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My seamless solution to z-fighting: Making those faces angle inwards

44,979 views • 1 year ago •via X (Twitter)

11 Comments

CodanRaigen21's profile picture
CodanRaigen211 year ago

This is a MC Bedrock thing. We can't use polygons on blocks, and devs don't even wanna touch it. Sadge but this at least alleviates most but not all issues with z-fighting faces. Source:

UserInterface's profile picture
UserInterface5 years ago

How to use your minds eye during anxiety attacks #health #mentalhealth #help #rt

xAssassin's profile picture
xAssassin1 year ago

an inefficient but functional solution.

ThroatyChunk's profile picture
ThroatyChunk1 year ago

If a shitty old computer even looked at this then it'd shut down forever

fizzlo21's profile picture
fizzlo211 year ago

And thats the reason why modern games works so shitty

John Ld's profile picture
John Ld1 year ago

Mate, I just wanted to thank you heaps for your Tatsulok addon. It was so useful until last year. I hope it gets an update!

cepakabra (Cepfaus)'s profile picture
cepakabra (Cepfaus)1 year ago

You are genius…

George, that VR guy's profile picture
George, that VR guy1 year ago

dm me

h🍙m‼'s profile picture
h🍙m‼1 year ago

huh??????

silentRKGK's profile picture
silentRKGK1 year ago

Oh you are doing it all with cubes. Thats dumb af. Stop being lazy, poly model and make good uvs.

CodanRaigen21's profile picture
CodanRaigen211 year ago

We can't use polymesh models for Bedrock blocks.

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