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new release for text-to-cad, an open source CAD harness and skills for codex / claude: - mechanism validation (go from text prompt to functional mechanical design) - parameters + animations for step files - extended sdf, srdf, urdf support 3k stars, 10k downloads, we cooking

255,244 views • 4 months ago •via X (Twitter)

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Claude Design + Shopify is f*cking ridiculous 🤯 You can now publish pages from Claude Design → Claude Code → Shopify. Built 100% with Claude Design, Claude Code, and the Shopify CLI. Perfect for DTC brands and agencies who want to skip the design → dev handoff entirely. Here's how it works: → Design any landing page in Claude Design → Export as a zip and drop it into Claude Code → Install the Shopify + Shopify AI Toolkit plugins → Prompt Claude to convert the HTML into a Shopify page template + push to live theme → Claude uploads the images, deploys the files, and creates a published page No more handing designs off to a dev and waiting 2 weeks for a Shopify page. What you get: - A workflow that turns any Claude Design page into a real Shopify page template - Editable sections so your marketing team can swap copy, images, and CTAs without code - Images uploaded straight to Shopify Files automatically - A files-only deploy that only touches what's new in your live theme - A repeatable pipeline you can use every time you design a new landing page This is essentially the design-to-deploy pipeline brands have been waiting for. I put together a step-by-step playbook for going from Claude Design → published Shopify page. Every install, every plugin, every command, and the exact prompt that runs the whole thing. Want the playbook for free? > Like this post > Comment "SHOP" And I'll send it over (must be following so I can DM)

Mike Futia

59,057 views • 4 months ago

We’re partnering with Paul Jankura to launch the biggest Protein Design Competition in the world, challenging people around the world to use AI to design new potential drug candidates for diseases that affect millions of lives. The competition will feature five challenges, each focused on a specific disease or biological mechanism. Compared to previous competitions, it will be a big step-up in complexity and scale to push the boundaries of AI-driven protein design. Together with Anthropic, we’re sponsoring over $1 million in experimental validation, making it possible to test more than 5,000 protein designs in our automated lab at no cost to participants. Anthropic is providing an additional $1 million in Claude credits. All experimental results will be published openly on Proteinbase, including designs that didn’t work, so anyone can access the data and build on what we learn. The competition is open to everyone and free to enter. It will feature 3 tracks: - Track 1 is aimed at expert protein designers, with up to 20 teams to be selected. - Track 2 is targeting life science academics and industry researchers. - Track 3 is open to everyone from tech enthusiasts to high-school students. By combining Anthropic’s models with access to our automated lab, we want to make it possible for anyone with a laptop and an internet connection to join the global effort to advance human health with AI. A big thanks to Modal for contributing compute for protein design and to Twist Bioscience for contributing the DNA for the experimental validation! Sign up link below -

Adaptyv Bio

37,362 views • 18 hours ago

STEVE-1: A Generative Model for Text-to-Behavior in Minecraft paper page: Constructing AI models that respond to text instructions is challenging, especially for sequential decision-making tasks. This work introduces an instruction-tuned Video Pretraining (VPT) model for Minecraft called STEVE-1, demonstrating that the unCLIP approach, utilized in DALL-E 2, is also effective for creating instruction-following sequential decision-making agents. STEVE-1 is trained in two steps: adapting the pretrained VPT model to follow commands in MineCLIP's latent space, then training a prior to predict latent codes from text. This allows us to finetune VPT through self-supervised behavioral cloning and hindsight relabeling, bypassing the need for costly human text annotations. By leveraging pretrained models like VPT and MineCLIP and employing best practices from text-conditioned image generation, STEVE-1 costs just $60 to train and can follow a wide range of short-horizon open-ended text and visual instructions in Minecraft. STEVE-1 sets a new bar for open-ended instruction following in Minecraft with low-level controls (mouse and keyboard) and raw pixel inputs, far outperforming previous baselines. We provide experimental evidence highlighting key factors for downstream performance, including pretraining, classifier-free guidance, and data scaling. All resources, including our model weights, training scripts, and evaluation tools are made available for further research.

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144,811 views • 3 years ago