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nok 69 Physics-based melee weapons, red trail is just for debug. Throwing the weapon was unexpected and emergent from dropping it during a swing. Small character picks up heavy sword at the end and struggles with it.
46,914 Aufrufe • vor 3 Jahren •via X (Twitter)
15 Kommentare

Mad respect for evoking such a good feel with such simple graphics. Question: what was this made in?

ty, godot

Looks great!!

Dude, the debug lines are sexy as hell. Would you consider making them shorter and white during normal gameplay? 👀

Time to polish it up and turn it into a feature. Could probably have a gradual fade over time. It having a shadow and seeing the relative height is also pretty neat.

Nice! Looks really cool 👌

I bet that red trail will show up in the final game on some sort of item, looks too cool not to 👀

Are you using pico8?

godot

To be honest, red trails look so cool! Game looks smooth as well

based

I'm always impressed by low resolution sprites that feel soo smooth and juicy, this looks great!

holy shiz this looks awesome

is red the hit detection?

Nope, just for checking motion. Will probably do hit detection with a segment along blade edge
