün önce

@reasonmachines Multiplayer makes way more sense than another solo copilot. The messy part of real projects is the handoff between people, not the typing speed

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Loc Capital3 gün önce

@reasonmachines but multiple agents could actually slow down debugging

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𝗘𝗹𝗹𝗮3 gün önce

@reasonmachines The real breakthrough is AI agents collaborating, not just coding faster.

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Bryan Quartz3 gün önce

@reasonmachines would you trust it on prod code?

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ABBA3 gün önce

@reasonmachines Clear structure supports better understanding

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Xavi3 gün önce

@reasonmachines multiplayer agents are cool, but shared context is the hard part

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Shuvo3 gün önce

@reasonmachines This approach could change development teamwork

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Zaric3 gün önce

@reasonmachines love the multiplayer angle, feels way more real-world

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Duc Crypto3 gün önce

@reasonmachines maybe still too dependent on one agent despite multiplayer claim

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Lenda Noire3 gün önce

@reasonmachines this team collaboration vibe feels right. can’t wait to see how it changes the game for devs working together long distance

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Tazman3 gün önce

@reasonmachines multiplayer coding agents splitting tasks beats single agent bottlenecks every time

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We're only year 3 of a decade (if not multi-decades) long transformation of work. 3 years ago we bet on building an horizontal platform for work with agents, a chance to invent a new operating system for companies, from scratch, with AI as a fundamental premise. Many people considered us crazy for going after that, praising verticalized AI products as the winning strategy. But here's the thing: the time horizon of tasks successfully handled by agents has been predictively increasing form minutes to hours and will in all likelihood reach the equivalent of days and weeks of human work equivalent in the coming quarters. This is were verticalized and/or single-player AI falls short. Single-player tools, one person, one agent, confined to your machine is the wrong architecture for what's coming. We're shifting from using AI to produce things, to managing fleets of agents that do the producing. 3 years ago I wrote[1]: "ChatGPT is the Pong of LLMs. [...] Imagine, one day we'll get the DOOM, Civ, Red Alert, and Counter Strike of LLMs. Let alone multiplayer modes." Weeks long tasks in companies are inherently collaborative and mechanically spanning multiple teams. The new bottleneck in harnessing agents within organizations is coordination: multiple humans and multiple agents need to work together, with shared context, shared tools, shared goals. Agents that can hand work off to other agents or surface decisions to the right person at the right time. Humans who can review, steer, and step in without losing the thread. Teams that can run parallel workstreams and actually stay aligned. This is Multiplayer AI, and that's what we've been building at Dust. Across Datadog, Clay, Persona, 1Password, Doctolib and 3,000+ organizations globally, we've watched teams figure out what this looks like in practice. 300,000+ agents deployed. 70% weekly active. 240%+ NRR. Today we're announcing a $40M Series B with Abstract, Sequoia, Snowflake, and Datadog to accelerate our vision. Designing the right interfaces for multiplayer AI is the next frontier. Join us to redefine work by defining multiplayer AI.

Stanislas Polu

3,206,770 görüntüleme • 5 ay önce

Most AI coding setups right now look something like this: one agent in a terminal, another in a browser tab, a chat window somewhere else, and you in the middle copy-pasting diffs like a very tired air traffic controller. JetBrains just launched something aimed right at that mess. It's called JetBrains Air, and it lives inside their IDEs. The short version: Air lets you direct multiple coding agents, run their tasks in parallel, and review their work without ever leaving your IDE. Here's what stood out to me: 👇 1. You pick the agents. Air isn't tied to a single agent or provider. You can use the ones you already like. That matters more than it sounds, because the "best" coding agent changes every few months, and nobody wants to rebuild their whole workflow each time. 2. Parallel work without losing track. You can run several agent sessions at once, even across different projects. Air shows you where your attention is needed, so you're not hopping between tabs to find out which agent is stuck. 3. You stay in control. You can follow what each agent is doing, give it input, inspect the changes, and review the output before accepting anything. Nothing lands in your codebase just because an agent felt confident. 4. The agents get IDE smarts too. This is the part I find most interesting. JetBrains IDEs already have great code navigation, refactoring, testing, and debugging. With Air, both you and your agents work with that context. So the agents aren't guessing blind inside a chat box, and when something needs a human, the real tools are right there. The bigger idea here is that agents become part of your development workflow instead of a separate chat you keep switching to. There's also a nice bonus. For a limited time, JetBrains is offering Junie Lite for free (fair use applies). It's their own coding agent paired with a highly efficient model. It isn't pitched as a frontier-level agent. Think of it as a solid, free baseline for trying out Air and running everyday tasks. Air works in any JetBrains IDE and is in early access right now. If you write code with agents, give it a try: #ad

Mushfiq Sajib

40,469 görüntüleme • 12 gün önce

Mark Zuckerberg says the future of coding is closer than we think: AI agents inside Meta are being built not as generic developer tools, but to push Llama research forward — fully integrated into their workflow. He predicts that within 12–18 months, most of the code for these efforts could be written by AI itself — not simple autocomplete, but systems that take goals, run tests, fix bugs, improve performance, and even write higher-quality code than many skilled engineers. The real takeaway? This is only one part of a massive AI landscape, and no single company will dominate it all. Meta is building its own internal agents designed specifically to advance Llama research — deeply connected to their toolchain rather than built for enterprise customers. He expects that within the next year to year-and-a-half, AI will be writing most of the code in these projects, going far beyond autocomplete — understanding goals, running experiments, finding issues, and continuously improving systems. And according to him, this shift will become a core driver of how AI itself evolves. Meta is investing heavily in coding and research agents deeply integrated into their own systems, focused on advancing Llama rather than building broad enterprise tools. He expects AI will soon move beyond autocomplete to fully goal-driven coding — testing, debugging, improving, and producing high-quality results. But in his view, the AI revolution is too big for any single winner — multiple players and approaches will shape the future.

Ian Miles Cheong

20,561 görüntüleme • 8 ay önce