正在加载视频...
视频加载失败
NON DIEGETIC INTERFACES LITERALLY MAKE NO SENSE. NOT BECAUSE THEY ARENT REALISTIC BUT BECAUSE THEY PISS OFF GOD. TELL A DESIGNER TO MAKE A "MAIN MENU" AND YOU WILL SEE TEXT OVERLAID ONTO A BACKGROUND=LAZY. IT TOOK ME 14 MONTHS TO DESIGN MY MENU BECAUSE I DONT WANT TO... show more
34 条评论

This is my game. There are many like it but this one is mine. My game is my best friend. It is my life. I must master it as I must master my life. My game, without me, is useless. Without my game, I am useless. I must play my game true

Was your menu made with divine intellect though?

diageticgem

I’m working on a game where the pause menu is styled to look like a spiral bound dream journal of the main character who is trapped in their dreams where they get to need characters from the books their parents used to read to them for bedtime stories.

um what do "start demo" and "settings" mean in the context of this world that seems a bit non-diagetic if u ask me

real inventory system by real inventors (not mine btw i found it on

FORGIVE ME FATHER, FOR I HAVE SINNED 🔥🔥🔥🔥🔥🔥

i think the heavens are pleased

realistically you can make everything diegetic if you just think hard enough, people just dont wanna do it cause its hard to think and figure it out

So instead of overlaying text onto the screen you modeled an in-game screen and put the text on it. Now the text appears non-diegetic from the in-game perspective. Does that not piss off God?

it's ok. I like your interface a lot more than 99% of other games

so very true and based and true

diegetic interfaces are retarded. the game is the game, the menu is the menu. there has never ever been a need for those two to overlap. the equivalent of twitters navigation menus being hidden within tweets.

this shit is so fucking true

overdesignslop

Best one was Riddick butcher bay

milady

I had to look up that word

I'm going to save this if you don't mind.

half life 2 enjoyers (me) in shambles right now

Ok I’m sold on it

this is psychosis and thats okay ❤️

I love this menu, I want more menus like this. That time was worth it

Can you release your game already I wanna play it

I think one of my favorite examples of a "main menu" is from Warframe or Dust514. You've got a little space to walk around and different menu items in the form of stations around the place.

make it even more diegetic, godspeed

It's beautiful

okay but it's still diegeticslop which is a whole genre now that you are merely a member of.

They hated jesus for he spoke the TRUTH. GOD I LOVE DIAGETIC FEATURES IN GAMES rrrRRrRRRRGGHGH

you're saying your game has divine providence?
I just want to click the thing that lets me play the game, not pixel hunt on a busy board like it’s some edutainment CD-ROM game from 1997.

Holy based

What are your thoughts on how NieR Automata did it?

high effort slop is still slop

