ๆญฃๅจๅ ่ฝฝ่ง้ข...
่ง้ขๅ ่ฝฝๅคฑ่ดฅ
no hashtags so, if you're seeing this it's fate
29,265 ๆฌก่ง็ โข 5 ๅคฉๅ โขvia X (Twitter)
33 ๆก่ฏ่ฎบ

Fine, I'll ask my brother to lend me his PC to try the demo.

Oh wow, letโs hope your brother shows you some mercy! Hope you have a great time with the demo! ๐

If the demo doesn't have a way to send feedback, I'll let you know my impressions in this thread.

Ah, if itโs not too much trouble, we do have an official Discord. Of course, youโre also welcome to just drop it in this thread! ๐

Oh, if it's more convenient for you to read it there, I can do that. Although I admit I'm not very active on that platform.

No problem at all. Feel free to leave your feedback here, whateverโs easiest for you! ๐

Crazy slashing all the way

Yes! That intensity and sense of satisfaction are exactly what we wanted to deliver. I hope a lot of people get to experience it too! ๐

looks interesting. Im gonna try the demo on xbox

Glad it caught your eye! A lot of people had been looking forward to Xbox support, so itโs a shame it seems to have gotten less attention than the PS5 version. If you get a chance to play the demo, Iโd love to hear what you think. ๐

Ok Iโm intrigued! Is this like a vampire survivor or dynasty warriors style combat?

Both, actually! Vampire Survivors-scale hordes, cut down with Dynasty Warriors-style action. You can also link powerful magics into your attacks to amplify them even further, and at the end of each stage a boss is waiting for you to take down. If you're up for it, the demo's on Steam. Would love to hear what you think! ๐

Iโm down! Is it ok to stream the demo?

Absolutely! Youโre more than welcome to stream it. Hope you have a great time! ๐

SOLD!

How did you achueve those impact frames? Please share wisdom.

We mainly drew on lessons from Japanese action games. Put simply, the moment an attack connects, we briefly freeze both the attacker and the target, add a subtle vibration to convey the force of the impact, then resume the animation. I still think these two legendary resources explain it best:

Thanks a lot. This will be helpful in mt future projects

Happy to help! I was just passing along some wisdom from other developers. Looking forward to seeing how your project turns out! ๐

Me convenceu, botei na lista de desejos... kkk

Aรญ fica difรญcil nรฃo acreditar no destino. Muito obrigado! ๐

Now weโre talking!

Glad the video found its way to you. Looks like the no-frills approach worked! ๐

Nah I already had my eye on this one ๐ฅน

Oh, my mistake. Thatโs even better, then. Thanks for keeping an eye on us all this time! ๐

Its fate now let me play this hehehe

Oh, if you mean the demo, you can play it right now! We just happen to be rolling out Demo 2.0, where we completely overhauled the old combat system! Iโd love to hear what you think about this fateful encounter! ๐

I tried the demo and the game is super fun! I love the combo based attacks and how you destroy hordes of enemies it's super satisfying. Looking forward to full release of this game. Idk why but me and my friend ..we experienced some stuttering ..not ALOT but lil bit.

I'm so glad you enjoyed the combos and the feel of sending packs of enemies flying! Thanks for flagging the hitching too. We upgraded the engine and tried a few things to improve optimization, but it looks like that may have introduced stuttering that wasn't there before. We're looking into it now, and I'll make sure we get rid of it again! ๐

looks solid, nice gotta check it

Looks like fate did its job. Hope you have fun with the demo! ๐

Wow this looks amazing!

Thanks, Mike! Looks like you just joined, and Iโm excited to see what kind of game youโll make! ๐
