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native NVN backend added to SGA. no more shader comp stutter. builds are releasing relatively soon.

40,074 次观看 • 1 个月前 •via X (Twitter)

35 条评论

Mojso 的头像
Mojso1 个月前

btw hlslcc is the biggest piece of dogshit i've had the displeasure of working with

Orbitniy 的头像
Orbitniy1 个月前

i hope that the release build won't have any trash like hires textures or other high graphical fidelity stuff just sitting in the game files doing nothing... that would be lame but still decent progress so far. keep it up!

TheuSxy 的头像
TheuSxy1 个月前

Que daora, ficou muito bom ansioso pra jogar no Nintendo. Vai ter diferença de resolução no modo dock do Nintendo Switch OLED, ou vai ser uma resolução fixa para todos os modelos de Nintendo?

Majae102yt 的头像
Majae102yt1 个月前

Do you think you could probably get FSR to run on it?

Show Do Erick456 的头像
Show Do Erick4561 个月前

Does it have a chance of running at 30 or 60 fps on the OLED?

Mojso 的头像
Mojso1 个月前

30 yes. 60 hell no unless you oc it into oblivion

Show Do Erick456 的头像
Show Do Erick4561 个月前

Alright

Tosamnu 的头像
Tosamnu1 个月前

This is amazing

Alula 的头像
Alula1 个月前

OC'd?

Mojso 的头像
Mojso1 个月前

yeah +700 MHz cpu, gpu is stock handheld.

Alula 的头像
Alula1 个月前

expected tbh

Buzz 的头像
Buzz1 个月前

Will you be releasing builds via Twitter or is there a discord community link I’m missing

Mojso 的头像
Mojso1 个月前

i'll make a discord server soon. currently the memory usage is still too high for a 4 gb switch. i'm working on it.

Buzz 的头像
Buzz1 个月前

Sounds great! Will keep tabs on it, and will join the server once it’s live ))

joaohrs2 的头像
joaohrs21 个月前

Port Android in future after switch plis, perfect work good job

DonetReal 的头像
DonetReal1 个月前

Holy Gem alert

Tosamnu 的头像
Tosamnu1 个月前

Hey sorry for being annoying, but you think you can manage you make it run in a 30ish frame rate with no overcloking.

N3R30PR012 的头像
N3R30PR0121 个月前

muy buen resultado esta dando tu proyecto, solo quiero saber cuanto esta pesando el juego, entiendo que 70gb es mucho para la switch, sabiendo que hay versiones modificadas como las de "optijuegos" que pesan 20GB únicamente. saludos!!

huydapoet 的头像
huydapoet1 个月前

Yay

garwrrar1 的头像
garwrrar11 个月前

Hi amazing work you are incredible, by chance has this vid by the devs who ported witcher 3 switch has been useful for you in the making? You may have already seen it ofc Good luck for this project!

agatha 🏳️‍⚧️ 的头像
agatha 🏳️‍⚧️1 个月前

what this words mean?

Kpablo 的头像
Kpablo1 个月前

Wow

ᴛeo🌴 的头像
ᴛeo🌴1 个月前

yo bro don’t be announcing it cause T2 can work fast and send that c&d, just stay quiet online till it’s ready

Nuñez 的头像
Nuñez1 个月前

Genio

Del 的头像
Del1 个月前

Can it run at 30 on a mariko switch?

0 vues ඞ 的头像
0 vues ඞ1 个月前

That's on Switch ????

Isaque Portella 的头像
Isaque Portella1 个月前

😍😍🙏🙏🙏

VoidEnd 的头像
VoidEnd1 个月前

Yoo the progress is crazy. But I was wondering I saw that you had mentioned that you need to get your own patch from the pc version of the game. But the thing is for me is that I own the game on Epic and Rockstar Games Store but I play it on macOS using crossover

Damy 的头像
Damy1 个月前

Cpu or gpu limited?

Joseph 的头像
Joseph1 个月前

GTA?

rusa 的头像
rusa1 个月前

shader comp stutter is a compile at first use problem, so a native backend helps because the precompiled pipeline finally matches the hardware it was built for. what is left is whatever compiles during play, which is why a warm pass on load still earns its place.

zn1 的头像
zn11 个月前

so esperando para jogar no meu nintendo switch v2

satincult8 的头像
satincult81 个月前

@frizkedblizz will the source code be released for this?

🍉 的头像
🍉1 个月前

yessss

zqpvr01 的头像
zqpvr011 个月前

hell yea

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