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New tool I’ve been developing with the help of @ryanlangdraws! This is a Normal Map painter called BrushFlow Studio! Best part of this is that it has curve interpolation so you only have to paint the base strokes while the interpolation takes care of the rest!

92,611 views • 2 years ago •via X (Twitter)

10 Comments

AlanWyatt3D's profile picture
AlanWyatt3D2 years ago

Feel free to check out an early release to all members on my new Patreon including Free Members!

Kyokaz's profile picture
Kyokaz2 years ago

@ryanlangdraws Looks awesome!!!!

Irnyo #ASRPG's profile picture
Irnyo #ASRPG2 years ago

@ryanlangdraws wow, this is fantastic!! where can i get this tool?

AlanWyatt3D's profile picture
AlanWyatt3D2 years ago

@ryanlangdraws Just added it to my Patreon for all Members to check out!

Sparky1j's profile picture
Sparky1j2 years ago

@ryanlangdraws when will it be released do u think?

AlanWyatt3D's profile picture
AlanWyatt3D2 years ago

@ryanlangdraws Just added it to my Patreon for all Members to check out!

Gus Serrano's profile picture
Gus Serrano2 years ago

@ryanlangdraws Woa, I'll definitely try it out! I've spent months working on handpainted normals, and it was a real challenge to make it. I've been trying to develop or found a tool just like that for the film, seems it would have made my last months waaaay easier haha.

AlanWyatt3D's profile picture
AlanWyatt3D2 years ago

@ryanlangdraws Dude this is sick! If you ever do let me know! I’d love to see the results you get!

Pierre Schiller's profile picture
Pierre Schiller2 years ago

@ryanlangdraws That looks Fantabulous, Alan. Is it possible to determine a flow map too?

AlanWyatt3D's profile picture
AlanWyatt3D2 years ago

@ryanlangdraws At the moment the flow map is determined by the strokes you draw, but I’m sure that wouldn’t be too hard to implement if you already have an existing flow map.

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