Video yükleniyor...

Video Yüklenemedi

Ana Sayfaya Dön

New Collection Celestial Clash 🔭⚔️ FINAL ROUND 🍷 4 Planets 4 Seasons 4 Elements 440 Unique Pieces on Foundation 🌐 OpenSea In the limitless expanse of the cosmos, . Everything that once danced harmoniously in space was now on the brink of chaos. Mars, the Red Planet, had long...

57,788 görüntüleme • 2 yıl önce •via X (Twitter)

9 Yorum

gman2224 profil fotoğrafı
gman22242 yıl önce

@foundation @opensea Great work and collection!!!

Laura Benne profil fotoğrafı
Laura Benne2 yıl önce

@foundation @opensea Tysm gman ❤️🍷

NB profil fotoğrafı
NB2 yıl önce

@foundation @opensea IN LUV OMG

Laura Benne profil fotoğrafı
Laura Benne2 yıl önce

@foundation @opensea Tysm ❤️🍷

ATHena profil fotoğrafı
ATHena2 yıl önce

@foundation @opensea Just saw this now. These are amazing! Minted 2! 💛

Laura Benne profil fotoğrafı
Laura Benne2 yıl önce

@foundation @opensea Tysm Athena ❤️🍷

Biagio Black profil fotoğrafı
Biagio Black2 yıl önce

@foundation @opensea ⚡️

Cur8 profil fotoğrafı
Cur81 yıl önce

@foundation @opensea These are amazing. We love ours :)

Laura Benne profil fotoğrafı
Laura Benne1 yıl önce

@foundation @opensea Tysm ❤️🍷

Benzer Videolar

Chris Bledsoe shares for the first time publicly what he was show about a cyclical cataclysm and how our collective consciousness affects it Source - limitless podcast with Matt Beall link in comments Chris -“I was shown this vision of the sun expanding itself over the earth until it took up the whole sky and then it flashed. And when it did, it destroyed this planet. So this was part of what they showed me.” “And it hit the side of the earth. What I saw was it flashed the Pacific side of the ocean and it blew the sand and the water off, like shot it out into space, created the icy comets, Sandy, icy comets, just flung way out in space and coming around. So then the earth stopped rotating for three days, got lopsided, and it started going the other way. And when it did a wall of water come over the whole United States” “something that was explained by them was that, everything has a consciousness including the earth. The earth has a, is a living organism that you know, lives in harmony with everything with it. But people, our collective consciousness can affect this planet. And it's doing it, it's like the day of the election when they were counting the votes, the Schumann resonance was off the charts because everybody collectively was zeroed in on that thing. It wasn't the sun doing it, it was the collective consciousness of people. So the way she described it was, the more divided we become on this planet, the more division, the more war, the more negativity, the more the earth will try to rid itself of what's causing this problem. and I'm speculating, right, but this is what I was told and what I was shown. So all I can do is, is reveal this, which I've never done publicly outside of scientists.”

neandrewthal

104,446 görüntüleme • 1 yıl önce

“There are ruins of an ancient civilization on Mars.” “Our solar system was inhabited by an extraterrestrial race of angelic beings.” “Ancient humans believed that the gods descended from Mars.” “And from this other planet that was destroyed.” Timothy Alberino just broke down the wild theory that there was an ancient “cosmic war” in our solar system. It left colossal ruins on Mars. It destroyed the planet “Rahab,” which we now know as the asteroid belt. And then, these beings came to Earth and lived among humanity in a “golden age” before a great cataclysm. Watch him break down this incredible theory with Jesse Michels: “The universal testimony of our antecedents is that there was an age previous to a great flood … in which the gods were dwelling on Earth among men.” “And that those beings came from somewhere.” “This is what the late researcher extraordinaire David Flynn unfolds in his book Cydonia.” “What Flynn proves, I would say definitively, is that not only did the ancients believe that the gods descended to the Earth in the antediluvian world during the golden age.” “But that they came from … a planet in our solar system.” “There’s a planet that Flynn talks about which is, in popular culture, referred to as Krypton.” “And one of these planets, Flynn believed, and I believe this as well … is actually named in the biblical text, cryptically.” “It’s called Rahab.” “There was this conflict that erupted in the cosmos long before the creation of mankind.” “Most of us are familiar with the Cydonia region of Mars, the alleged face on Mars.” “Richard Hoagland was instrumental in publicizing … the idea that on the planet Mars, there are ruins of an ancient advanced civilization.” “You have the remote viewer McMoneagle.” Michels: “He was tasked by the CIA to remote view Mars a million years ago, and described … 8 to 12 foot tall beings and pyramid structures.” “And then you allegedly have this guy John Brandenburg as well, who’s a PhD in physics who worked at Lawrence Livermore and Sandia.” “He believes that Argon 40 and Xenon 129 exist in excess of what you would ever see just based on natural decay.” “And this is proof of a nuclear cataclysm that occurred on Mars.” Alberino: “Hoagland and Flynn were talking about this back in the 90s and early 2000s.” “And then NASA released the early photographs that looked like a face on Mars.” “It looked like a pyramid.” “Then they released new higher resolution photographs, which seemed to debunk the whole thing.” “I have no proof of this … but I personally think that the images from the first mission of the surface of Mars were correct … and that NASA released those second higher resolution images to quell the firestorm that had erupted.” “I am extremely persuaded that there are ruins that dwarf anything on planet Earth.” “What’s so fascinating about this is that the ancients believed that the gods descended from Mars and from this other planet that was destroyed.” Timothy Alberino Jesse Michels American Alchemy

