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New tool I’ve been developing with the help of @ryanlangdraws! This is a Normal Map painter called BrushFlow Studio! Best part of this is that it has curve interpolation so you only have to paint the base strokes while the interpolation takes care of the rest!

92,611 Aufrufe • vor 1 Jahr •via X (Twitter)

10 Kommentare

Profilbild von AlanWyatt3D
AlanWyatt3Dvor 1 Jahr

Feel free to check out an early release to all members on my new Patreon including Free Members!

Profilbild von Kyokaz
Kyokazvor 1 Jahr

@ryanlangdraws Looks awesome!!!!

Profilbild von Irnyo #ASRPG
Irnyo #ASRPGvor 1 Jahr

@ryanlangdraws wow, this is fantastic!! where can i get this tool?

Profilbild von AlanWyatt3D
AlanWyatt3Dvor 1 Jahr

@ryanlangdraws Just added it to my Patreon for all Members to check out!

Profilbild von Sparky1j
Sparky1jvor 1 Jahr

@ryanlangdraws when will it be released do u think?

Profilbild von AlanWyatt3D
AlanWyatt3Dvor 1 Jahr

@ryanlangdraws Just added it to my Patreon for all Members to check out!

Profilbild von Gus Serrano
Gus Serranovor 1 Jahr

@ryanlangdraws Woa, I'll definitely try it out! I've spent months working on handpainted normals, and it was a real challenge to make it. I've been trying to develop or found a tool just like that for the film, seems it would have made my last months waaaay easier haha.

Profilbild von AlanWyatt3D
AlanWyatt3Dvor 1 Jahr

@ryanlangdraws Dude this is sick! If you ever do let me know! I’d love to see the results you get!

Profilbild von Pierre Schiller
Pierre Schillervor 1 Jahr

@ryanlangdraws That looks Fantabulous, Alan. Is it possible to determine a flow map too?

Profilbild von AlanWyatt3D
AlanWyatt3Dvor 1 Jahr

@ryanlangdraws At the moment the flow map is determined by the strokes you draw, but I’m sure that wouldn’t be too hard to implement if you already have an existing flow map.

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