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nok 69 Physics-based melee weapons, red trail is just for debug. Throwing the weapon was unexpected and emergent from dropping it during a swing. Small character picks up heavy sword at the end and struggles with it.

46,914 Aufrufe • vor 3 Jahren •via X (Twitter)

15 Kommentare

Profilbild von Heliquackter Studio
Heliquackter Studiovor 3 Jahren

Mad respect for evoking such a good feel with such simple graphics. Question: what was this made in?

Profilbild von keepee⚫
keepee⚫vor 3 Jahren

ty, godot

Profilbild von Barney (Powerhoof)
Barney (Powerhoof)vor 3 Jahren

Looks great!!

Profilbild von Tibith
Tibithvor 3 Jahren

Dude, the debug lines are sexy as hell. Would you consider making them shorter and white during normal gameplay? 👀

Profilbild von ZippyGameDev
ZippyGameDevvor 2 Jahren

Time to polish it up and turn it into a feature. Could probably have a gradual fade over time. It having a shadow and seeing the relative height is also pretty neat.

Profilbild von kosovsky
kosovskyvor 3 Jahren

Nice! Looks really cool 👌

Profilbild von Mr. Alias
Mr. Aliasvor 3 Jahren

I bet that red trail will show up in the final game on some sort of item, looks too cool not to 👀

Profilbild von Alvarum🐡
Alvarum🐡vor 3 Jahren

Are you using pico8?

Profilbild von keepee⚫
keepee⚫vor 3 Jahren

godot

Profilbild von {X̷Ξ̷N̷}
{X̷Ξ̷N̷}vor 3 Jahren

To be honest, red trails look so cool! Game looks smooth as well

Profilbild von nonu
nonuvor 3 Jahren

based

Profilbild von albertnez
albertnezvor 3 Jahren

I'm always impressed by low resolution sprites that feel soo smooth and juicy, this looks great!

Profilbild von toho!
toho!vor 3 Jahren

holy shiz this looks awesome

Profilbild von snowbold
snowboldvor 3 Jahren

is red the hit detection?

Profilbild von keepee⚫
keepee⚫vor 3 Jahren

Nope, just for checking motion. Will probably do hit detection with a segment along blade edge

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