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New "Snap Deployables" on Staging Branch right now, it snaps certain objects to the wall when you hold SHIFT. First time trying it so bare with me, but looks to be like an awesome QoL feature once you get the hang of it, it can really help with object...

71,345 次观看 • 11 个月前 •via X (Twitter)

11 条评论

Protox 的头像
Protox11 个月前

I did the placement wrong the first time, as it snaps the object to one side of the wall and I didn't push the box far enough. But once I "got it", seems to work really well and a completely optional feature. Just makes box placement especially more accessible.

VALAiR 的头像
VALAiR11 个月前

Why are we spoon feeding these new players 😭😭😭 now I can’t brag about my four box placements in one square 🥲

CC 的头像
CC11 个月前

Even as someone who spent a long time learning the lineups, I think this is a good addition. More of this. Less bee and egg updates 🙄

FancyOrb 的头像
FancyOrb11 个月前

Love this

Ser Winter 的头像
Ser Winter11 个月前

W

SyFex 的头像
SyFex11 个月前

Im torn on this, on one hand there was some charm in sitting there for 4 minutes trying to line the damn box up, and slowly getting better, but on the other hand, you no longer would have to sit there for 4 minutes trying to line the damn box up

🦍 的头像
🦍11 个月前

No more 20 min pixel perfect box fitting sesh ??!

geraldine 的头像
geraldine11 个月前

love

spilldrop 的头像
spilldrop11 个月前

This looks awesome, if it’s a flush match for the actual hit box on the deployable this will be such a good addition. The only other alternative I’d like if this didn’t get accepted would be visible hit boxes for items.

XoXFaby 的头像
XoXFaby11 个月前

Does it snap as closely as you can manually place it? Seems a little useless otherwise

Protox 的头像
Protox11 个月前

Feels like it snaps pixel perfect, but more people should test it as I'm not an expert in placement. Currently on Staging Branch [main].

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