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My seamless solution to z-fighting: Making those faces angle inwards
44,979 views • 1 year ago •via X (Twitter)
11 Comments

This is a MC Bedrock thing. We can't use polygons on blocks, and devs don't even wanna touch it. Sadge but this at least alleviates most but not all issues with z-fighting faces. Source:

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an inefficient but functional solution.

If a shitty old computer even looked at this then it'd shut down forever

And thats the reason why modern games works so shitty

Mate, I just wanted to thank you heaps for your Tatsulok addon. It was so useful until last year. I hope it gets an update!

You are genius…

dm me

huh??????

Oh you are doing it all with cubes. Thats dumb af. Stop being lazy, poly model and make good uvs.

We can't use polymesh models for Bedrock blocks.
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