Загрузка видео...

Не удалось загрузить видео

На главную

Nice editing...

13,184,434 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля Alisheik
Alisheik2 лет назад

@ThebestFigen Here’s the Master 🙌

Фото профиля OhyeahX | ⛩️.(✸,✸) ꧁IP꧂
OhyeahX | ⛩️.(✸,✸) ꧁IP꧂2 лет назад

@ThebestFigen love

Фото профиля void
void2 лет назад

@ThebestFigen A lonesome cloud roaming the endless sky

Фото профиля Ɖoge_Alb
Ɖoge_Alb2 лет назад

@ThebestFigen

Фото профиля David
David2 лет назад

@ThebestFigen Woman🤣🤣

Фото профиля Prince Lumen🍷
Prince Lumen🍷2 лет назад

@ThebestFigen Ok this is 😮😮

Фото профиля Tuong_PiNetwork
Tuong_PiNetwork2 лет назад

@ThebestFigen 🥰🥰🥰

Фото профиля Kaysha Richardson🎙️
Kaysha Richardson🎙️2 лет назад

@ThebestFigen Imagine the genuine pain when he literally hit the ground though ..

Фото профиля T 🇵🇸
T 🇵🇸2 лет назад

@ThebestFigen That was my dream job. Video creating, editing, doing some cinema level shit , graphic designing etc. Now I'm on a whole different journey. It hurts sometimes. 😔

Фото профиля Jobblog with Mr Joses.
Jobblog with Mr Joses.2 лет назад

@ThebestFigen

Похожие видео

🚨 One thing Blake Lively can’t deny? She had full authorship — aka control — over It Ends With Us. And I’m not talking about a little creative input. I’m talking full-blown power play. Blake Lively had full control, from racking up the budget for her custom wardrobe to overseeing editing, hiring, firing, casting, and even picking the composers. She denied Justin Baldoni, the actual director, his director's cut and did not even let him see the final version before release. And of course, she brought in her husband Ryan Reynolds’ marketing company, Maximum Effort, to promote the film. And trust me, they made sure Blake had the maximum control. They sidelined Justin, stuck him in the basement during the premiere, erased him from movie posters, cut him out of the press tour, separated him from the caste, and replaced him with "Ryan the Lylin" and "Boring Brandon" for promotion. There are two receipts: 📽️ One clip from the It Ends With Us press run where Blake admits she had authorship. 📽️ Another from a Forbes interview where she says she used to pretend she just wanted to act — but once she got the role, she’d push for more authorship. So Justin gave Blake full creative control. But that wasn’t enough for her. What Blake wants is to take over films from smaller directors like Justin — and then take all the credit. She used Ryan to push Justin out of the picture so she could get away with it. And let’s not forget — in that full Forbes interview, Blake also said she loves working with "nice" people. Justin was nice. Now we know what that really means: she likes working with people she can steamroll. She takes genuine niceness for weakness. People she can set up and throw under the bus with false sexual harassment claims to destroy their careers and hard earned good reputations. Girl… if no one in your circle is honest with you, let me be the one: Yes, Blake Lively — you’re the asshole in this situation.

