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moving, rotating and looping paths #gamedev
325,253 görüntüleme • 6 ay önce •via X (Twitter)
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Reminds me of how Kirby 64 is

Yessss! Always wanted to do something like this! 2.5D but doing more than just z-depth. This slaps!!

So it's Klonoa....

Close enough, welcome back, "Klonoa."

that’s so sick. can you explain your camera setup here? i’m also working on a 2.5D game and can’t get it to feel smooth like this.

thanks, most of the time camera is bound to the same path player is on, offset depends on forward vector on path and invisible spheres that alter the from/to vectors depending on distance. values are also lerped for smoothness

So you're tellin me, you made squares into circles? HOW?

The moving path scares me. It scares me so much.

lol true

Looove 2.5D games like this!

finally... cavestory 3d

@mariounogo40016 What if there was an evil moving platform that does not change the players position

Klonoa.....

Major nier vibes

oh shit it's DoubleShake

I’m getting BIG pandemonium vibes!

Klonoa

Dude these perspectives are so cool, can’t wait to see what your cooking 🔥

The looping path demonstration gives me Planet Robobot vibes

klonoa Megaman Capcom

If you plan on actually making this a game, I would recommend against the shooting mechanic since it can be unintuitive to players with all your different paths

i've been thinking the main reason why games don't usually commit to this sort of system is camera making potentially it harder to judge angles. in an actual game shooting would need more design considerations, either system wide or stage design specific

Totally. I was working on something like this forever ago and ran into the same problems with the gun. Honestly, a more physical combat type system would probably work better. Or even a 3D AOE type of attack like Link's spin could work

My king has returned

Me recordó a geomons great adventure!

I'm not even lying, it really does look great.

Crazy.

Could this be a redo of Umbrella Warriors? I'd love to see that come back!

very glad to hear. idk yet, possibly, but it's yet to be figured out

Whoa wait that moving path is actually so cool. It keeps the 2d perspective eventhough it move back further in the field. That’s kinda wild.

Very cool!

A truly 2.5D

This is really cool. Can't wait to see where you take this.

Sonic Xtreme

cute avatar 🫡

Reminds me of TOONSOULS

Would if you did that on a donut so it looped in both directions

Looks cute, nice colors, camera movements. I hope u'll add more "challanges". It would make your game super fun.

you could make this an insane run n gun