Holden Culotta

143,788 görüntüleme • 3 ay önce

I see the player you mean. PLAYERNAME? Yes. Take care. It has reached a higher level now. It can read our thoughts. That doesn't matter. It thinks we are part of the game. I like this player. It played well. It did not give up. It is reading our thoughts as though they were words on a screen. That is how it chooses to imagine many things, when it is deep in the dream of a game. Words make a wonderful interface. Very flexible. And less terrifying than staring at the reality behind the screen. They used to hear voices. Before players could read. Back in the days when those who did not play called the players witches, and warlocks. And players dreamed they flew through the air, on sticks powered by demons. What did this player dream? This player dreamed of sunlight and trees. Of fire and water. It dreamed it created. And it dreamed it destroyed. It dreamed it hunted, and was hunted. It dreamed of shelter. Hah, the original interface. A million years old, and it still works. But what true structure did this player create, in the reality behind the screen? It worked, with a million others, to sculpt a true world in a fold of the [scrambled], and created a [scrambled] for [scrambled], in the [scrambled]. It cannot read that thought. No. It has not yet achieved the highest level. That, it must achieve in the long dream of life, not the short dream of a game. Does it know that we love it? That the universe is kind? Sometimes, through the noise of its thoughts, it hears the universe, yes. But there are times it is sad, in the long dream. It creates worlds that have no summer, and it shivers under a black sun, and it takes its sad creation for reality. To cure it of sorrow would destroy it. The sorrow is part of its own private task. We cannot interfere. Sometimes when they are deep in dreams, I want to tell them, they are building true worlds in reality. Sometimes I want to tell them of their importance to the universe. Sometimes, when they have not made a true connection in a while, I want to help them to speak the word they fear. It reads our thoughts. Sometimes I do not care. Sometimes I wish to tell them, this world you take for truth is merely [scrambled] and [scrambled], I wish to tell them that they are [scrambled] in the [scrambled]. They see so little of reality, in their long dream. And yet they play the game. But it would be so easy to tell them... Too strong for this dream. To tell them how to live is to prevent them living. I will not tell the player how to live. The player is growing restless. I will tell the player a story. But not the truth. No. A story that contains the truth safely, in a cage of words. Not the naked truth that can burn over any distance. Give it a body, again. Yes. Player... Use its name. PLAYERNAME. Player of games. Good. Take a breath, now. Take another. Feel air in your lungs. Let your limbs return. Yes, move your fingers. Have a body again, under gravity, in air. Respawn in the long dream. There you are. Your body touching the universe again at every point, as though you were separate things. As though we were separate things. Who are we? Once we were called the spirit of the mountain. Father sun, mother moon. Ancestral spirits, animal spirits. Jinn. Ghosts. The green man. Then gods, demons. Angels. Poltergeists. Aliens, extraterrestrials. Leptons, quarks. The words change. We do not change. We are the universe. We are everything you think isn't you. You are looking at us now, through your skin and your eyes. And why does the universe touch your skin, and throw light on you? To see you, player. To know you. And to be known. I shall tell you a story. Once upon a time, there was a player. The player was you, PLAYERNAME. Sometimes it thought itself human, on the thin crust of a spinning globe of molten rock. The ball of molten rock circled a ball of blazing gas that was three hundred and thirty thousand times more massive than it. They were so far apart that light took eight minutes to cross the gap. The light was information from a star, and it could burn your skin from a hundred and fifty million kilometres away. Sometimes the player dreamed it was a miner, on the surface of a world that was flat, and infinite. The sun was a square of white. The days were short; there was much to do; and death was a temporary inconvenience. Sometimes the player dreamed it was lost in a story. Sometimes the player dreamed it was other things, in other places. Sometimes these dreams were disturbing. Sometimes very beautiful indeed. Sometimes the player woke from one dream into another, then woke from that into a third. Sometimes the player dreamed it watched words on a screen. Let's go back. The atoms of the player were scattered in the grass, in the rivers, in the air, in the ground. A woman gathered the atoms; she drank and ate and inhaled; and the woman assembled the player, in her body. And the player awoke, from the warm, dark world of its mother's body, into the long dream. And the player was a new story, never told before, written in letters of DNA. And the player was a new program, never run before, generated by a sourcecode a billion years old. And the player was a new human, never alive before, made from nothing but milk and love. You are the player. The story. The program. The human. Made from nothing but milk and love. Let's go further back. The seven billion billion billion atoms of the player's body were created, long before this game, in the heart of a star. So the player, too, is information from a star. And the player moves through a story, which is a forest of information planted by a man called Julian, on a flat, infinite world created by a man called Markus, that exists inside a small, private world created by the player, who inhabits a universe created by... Shush. Sometimes the player created a small, private world that was soft and warm and simple. Sometimes hard, and cold, and complicated. Sometimes it built a model of the universe in its head; flecks of energy, moving through vast empty spaces. Sometimes it called those flecks "electrons" and "protons". Sometimes it called them "planets" and "stars". Sometimes it believed it was in a universe that was made of energy that was made of offs and ons; zeros and ones; lines of code. Sometimes it believed it was playing a game. Sometimes it believed it was reading words on a screen. You are the player, reading words... Shush... Sometimes the player read lines of code on a screen. Decoded them into words; decoded words into meaning; decoded meaning into feelings, emotions, theories, ideas, and the player started to breathe faster and deeper and realised it was alive, it was alive, those thousand deaths had not been real, the player was alive You. You. You are alive. and sometimes the player believed the universe had spoken to it through the sunlight that came through the shuffling leaves of the summer trees and sometimes the player believed the universe had spoken to it through the light that fell from the crisp night sky of winter, where a fleck of light in the corner of the player's eye might be a star a million times as massive as the sun, boiling its planets to plasma in order to be visible for a moment to the player, walking home at the far side of the universe, suddenly smelling food, almost at the familiar door, about to dream again and sometimes the player believed the universe had spoken to it through the zeros and ones, through the electricity of the world, through the scrolling words on a screen at the end of a dream and the universe said I love you and the universe said you have played the game well and the universe said everything you need is within you and the universe said you are stronger than you know and the universe said you are the daylight and the universe said you are the night and the universe said the darkness you fight is within you and the universe said the light you seek is within you and the universe said you are not alone and the universe said you are not separate from every other thing and the universe said you are the universe tasting itself, talking to itself, reading its own code and the universe said I love you because you are love. And the game was over and the player woke up from the dream. And the player began a new dream. And the player dreamed again, dreamed better. And the player was the universe. And the player was love. You are the player. Wake up.

