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nok 69 Physics-based melee weapons, red trail is just for debug. Throwing the weapon was unexpected and emergent from dropping it during a swing. Small character picks up heavy sword at the end and struggles with it.

46,914 görüntüleme • 3 yıl önce •via X (Twitter)

15 Yorum

Heliquackter Studio profil fotoğrafı
Heliquackter Studio3 yıl önce

Mad respect for evoking such a good feel with such simple graphics. Question: what was this made in?

keepee⚫ profil fotoğrafı
keepee⚫3 yıl önce

ty, godot

Barney (Powerhoof) profil fotoğrafı
Barney (Powerhoof)3 yıl önce

Looks great!!

Tibith profil fotoğrafı
Tibith3 yıl önce

Dude, the debug lines are sexy as hell. Would you consider making them shorter and white during normal gameplay? 👀

ZippyGameDev profil fotoğrafı
ZippyGameDev2 yıl önce

Time to polish it up and turn it into a feature. Could probably have a gradual fade over time. It having a shadow and seeing the relative height is also pretty neat.

kosovsky profil fotoğrafı
kosovsky3 yıl önce

Nice! Looks really cool 👌

Mr. Alias profil fotoğrafı
Mr. Alias3 yıl önce

I bet that red trail will show up in the final game on some sort of item, looks too cool not to 👀

Alvarum🐡 profil fotoğrafı
Alvarum🐡3 yıl önce

Are you using pico8?

keepee⚫ profil fotoğrafı
keepee⚫3 yıl önce

godot

{X̷Ξ̷N̷} profil fotoğrafı
{X̷Ξ̷N̷}3 yıl önce

To be honest, red trails look so cool! Game looks smooth as well

nonu profil fotoğrafı
nonu3 yıl önce

based

albertnez profil fotoğrafı
albertnez3 yıl önce

I'm always impressed by low resolution sprites that feel soo smooth and juicy, this looks great!

toho! profil fotoğrafı
toho!3 yıl önce

holy shiz this looks awesome

snowbold profil fotoğrafı
snowbold3 yıl önce

is red the hit detection?

keepee⚫ profil fotoğrafı
keepee⚫3 yıl önce

Nope, just for checking motion. Will probably do hit detection with a segment along blade edge

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