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most people struggle to generate human faces consistently on seedance 2.0, especially when relying on character sheets a lot of the time, the system rejects it or the face breaks across scenes so I built a workflow that uses a base image as the anchor instead this keeps the...

23,549 Aufrufe • vor 5 Monaten •via X (Twitter)

11 Kommentare

Profilbild von scotomaton
scotomatonvor 5 Monaten

This is a great result! But I have to ask, are you part of a creator program for them. It seems the least restricted works are coming from those on creator accounts

Profilbild von DStudioproject
DStudioprojectvor 5 Monaten

Yeah I’m part of their CPP too. For the restriction side, I don’t fully know how it works tbh. I still hit limits sometimes as well. Usually I just work around it with different image inputs and a bit of trial and error. It costs some credits, but eventually it works.

Profilbild von Josh
Joshvor 5 Monaten

Gonna try this out. Thank you!

Profilbild von DStudioproject
DStudioprojectvor 5 Monaten

@UXByJosh my pleasure

Profilbild von Loova AI
Loova AIvor 5 Monaten

This is awesome!

Profilbild von DStudioproject
DStudioprojectvor 5 Monaten

thankyou

Profilbild von Agil
Agilvor 5 Monaten

не совсем понятно, можете рассказать подробнее

Profilbild von DStudioproject
DStudioprojectvor 5 Monaten

just try it and u will understand

Profilbild von Agil
Agilvor 5 Monaten

хаха неплохая шутка когда попробовал разобраться )

Profilbild von Janice 🟧
Janice 🟧vor 5 Monaten

Cool ! I love it!!

Profilbild von Phil Kusa
Phil Kusavor 5 Monaten

Love the camera motions! Are you able to share the prompts you used for us newbies? 😁

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