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New tool I’ve been developing with the help of @ryanlangdraws! This is a Normal Map painter called BrushFlow Studio! Best part of this is that it has curve interpolation so you only have to paint the base strokes while the interpolation takes care of the rest!

92,611 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля AlanWyatt3D
AlanWyatt3D2 лет назад

Feel free to check out an early release to all members on my new Patreon including Free Members!

Фото профиля Kyokaz
Kyokaz2 лет назад

@ryanlangdraws Looks awesome!!!!

Фото профиля Irnyo #ASRPG
Irnyo #ASRPG2 лет назад

@ryanlangdraws wow, this is fantastic!! where can i get this tool?

Фото профиля AlanWyatt3D
AlanWyatt3D2 лет назад

@ryanlangdraws Just added it to my Patreon for all Members to check out!

Фото профиля Sparky1j
Sparky1j2 лет назад

@ryanlangdraws when will it be released do u think?

Фото профиля AlanWyatt3D
AlanWyatt3D2 лет назад

@ryanlangdraws Just added it to my Patreon for all Members to check out!

Фото профиля Gus Serrano
Gus Serrano2 лет назад

@ryanlangdraws Woa, I'll definitely try it out! I've spent months working on handpainted normals, and it was a real challenge to make it. I've been trying to develop or found a tool just like that for the film, seems it would have made my last months waaaay easier haha.

Фото профиля AlanWyatt3D
AlanWyatt3D2 лет назад

@ryanlangdraws Dude this is sick! If you ever do let me know! I’d love to see the results you get!

Фото профиля Pierre Schiller
Pierre Schiller2 лет назад

@ryanlangdraws That looks Fantabulous, Alan. Is it possible to determine a flow map too?

Фото профиля AlanWyatt3D
AlanWyatt3D2 лет назад

@ryanlangdraws At the moment the flow map is determined by the strokes you draw, but I’m sure that wouldn’t be too hard to implement if you already have an existing flow map.

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