Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

Most engineering teams are stuck patching vulnerabilities. Chainguard ⛓️ provides them with secure OSS, continuously rebuilt from source. ☑️1,400+ hardened container images ☑️98% fewer CVEs than standard OSS ☑️Production-ready by default We sat down with CEO Dan Lorenc in our SF office to talk about the risks in today’s...

30,025 Aufrufe • vor 1 Jahr •via X (Twitter)

5 Kommentare

Profilbild von Kleiner Perkins
Kleiner Perkinsvor 1 Jahr

Thanks to Allie Garfinkle for covering Chainguard's story in Fortune:

Profilbild von Kleiner Perkins
Kleiner Perkinsvor 1 Jahr

Read more about why we invested in Chainguard from @EverettRandle, @mamoonha and @LucasLGOliveira⬇️

Profilbild von Kleiner Perkins
Kleiner Perkinsvor 1 Jahr

Our full interview with Dan Lorenc ⬇️

Profilbild von GitProtect.io
GitProtect.iovor 2 Jahren

Automated GitHub, GitLab, Bitbucket and Jira backups, security compliance, data migration and every-scenario-ready Disaster Recovery for 360 cyber resilience. Schedule a custom demo or try 14 days for free.

Profilbild von Andrew Brackin
Andrew Brackinvor 1 Jahr

@chainguard_dev @lorenc_dan @EverettRandle I have the same green ALD shirt

Ähnliche Videos

Ep #89: Lessons Scaling Zero to $40M ARR in Two Years The internet runs on free, open source software. But as its risen in popularity, its become the latest attack point targeted by hackers and nation states. This conversation with Dan Lorenc, Co-founder and CEO of Chainguard ⛓️ gets into the history of open source software, cloud computing, Linux, the software supply chain, how AI will impact it, and what the next big cyber attack will look like. Dan is an engineer, but he also loves sales and go-to-market. We unpack how Chainguard scaled from zero to 150 customers and a $40 million ARR in two years. Chainguard just announced a $350 million Series D led by Kleiner and IVP, and Dan unpacks the round, plus shares his secret methodology for valuing the company. A big thank you to Dan’s Co-founder Kim Lewandowski, Clay Fisher, Bogomil Balkansky, Andrew Reed, and Tom Loverro for their help brainstorming topics for Dan. And thanks to Numeral for supporting this episode. Full conversation here or link in the replies. Timestamps: 3:26 A safe source for open source 4:57 The software supply chain 7:19 Can you trust open source code with contributors in Russia? 9:43 Malware attack that almost took down the entire internet 12:40 What the next big cyber attack will look like 15:12 How will AI impact the software supply chain 17:53 The history of cloud computing 21:42 Why all cloud computing runs on Linux 23:16 How Linux + Linux distros work 29:28 Automating open source security 32:43 Chainguard roadmap: Libraries and VMs 36:40 Focusing on FedRAMP 42:44 Impact of DOGE 44:06 Zero to $40m ARR in two years 45:40 Learning to love sales as a technical founder 47:24 Lessons from Frank Slootman 51:15 How to create urgency in sales 53:16 How to build a sales team [50:16 you mentioned doing like, kind of like sales capacity planning] 58:23 Hiring Ryan Carlson from Wiz & Okta 1:01:45 Inside Chainguard’s $350m Series D 1:07:41 Vibe coding + Dan’s software stack 1:09:51 Cutting his hair in front of the entire company 1:10:27 Wearing a different suit to each board meeting 1:12:32 Bogomil, world’s best SDR