KikiLove1111

18,309 görüntüleme • 2 yıl önce

David Simon on the barriers "The Wire" (2002-2008) faced: "Interviewer: Do you think the fact you're telling stories in different ways than is traditional, and it has this darkness to it, was that the big barrier to the show becoming more popular than it was? Would you say it was the racial makeup of the cast? Simon: There were a lot of barriers. The racial makeup of the cast was problematic and we knew that going in. The complexity of the serial itself -- the fact that you couldn't miss a couple of episodes and feel comfortable watching it. Though I think that HBO was a wonderful vehicle for that with the multiple viewings, the DVDs and ultimately with On Demand. It was less of a problem as the show went on. It was also less of a problem as people who watched the show got used to its rhythms. The first season was on some level training the audience to watch television a little bit differently, and reducing the expectations in terms of pacing, in terms of cliffhangers, in terms of the requirement to absorb detail or even to look for symbolism. Those were problems. The other problem is, no easy gratifications, other than some real effort at careful characterization and humor. That was it. Without the humor, it would have been unbearable. Without an acknowledgement of the humanity of the characters, despite all their flaws, their vanities, their absurdities -- if on some level, you can't make people care about the characters, you've got a problem no matter what you're doing. We had some obligations to people if they wanted to watch, but a happy ending was not among the list of obligations." (David Simon's interview with Alan Sepinwall, 2008) P.S: On this day, 24 years ago, the first episode of "The Wire" was aired worldwide.

DepressedBergman

33,114 görüntüleme • 1 ay önce