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Need a bit of community input: We’re currently working on the melee system for PMC. Internally, we’re debating between a few options: Left click lets you perform a 3-hit combo if you spam it. Right now, if you attack from a narrow angle behind an enemy, you perform a... show more
26,554 Aufrufe • vor 11 Monaten •via X (Twitter)
32 Kommentare

If someone sneaks up behind me without me noticing they’ve earned that one hit kill without the need for windup, I like the way it looks in the video!

I don't know a single exfil game apart from Hunt where melee has actual usage apart from running better. Backstabs should definitely be in a lot more games imo, apart from a quick melee, the risk vs. reward of a dedicated melee weapon should pay off massively. 1/2

I think the backstab mechanic makes more sense since stealth would be an important aspect of close quarter combat in BL, not much to say about the 3 hit combo. I think the backstab is the better option with very reduced damage if it hits the enemy's front.

I would say how often do you expect player to engage with their knife? Seems probably slim but idk.. I would lean towards a one shot no charge.. or the easiest budget wise

I might have sucked at sneaking up on them lol 🤷♂️ I would vote cheapest unless I’m missing context for PvE where it’s used more

It's because you wasn't able before :( The idea is to be able to get rid of "trash" pve by sneaking and backstabing them without using ammo, or making noise.

1 hit kill should be combined with a sneak req. I could see this being exploited by just jumping around and trying to get behind someone otherwise. Absolutely love the combo mechanic.

IMO the charged hit and the sneak attack are awesome additions Id just make sure its not too easy to jump behind someone and backstab them. But I think that'd just be a movement thing.

Reminds me of Counterstrike knifing. Very satisfying getting a backstab.

would the knife one shot pve too? i personally love the idea of being rewarded for being able to sneak up to a player and get close enough to one tap them in the back.

hm, a 3 slash combo with left click + a right click charge atk + an instakill option sounds right i guess having a charge right click atk would be good to kill an anomaly in stealth + the chance to backstabbing a player id say implementing both could be nice

i'd change nothing about how it looks right now

Imo, the instant kill is good for PvE but bad for PvP maybe add a res or damage nerf on PMC for this one. But I'm pretty sure getting insta killed from the back by a knife won't be so fun, specially for a game of this genre

i think a different input for a charged attack which would also be a backstab would be better having a normal attack turn into something else because you hit the back seems like it would be odd

I say go with whatever works but doesn't cost y'all too much time and money, in terms of what I think people will be using more though I'd have to say the first option

A one shot knife mechanic would be very over power or underpowered depending on the movement of the game and the ability to get behind people. Great role play and pve idea. But might be tricky for PvP. Either worthless or insanely op- sit in a corner and knife run like a rat

kinda like how it is now

Depends on the damage I guess if you are able to get close with a knife shame on me but if you can tank some shots and kill me with a 3tap combo that just shouldn’t be

1 shot mechanic is iffy cause that sounds more like an arena shooter mechanic and id hate to see someone ninja me.

I don't think the charge for powerful hit mechanic fits this game.

I would kinda like the animation angling towards armpit because thats where you would attempt hitting someone wearing a plate carrier. Slashing sideways is impotent jihadi coded

A single, simple hit in the back to one shot seems kinda OP (and frustrating for the PVP?) maybe charging the hit might balance it a little bit yeah

Always having access to a heavy swing may make the light attack useless without someway to balance. Dedicating it to a backstab rewards gameplay, and punishes the enemy’s negligence if they fail to avoid it, which sounds good to me 🤓

1 tap back stab poggers. Can we talk skins too? You know where im going with this..🫣

Backstab is a good option

Slow the knife slashing down some so it looks bit cleaner

I'm a fan of the 3 hit slash, back stab animation.

1 shots in games like this don’t feel good but it would need to be tested. I could see potential where you’d wanna watch your back more because of this mechanic. Also movement, is the movement slow and tactical or COD movement. How easily can you get behind a player etc

how about right click can either be instantly pressed for more damage or charged up where you dont 1 hit body but you can one hit someone in the head or back? Idk if that seems too broken but I like how it sounds on paper

I’d say charge attack, it should be rewarding for the attacker and punishing for the defender for letting someone get that close to you. Also the backstabbing is great for pve stuff imo

Sooo.. Like counter strike?

the first one i will just spam anyway. the second one, i might think about what move i am doing before i do it