The Peel

10,673 Aufrufe • vor 1 Jahr

A Secondary school graduate from Katsina State, Nigeria Design world challenging Vehicle (Bullet Proof Electric Vehicle). “Once we are successful to complete this Car (Bullet Proof Electric Vehicle) it will be the most strongest Car ever in the world to deliver up to 4,000 horsepower.” Al-Amin Sabitu. In case you don't understand Hausa, this is a summary of an exclusive interview with an Automotive Designer called Al-Amin Sabitu from Katsina Nigeria🇳🇬 ☑️ We have partner with a company in China to deliver this project to come to live. ☑️ This Car (Bullet Proof Electric Vehicle) it will be the most strongest Car ever in the world, it will deliver up to 4,000 horsepower and the Battery range is up to 2000kwh. ☑️ A normal car delivers 800 horsepower but this Bullet Proof Electric Vehicle will be times 5 to make it 4,000 horsepower. Presently there is no any car in the world that has this capacity, this is the first of it kind. ☑️ He draw different type of cars which includes SUVs, Sedans, Pickup, Armor Vehicle and so on. ☑️ As it is there is no any Car that we design that comes to reality but we keep in touch with a Chinese company to partner with us to make the Amazing car comes to reality. ☑️ In our reach within the Nation we were able to contact Proforce Limited that produce high quality Armoured Bullet Proof vehicles, we are yet to get a positive feedback from them. ☑️ Drawing of Vehicle has been my hobby since when i was a kid, i developed interest in it and today this is where we find ourselves. ☑️ For you to become a Car designer, it requires regular sketch work, right from straight lines to a perfect circle ⭕ and curves without using any object. For you to be a successful Car Designer you need patience and dedication for a period of 4-5years of nonstop practice. ☑️ There is what we called “Perspective Drawings”, once you develop that, you are qualified to start car drawing. Now with the advancement of Artificial Intelligence AI, once you are done with sketching AI software will render the remaining designs. ☑️ Here is Nigeria we don't have a program that teach Car Design. In most of the Engineering courses attended, we only deals with design of buildings and so on. ☑️ Right now am a graduate of Secondary school, my family are very supportive to make my dream comes through, but for now am Soliciting for Sponsorship to engage in a full career of Car Design program outside Nigeria. Kano Chronicle MS Ingawa THE KING HERSELF. Africa Facts Zone Ahmed Musa (MON) (OON) 🎖️🎖️ Arewa Guy Senator Shehu Sani Hon. Mohammed Bello El-Rufai Rahama Sadau ✨ Kwankwason Tuwita🔴

Salenco confirmed😎

44,646 Aufrufe • vor 2 Jahren

No single vendor will win the AI race, but open ecosystems might. Real velocity in AI comes from interoperability, not lock-in. And AMD just made all of its software open source. At last week’s Advancing AI 2025, we sat down with AMD’s VP of AI Software Anush Elangovan and Sharon Zhou VP of AI at AMD, to discuss their case for why an open, multi-partner ecosystem will accelerate AI innovation faster than any proprietary alternative. AMD’s announcements last week double down on this OSS focus and their commitment to AI infrastructure, including: ✅ Open Source Ecosystem: ROCm 7, AMD’s latest open-source AI software stack, introduces kernel-level improvements for GEMM operations, optimized attention mechanisms, and expanded support for distributed inference. The update brings substantial speedups for inference workloads, with average performance increases of 3.2x to 3.8x ✅ Hardware: New MI355X GPU delivers up to 40% more tokens per dollar vs competition & the MI350 Series has seen a 35x generational leap in AI inference performance ✅ Infrastructure Investments: Oracle just committed to zettascale (‼️) clusters with up to 131,072 MI355X GPUs and AMD showcased their new $10 billion partnership with Saudi Arabian AI firm HUMAIN to build AI infrastructure, including data centers, powered by AMD chips. ✅ Partnership Momentum: 7 out of 10 top AI companies now run production workloads on AMD Instinct accelerators (including Meta, OpenAI, Microsoft & xAI) By inviting interoperability and contribution at every layer, AMD is enabling developers to build faster, optimize deeper, and deploy with flexibility. Listen to Anush and Sharon’s Chain of Thought Podcast episode with host Conor Bronsdon in the next tweet to get all the details and a deep dive into AMD’s strategy 👇

Galileo

78,922 Aufrufe • vor 1 Jahr

We are announcing potpie AI $2.2M pre-seed fundraise to advance Spec-Driven Development for large enterprise codebases. The round is led by Emergent Ventures , with participation from All In Capital , DeVC , and PointOne Capital , along with the support of some amazing angel investors from companies including Atlassian, OpenAI, Meta, Razorpay and Flobiz. As AI accelerates code generation, the constraint inside large enterprises has shifted from coding to maintenance and assurance. The limiting factor is no longer writing code, but understanding complex systems, aligning teams around intent, and safely evolving large, interdependent codebases. In most organizations, specifications exist as static documents, while production systems evolve independently. Context is fragmented across repositories, tickets, logs, reviews, and floating documents making reliable AI adoption difficult. We are building the foundational layer that makes Spec-Driven Development executable at scale. By unifying engineering context and operationalizing the spec as a structured source of truth, we enable AI systems to reason with architectural awareness rather than surface-level code completion. We are already working with large enterprise customers, including Fortune 500 organizations. This milestone allows us to deepen those partnerships and support more teams transitioning from experimental AI usage to structured, production-grade AI-first engineering workflows. If you are leading engineering at scale and evaluating how AI should integrate into mission-critical systems, we would love to chat with you!

