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Muse Spark 1.1 is here! Available today via API and on Of all the agentic use cases, I’m most excited about this one: going from a single video shot straight to task completion. 🚀 We’ve also polished and launched Computer Use and Video-Audio Perception for Muse Spark 1.1. Read more:

119,626 次观看 • 1 个月前 •via X (Twitter)

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meta muse spark 1.1 vs gpt 5.6 sol vs fable 5 vs grok 4.5 meta recently dropped muse spark 1.1 – a multimodal reasoning model from meta superintelligence labs built for agentic tasks. key facts: • 1m token context with active self-management – the model compacts its own history and keeps only the steps needed for later work • trained to orchestrate multi-agent systems: as main agent it plans and delegates to parallel subagents, as subagent it sticks to its job and knows when to escalate back • computer use trained to pick between scripting and clicking – writes automation when it's faster, clicks when it's simpler, batches actions per step • first public api from meta: the meta model api is now in preview • benchmarks: sweeps the agent column – mcp atlas 88.1 (opus 4.8: 82.2), jobbench 54.7 (opus: 48.4), humanity's last exam 62.1 (1st). loses coding – deepswe 1.1 53.3 vs gpt 5.5's 67.0, swe bench pro 61.5 vs opus's 69.2 our test – 3 prompts, single-file html, three.js, fully procedural, no assets: 1. norwegian house cantilevered over a fjord in a snowstorm – transmissive glass wall, fully modelled interior 2. beijing siheyuan courtyard house in dawn fog – instanced roof tiles, dougong brackets, glowing paper windows 3. new mexico adobe pueblo in an approaching dust storm – deep window reveals, windward grit accumulation we ran the test on AI/ML API platform results: - cost #1 muse spark 1.1 – $0.20 #2 grok 4.5 – $0.51 #3 gpt 5.6 sol – $1.93 #4 fable 5 – ~$5.20 - output tokens #1 muse spark 1.1 – 41,868 #2 gpt 5.6 sol – 49,139 #3 grok 4.5 – 64,954 #4 fable 5 – 81,849 - lines of code #1 muse spark 1.1 – 1,799 #2 gpt 5.6 sol – 2,377 #3 fable 5 – 3,088 #4 grok 4.5 – 4,216 observations: • muse spark is the cheapest of the four by a wide margin – 2.5x under grok, ~26x under fable per run. output quality tracks the price • only 7.4% of its output tokens are reasoning (3,104 of 41,868) – the model barely thinks before writing. economic, not pedantic: it commits to the first plan and ships it • the low loc is not compression, it's omission – all three prompts demanded instancing, muse spark delivered it in one muse spark's code quality – reviewed by fable 5: upsides: 1. all three files run 2. the adobe grit effect is legit – shader injection via onbeforecompile, windward faces detect storm direction through a normal-dot-wind term and darken procedurally 3. the fjord glass is real meshphysicalmaterial with transmission and ior, not a transparent quad 4. the siheyuan properly instances barrel tiles, dougong blocks and courtyard pavers downsides: 1. in the fjord file the strafe vector is negated – press a, you move right; press d, you move left. exactly the key mix-up we kept hitting with this model 2. all three files ship the model's self-doubt as comments: "// actually yaw orientation: need correct" sits above a direction vector that gets computed, abandoned and recomputed – dead vectors allocated every frame, 60 times a second 3. the siheyuan registers two separate keydown listeners, one containing an empty if-block 4. snow "accumulation" on the norway roof is a sine wobble on a scale value, not accumulation 5. "instanced snow" became 3,500 plain points. zero dispose calls anywhere pattern: minimal reasoning, minimal code, minimal price. it nails the flashy requirements – shaders, transmissive glass – and quietly drops the boring ones: instancing, controls, cleanup. you get a demo that mostly runs and a control scheme you can't trust follow thehype. for 24/7 ai news, analysis and breakdowns

thehype.

135,556 次观看 • 1 个月前

Our first short course with Anthropic! Building Towards Computer Use with Anthropic. This teaches you to build an LLM-based agent that uses a computer interface by generating mouse clicks and keystrokes. Computer Use is an important, emerging capability for LLMs that will let AI agents do many more tasks than were possible before, since it lets them interact with interfaces designed for humans to use, rather than only tools that provide explicit API access. I hope you will enjoy learning about it! This course is taught by Anthropic's Head of Curriculum, Colt_Steele. You'll learn to apply image reasoning and tool use to "use" a computer as follows: a model processes an image of the screen, analyzes it to understand what's going on, and navigates the computer via mouse clicks and keystrokes. This course goes through the key building blocks, and culminates in a demo of an AI assistant that uses a web browser to search for a research paper, downloads the PDF, and finally summarizes the paper for you. In detail, you’ll: - Learn about Anthropic's family of models, when to use which one, and make API requests to Claude - Use multi-modal prompts that combine text and image content blocks, and also work with streaming responses - Improve your prompting by using prompt templates, using XML to structure prompts, and providing examples - Implement prompt caching to reduce cost and latency - Apply tool-use to build a chatbot that can call different tools to respond to queries - See all these building blocks come together in Computer Use demo Please sign up here:

Andrew Ng

170,425 次观看 • 1 年前