The Spiritual Shift

72,613 просмотров • 1 год назад

NHS KILLED A BABY THEN EDITED HER MEDICAL FILE AFTER SHE DIED Kate Stanton-Davies lived for six hours. She was born in 2009 at a midwife led unit in Ludlow, run by Shrewsbury and Telford Hospital NHS Trust SaTH. Her mother Rhiannon Davies had already raised concerns about reduced movement in the weeks before birth. Nobody acted on it. Nobody classed her as high risk. She gave birth in the wrong place with the wrong support and her daughter died. Then it got worse. An NHS England investigation into Kate's death was later found not fit for purpose. A second investigation in 2016 found something uglier still. Someone had gone back and changed Kate's clinical observation notes after she had already died ... ... Not an update. A correction made to a dead baby's file to make the story look cleaner. Rhiannon and her husband Richard Stanton Rhiannon MBE & Richard MBE were refused an inquest at first. They had to threaten a judicial review just to get one. When it finally happened in 2012, the jury unanimously found that delivering Kate in a midwife led unit contributed to her avoidable death. The Health Service Ombudsman agreed, ruling the death avoidable and the trust guilty of maladministration in how it handled the complaint. Two parents who were told to grieve quietly instead built one of the biggest scandals in NHS history. Their campaign led to the Ockenden Review, chaired by Donna Ockenden Donna Ockenden FRSA, Hon DLitt Hon DSci, which has since examined 1,862 cases of baby and mother deaths and injuries at the same trust. It is the largest maternity review the NHS has ever run. Kate was case one. Pippa Griffiths, who died at the same trust in 2016, was case two. There are 1,860 more behind them. West Mercia Police West Mercia Police later opened Operation Lincoln, investigating individual and corporate gross negligence manslaughter at the trust. It is still running. In 2023 Rhiannon and Richard were awarded MBEs for services to maternity healthcare, alongside fellow campaigners Colin and Kayleigh Griffiths. A medal is a nice gesture. It does not bring back a six hour old life that a trust decided was worth editing out of the record rather than learning from. The pattern is the one this series keeps finding. A family raises a concern. The institution ignores it. A child dies. The institution edits the paperwork instead of fixing the system. Then it takes a decade of two grieving parents doing the NHS's job for free before anyone admits what happened. Sources: BBC News (UK) Channel 4 News The Guardian Health Service Journal

Artur Nadolny

61,221 просмотров • 28 дней назад

I vibe coded and built a sprite animation pipeline 🛠️ (Day 22 of making the engine+game) ⬇️ Watch the video if you don't wanna read the wall of text - it directly shows what I do. Shoutout to Jidé ✨ for showing me a paper on black/white combination to get alpha, it's the cleanest method yet, and to Cursor for enabling this entire journey. If you prefer the wall of text here you go: The hardest part of using general image models for 2D sprites isn’t getting a nice-looking frame, it’s getting consistent motion across a whole sprite sheet. You can fake a sheet, but frames won’t align, timing drifts, and you end up with weird artifacts. Even if you manually cut frames + interpolate, the animation often looks “off” because each frame is basically a new interpretation, not the same character evolving over time. This is especially noticeable with public API models like gpt-image-1.5 and Nano Banana. Some custom LoRAs for open models exist, but this is intended for less techy folks. My workaround: use a video model first, then post-process into a sprite sheet. Render the animation over a solid background (white/black/magenta/green), then chroma-key it out (my engine tool supports this). If the motion stays inside the silhouette, this works surprisingly well. You can do this in almost any video editing software too! The catch: keying almost always leaves an “aura” (edge spill). My best results come from interpolating the keyed animation with a clean base sprite, so you keep crisp edges and only “borrow” motion/detail where needed. If the animation extends outside the silhouette (tree branches, hair wisps, foliage), I usually skip “true sprite animation” and do it with shaders instead. Keying can’t fully remove halos there, no matter how much feathering/tuning you do. Another annoying issue: pixel corruption. AI rarely generates a perfectly flat background (pure #000000 or #FF00FF). That tiny noise breaks clean extraction and creates crawling garbage pixels around the subject. For clean base sprites (and even PBR maps), a useful trick is generating the same asset on white + black backgrounds and deriving alpha from the difference. This is basically a matte workflow: white = opaque, black = transparent. It fixes aura… but you’d need it per-frame to fix animation, which is still hard. For simple pixel art (single-digit frames), you can sometimes generate a sprite sheet, then ask the model to recreate it on black/white while preserving alignment… but it’s still manual-heavy. Honestly, at this point, for some projects it’s easier to go 3D → 2D and render clean sprites/maps directly. But I still love pushing “pure 2D” and seeing how far we can take it. Thanks for reading! Follow/bookmark/repost if interested in this kind of content!

Startracker 🔺

20,181 просмотров • 6 месяцев назад