Aditi Kothari

41,878 Aufrufe • vor 5 Monaten

I'm open-sourcing the entire ComfyDeploy platform again. Yes, our entire YC company. And we are officially moving on from ComfyUI. The community will decide what's next for ComfyDeploy. Below is an abstract; for more, head to the open source repo below. Existing customers will not be affected; more details are in the repo. The service will continue to run until the last customer remains. For those who are new, ComfyDeploy is a cloud service that deploys ComfyUI, provides a simplified interface, and an API to creative teams. How did we get here? In late 2023, I started ComfyDeploy as an open source project while I was working at my previous company. We had a problem deploying ComfyUI to our production server because of the complexity involved in integrating it into a serverless environment. I posted here about this little project that I was working on as an indie hacker, and it blew up overnight. I woke up to 100k impressions on the post. I put up my cal link, and people started scheduling calls. I had the opportunity to speak with numerous individuals worldwide, including those who reached out to help or potentially utilize ComfyDeploy. We got into YC with ComfyDeploy around 2.5K MRR. Around the same timeframe, ComfyOrg was introduced, Stability collapsed, and Flux just came out. We continued building ComfyDeploy for months, keeping things going. The company was growing, but very slowly. We realized the biggest issue is that we are still really early, and it takes time for businesses and enterprises to really adopt such a niche tool. And we are not ComfyOrg. Meanwhile, closed-source models dropped, and many workflows we knew became no longer useful. Coming from a game developer background, I saw huge potential with ComfyUI at first. Still, I never would have imagined that one giant model could do precisely what you put into words, and you still need workflows to fine-tune and control the exact outputs. ComfyDeploy made it possible for teams to experiment with this. But we were stuck in the middle. First, we are not ComfyOrg; second, closed-source models were doing things way better and slowly eating up the market. As of today, ComfyDeploy is doing $29k MRR, and our last 30 days' revenue was $50k processed. Which is the highest we have ever got, but also the most depressing day I have ever had..... More in the GitHub repo.

BennyKok

147,508 Aufrufe • vor 10 Monaten

GM! Thanks for sticking with me through these long posts as we dive into the complexities of Kaidro. Today, let's talk about the development of our animation series. We haven't discussed this much because it's quite detailed. Where are we with the animation series development? It's a complex answer because our IP spans multiple mediums. Here's a simplified breakdown: - Learning from Anime: Like popular series such as "Fullmetal Alchemist," "Naruto," and "One Piece," where manga serves as the storyboard for anime, we've taken a similar approach but with a twist. - Starting with the end in mind: We began by creating 3-D assets in Unreal Engine 5 for our Webtoons and print manga. This choice allows us to use the same high-quality assets for cinematic TV, movies, and games, reducing costs and enhancing consistency. - Asset Reuse: By developing assets once for high-quality output, we can use them across comics, games, and animations. This method, similar to what was done in "Arcane," involves hand-painting over 3-D models for a unique look. - Cost and Efficiency: This approach isn't common due to its difficulty and the need for story consistency. However, it allows for smarter production, echoing the methods of visionaries like Disney and Hanna-Barbera, ensuring we can sustain and grow our IP like Pokémon. Current Status: - Pre-production: We're well into preproduction, with story development, storyboards, color scripts, and asset creation nearly complete. This groundwork usually takes years but we're ahead. This is because what I listed above are the mangas. Each manga counts as two episodes. And because each of those are fully developed, we have all the information we need to develop an episode. - Production Timeline: We're set to move into full production in 2025. Post our animation lock-up system with the community we am to go into full production after that in January. - Quality and Speed: An example of our efficiency is the cinematic for December 18th, where we reused game assets for backgrounds, finishing 43 scenes in just a month, which is exceptionally fast. Why This Matters: - For Investors and Community: This strategy not only reduces costs but also extends the life and reach of Kaidro, ensuring long-term success. We're significantly further in our animation development than most Web3 projects, maintaining high quality while pushing boundaries. Our hyper focus is on the production pipeline to allow for the anime to come to life. LFG $KDR

Robert Simons | $KDR 🐉

37,206 Aufrufe • vor 1 Jahr

Here's my conversation all about FFmpeg, the legendary open-source software powering most video on the Internet. In the episode, I talk with Jean-Baptiste Kempf and Kieran Kunhya. JB is lead developer of VLC and Kieran is FFmpeg contributor, codec engineer, and the person behind the now-infamous FFmpeg account on X. VLC (VideoLAN), by the way, is also a legendary piece of open-source software: it's a video player that can open basically anything & has been downloaded over 6 billion times. I think both FFmpeg and VLC are two of the most important and impactful software systems ever created, both open source, and both created & maintained by volunteers: brilliant engineers from all walks of life. Thank you to everyone who contributed to FFmpeg and VLC, and in general to all engineers giving their heart & soul to building systems used by millions (or billions) of people, and often doing so not for money, status, or fame, but purely for the love of building great software and doing good for the world. Thank you to the builders! 🙏❤️ Shoutouts in this chat to John Carmack Andrej Karpathy Elon Musk Tim Sweeney and everyone who is a contributor & fan of open source! It's here on X in full and is up everywhere else (see comment). Timestamps: 0:00 - Episode highlight 2:17 - Introduction 5:35 - Weirdest things VLC opens 9:59 - How video playback works 19:20 - Video codecs and containers 30:07 - FFmpeg explained 51:07 - Linus Torvalds 55:46 - Turning down millions to keep VLC ad-free 1:10:04 - FFmpeg & Google drama 1:29:18 - FFmpeg developers 1:35:55 - VLC and FFmpeg 1:40:29 - History of FFmpeg 1:43:46 - Reverse engineering codecs 1:57:01 - FFmpeg testing 2:01:08 - Assembly code (handwritten) 2:25:26 - Rust programming language 2:34:42 - FFmpeg and Libav fork 2:43:04 - Open source burnout 2:50:51 - x264 and internet video 3:04:07 - Video compression basics 3:11:04 - CIA and fake VLC 3:21:39 - Ultra low latency streaming 3:39:07 - AV2 codec and video patents 3:48:59 - VLC backdoors 3:59:14 - Video archiving 4:05:51 - Future of FFmpeg and VLC

