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New modeling tutorial is on Youtube!

54,987 görüntüleme • 2 ay önce •via X (Twitter)

9 Yorum

Krzysztof profil fotoğrafı
Krzysztof2 ay önce

something like that :

Mert İskenderoglu profil fotoğrafı
Mert İskenderoglu2 ay önce

That was a great way to do it!

Krzysztof profil fotoğrafı
Krzysztof2 ay önce

#1- I would model 1/8 + mirror +aray with 90' rotation #2- You don't have to add destructive bevel you can select edges You want bevel and ad weight or simply ad crease to them so subsurf modifier don't distort them !

Ogrematch profil fotoğrafı
Ogrematch2 ay önce

At first I saw this and wasn't impressed but then I saw you did it in Blender, of all things. Would genuinely recommend a real CAD program for things like this, especially if you'll want to modify dimensions later.

Mert İskenderoglu profil fotoğrafı
Mert İskenderoglu2 ay önce

Polygon modeling has its own place, and CAD modeling has its own place, I am doing these to practice topology.

AiA profil fotoğrafı
AiA2 ay önce

Next time, try MACHIN3tool with a non-destructive workflow. You only need a quarter of the model, not a full polygon model.

ᴠᴇʟᴇs ᴀᴍʙᴜʟ₪ɪᴛᴏʀᴇ profil fotoğrafı
ᴠᴇʟᴇs ᴀᴍʙᴜʟ₪ɪᴛᴏʀᴇ2 ay önce

Is this for 3d printing? I dont understand the purpose of this modeling technique

Mert İskenderoglu profil fotoğrafı
Mert İskenderoglu2 ay önce

This is polygon modeling, the purpose is not engineering or printing. These models are for visualization like games, animation etc.

ᴠᴇʟᴇs ᴀᴍʙᴜʟ₪ɪᴛᴏʀᴇ profil fotoğrafı
ᴠᴇʟᴇs ᴀᴍʙᴜʟ₪ɪᴛᴏʀᴇ2 ay önce

For a game it just seems like unnecessary details but what do i know, im not triple A

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