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no comment (heavy wip btw)
14,139 views • 1 year ago •via X (Twitter)
8 Comments

LeSoS1 year ago
Now the first night is never that bad, I mean-

SPWNDX1 & NOAH (originally iredecent)1 year ago
epik

SEGABASE1 year ago
Why not just do a normal loading fade if it's gonna hide the whole screen and drop frames anyway?

strix1 year ago
this is playing in engine of course its going to droo frames because it has overhead to account for

Uriel Tobias1 year ago
So Cool!

Odd?1 year ago
I would assume your using some form of “blocking” which explains why the game pauses a bit when it loads the next section.

strix1 year ago
no it’s the Unity editor’s overhead, when switching scenes it also has to reload a lot of utilities compared to the standalone game, hence the lag (atleast on my pc)

Lavi1 year ago
What game is this