Lex Fridman

503,958 Aufrufe • vor 2 Monaten

Get Ready for Big Time Rush to Crash Your Campus! We are so excited to finally get the chance to go to college and we NEED YOU to tell us where we MUST VISIT when we’re in your town on our College Dropout Tour. What is something cool or unique about your town or college? Is it a Famous Landmark, a Historic Statue or Quirky Convenience Store? You tell US by posting a video on social about where we need to go, and why we should go there. Make it fun, funny, unique! We will pick a winner and we will visit that spot, with you and your friends on the day of our show! HOW TO ENTER: Create a Video: ☑️Make a creative video explaining why BTR should visit a spot on or around your college campus (ex: student union, quad, historic landmark, quirky cafe—anywhere iconic!) Post it on Instagram: Post the video publicly on you IG feed/reels Include in the caption: ☑️The Location on or around your campus ☑️Why BTR should come there TAG Big Time Rush USE HASHTAG #BTRCRASHYOURCAMPUS FOLLOW Big Time Rush POST your video between now and January 4, 2026 HOW YOU WIN: Top 3 entries with the most LIKES will be selected as finalists ALL 3 FINALISTS will win 2 tickets to the Big Time Rush show in their city PLUS a meet n greet photo op with Big Time Rush before the show! So Get Creative with your entry, tag your friends, school, mascots and share on social The winner will be notified by DM a few days before their show ELIGIBILITY: Must be 18+ Must be a current student at a college or university One entry per person Public Instagram account required during the giveaway period Must be available on the day of the Big Time Rush show in your city to participate in the visit from BTR

Big Time Rush

15,866 Aufrufe • vor 8 Monaten

Today, we’re thrilled to introduce GAIA, a modular creation engine for the AI age. At its core, GAIA is a multiplayer creation engine designed to bring democratized Generative AI abilities to everyone, hence its name. It abstracts away the complexities of leveraging open-source software, hardware requirements, and technical intricacies, allowing creators to focus solely on creating, together. GAIA has been instrumental in powering the imagination and creative works of our studio, significantly boosting productivity, collaboration, and creativity. It has saved our team thousands of man-days in production work, enabling us to dream bigger, bolder, and execute more swiftly. When used by experienced creators, GAIA, with its ever-growing toolsets built by core contributors, stands to be the best AI creative co-pilot for industry-specific production workflows—from gaming to fashion, and from personal consumption to real estate renderings. GAIA's self-reinforcing flywheel is poised to dramatically enhance the platform's capabilities in both the near and long term: The cost of GPUs and compute will continue to improve. Open-source AI models are becoming increasingly powerful over time, as seen by the evolution from Stable Diffusion 1 to Lightning, alongside other impressive OSS creations like AnimateDiff, LoRAs, and ControlNet. The architecture of AI workflows will become more fine-grained, allowing exponentially increasing control over final outputs. The data and connections that AI workflows can make, both in-app and out-of-app, will grow more sophisticated. GAIA already allows for the chaining of Generative Image AI recipes, grouping complex node-based programs into simple consumer-facing interfaces. Soon, with multi-modality workflows, creators will be able to leverage not only images but also text and sound to create even more complex workflows. Today is the least capable GAIA will ever be. It already provides superpowers unachievable by many creators who know how to harness them. We have an extremely exciting backlog of features lined up, starting with social features. Our mission as Ather Collective core contributors is to get GAIA into the hands of as many creators and businesses as possible. While we believe in e/acc, our north star for Ather Collective remains: Equitable, Accessible, Composable, and Collaborative. If you would like to be a part of the early access users of GAIA, please register using this link: Our team will open up capacity as soon as we are able to. There is only one way AI benefits humanity, and that’s through open AI. Let’s be a part of it. ✌🏻

TIN | Sipher Odyssey & Ather Labs

14,194 Aufrufe • vor 2 Jahren