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Not sure what Capcom was smoking with Terry's Crack Shoot frames, this is probably the easiest 30%+ chip sequence I've ever seen, they just have to block your jab to get it started. You either have a frame 1 air invincible reversal or you die. #SF6_Terry

350,323 Aufrufe • vor 1 Jahr •via X (Twitter)

10 Kommentare

Profilbild von Ghostpilot
Ghostpilotvor 1 Jahr

So here's the kicker with this: It's one of his variants of his infinite in Fatal Fury 3.

Profilbild von Hatson
Hatsonvor 1 Jahr

He needs it.

Profilbild von tttttsd.bsky.social
tttttsd.bsky.socialvor 1 Jahr

Simply don’t be there imo imo

Profilbild von Kasai
Kasaivor 1 Jahr

It is absurd, although the opponent can crouch block the super to reduce the chip damage slightly. Still cooked tho

Profilbild von Hatson
Hatsonvor 1 Jahr

It still deals a 1000 chip on crouch. Also you can loop this much longer than I showed, I was just showing a realistic scenario. But Terry can loop this for a whole minute, all frametraps, if burnout ever lasted that long. That's not even going into the wall stun routes off this.

Profilbild von George Alexopoulos
George Alexopoulosvor 1 Jahr

Looks like three free Level 1s to me

Profilbild von TaskFGC
TaskFGCvor 1 Jahr

H can do similar shit with heavy crackshoot and 236HP too, 5HP (1st hit) into 236HP its an endless loop in burnout

Profilbild von Hatson
Hatsonvor 1 Jahr

There's a gap in there though, they can 4F jab interrupt 5HP xx 236HP on Burnout block.

Profilbild von spitman spud
spitman spudvor 1 Jahr

He could do something similar to this on one kof15 patch, only it was much harder and was guaranteed stun in the corner. Guess they thought that was cool

Profilbild von Percy McDonald
Percy McDonaldvor 1 Jahr

"What Capcom was smoking with Terry's Crack" Talk about answering your own question..!

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