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New tool I’ve been developing with the help of @ryanlangdraws! This is a Normal Map painter called BrushFlow Studio! Best part of this is that it has curve interpolation so you only have to paint the base strokes while the interpolation takes care of the rest!

92,611 次观看 • 2 年前 •via X (Twitter)

10 条评论

AlanWyatt3D 的头像
AlanWyatt3D2 年前

Feel free to check out an early release to all members on my new Patreon including Free Members!

Kyokaz 的头像
Kyokaz2 年前

@ryanlangdraws Looks awesome!!!!

Irnyo #ASRPG 的头像
Irnyo #ASRPG2 年前

@ryanlangdraws wow, this is fantastic!! where can i get this tool?

AlanWyatt3D 的头像
AlanWyatt3D2 年前

@ryanlangdraws Just added it to my Patreon for all Members to check out!

Sparky1j 的头像
Sparky1j2 年前

@ryanlangdraws when will it be released do u think?

AlanWyatt3D 的头像
AlanWyatt3D2 年前

@ryanlangdraws Just added it to my Patreon for all Members to check out!

Gus Serrano 的头像
Gus Serrano2 年前

@ryanlangdraws Woa, I'll definitely try it out! I've spent months working on handpainted normals, and it was a real challenge to make it. I've been trying to develop or found a tool just like that for the film, seems it would have made my last months waaaay easier haha.

AlanWyatt3D 的头像
AlanWyatt3D2 年前

@ryanlangdraws Dude this is sick! If you ever do let me know! I’d love to see the results you get!

Pierre Schiller 的头像
Pierre Schiller2 年前

@ryanlangdraws That looks Fantabulous, Alan. Is it possible to determine a flow map too?

AlanWyatt3D 的头像
AlanWyatt3D2 年前

@ryanlangdraws At the moment the flow map is determined by the strokes you draw, but I’m sure that wouldn’t be too hard to implement if you already have an existing flow map.

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