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Nothing like finding that perfect preset

11,277 görüntüleme • 2 yıl önce •via X (Twitter)

9 Yorum

Jonwayne | Jon Makes Beats profil fotoğrafı
Jonwayne | Jon Makes Beats2 yıl önce

See where this moment went Waldorf Iridium: My Favorite Synth for Beats

Solar Heavy profil fotoğrafı
Solar Heavy1 yıl önce

perfect for your playlist

mekim profil fotoğrafı
mekim2 yıl önce

Feel like im driving a neon corvette on the moon

CHARLES INCHARGÉ 🇵🇷🇸🇻 profil fotoğrafı
CHARLES INCHARGÉ 🇵🇷🇸🇻2 yıl önce

so insane

Sonny the Fly God profil fotoğrafı
Sonny the Fly God2 yıl önce

bro

yungamberleaf profil fotoğrafı
yungamberleaf2 yıl önce

Underwater pirates, they'll never catch me alive type beat

WÜLF profil fotoğrafı
WÜLF2 yıl önce

love that you’ve been at it for years twin, think your gucci mane “my chain” flip was one of the first joints I heard from you

Toadface profil fotoğrafı
Toadface2 yıl önce

sosick

analog profil fotoğrafı
analog2 yıl önce

thinkin bout u

Benzer Videolar

DLSS 4.5 performance cost on the RTX 4070 Super, tested in #TheLastOfUs, #ArcRaiders, and #RedDeadRedemption2 at 2160p (4K). This time, I replaced the games default CNN models with native 4K to show how the DLSS Transformer model compares against native TAA / TSR. I also included a comparison between the new presets using Performance mode and Preset K in Quality mode. The Last of Us Part I Performance mode – Native (TAA) → Transformer Preset K: ~59% gain – Preset K → Preset L: ~13% hit – Preset K → Preset M: ~7% hit Quality mode – Native (TAA) → Transformer Preset K: ~35% gain – Preset K → Preset L: ~23% hit – Preset K → Preset M: ~17% hit Preset K Quality mode vs Preset L & M Performance mode – Preset K → Preset L: ~5% gain – Preset K → Preset M: ~13% gain Arc Raiders Performance mode – Native (TSR) → Transformer Preset K: ~80% gain – Preset K → Preset L: ~11% hit – Preset K → Preset M: ~7% hit Quality mode – Native (TSR) → Transformer Preset K: ~47% gain – Preset K → Preset L: ~21% hit – Preset K → Preset M: ~16% hit Preset K Quality mode vs Preset L & M Performance mode – Preset K → Preset L: ~5% gain – Preset K → Preset M: ~13% gain Red Dead Redemption 2 Performance mode – Native (TAA) → Transformer Preset K: ~15% gain – Preset K → Preset L: ~11% hit – Preset K → Preset M: ~4% hit Preset K Quality mode vs Preset L & M Performance mode – Preset K → Preset L: ~0% gain – Preset K → Preset M: ~6% gain At 4K, The performance cost of the new presets is more significant than at 1440p, especially in Quality mode, which to be fair, doesn’t really make much sense to use at this resolution on a mid range GPU even with Preset K. In most cases, Preset L and M offer good image quality at 4K in Performance Mode. But right now, I think the biggest and most noticeable visual issue with these new presets is the oversharpening in some games, like The Last of Us. This problem is even more obvious at this resolution especially with Preset M.

BenchmarKing

31,353 görüntüleme • 7 ay önce

DLSS 4.5 performance cost on the RTX 4070 Super, tested in #TheLastOfUs, #ArcRaiders, and #RedDeadRedemption2 at 1440p. I added Red Dead Redemption 2 since it’s one of the cases where the new presets really shine, especially in terms of motion clarity. It’s not easy to showcase the visual differences because of the capture, export, and the extra compression from Twitter and YouTube but If the difference isn’t obvious, focus on the tree at the end of the run. The Last of Us Part I Performance mode – CNN (Preset A) → Transformer Preset K: ~3% cost – Preset K → Preset L: ~4% hit – Preset K → Preset M: ~3% hit Balanced mode – CNN (Preset A) → Transformer Preset K: ~6% cost – Preset K → Preset L: ~8% hit – Preset K → Preset M: ~3% hit Quality mode – CNN (Preset A) → Transformer Preset K: ~4% cost – Preset K → Preset L: ~11% hit – Preset K → Preset M: ~6% hit Arc Raiders Performance mode – CNN (Preset E) → Transformer Preset K: ~4% cost – Preset K → Preset L: ~8% hit – Preset K → Preset M: ~2% hit Balanced mode – CNN (Preset E) → Transformer Preset K: ~5% cost – Preset K → Preset L: ~11% hit – Preset K → Preset M: ~4% hit Quality mode – CNN (Preset E) → Transformer Preset K: ~4% cost – Preset K → Preset L: ~13% hit – Preset K → Preset M: ~8% hit Red Dead Redemption 2 Quality mode – CNN (DLSS 2) → Transformer Preset K: ~2% cost – Preset K → Preset L: ~12% hit – Preset K → Preset M: ~7% hit Unlike what we saw with the 3060 Ti, the performance hit on the 4070 Super is much smaller, and this is where the new presets start to make a lot more sense. The hit isn’t that large, and you’ll likely get better image quality compared to Preset K. But Is it always worth it? That largely depends on the game and the target resolution. Generally, I recommend trying the new presets and seeing for yourself, but do this only if you have an RTX 40/50 series GPU.

BenchmarKing

53,027 görüntüleme • 7 ay önce

DLSS 4.5 performance cost on the RTX 3060 Ti, tested in #TheLastOfUs and #ArcRaiders at 1440p. The Last of Us Part I Performance mode – CNN (Preset A) → Transformer Preset K: ~9% cost – Preset K → Preset L: ~16% hit – Preset K → Preset M: ~10% hit Balanced mode – CNN (Preset A) → Transformer Preset K: ~9% cost – Preset K → Preset L: ~23% hit – Preset K → Preset M: ~14% hit Quality mode – CNN (Preset A) → Transformer Preset K: ~9% cost – Preset K → Preset L: ~23% hit – Preset K → Preset M: ~20% hit Arc Raiders Performance mode – CNN (Preset E) → Transformer Preset K: ~9% cost – Preset K → Preset L: ~20% hit – Preset K → Preset M: ~15% hit Balanced mode – CNN (Preset E) → Transformer Preset K: ~8% cost – Preset K → Preset L: ~25% hit – Preset K → Preset M: ~21% hit Quality mode – CNN (Preset E) → Transformer Preset K: ~7% cost – Preset K → Preset L: ~28% hit – Preset K → Preset M: ~25% hit Preset L and M are brutal on the 3060 Ti , which is expected since the 20/30 series GPUs lack native FP8 Tensor Core support, and the performance cost increases even further in Balanced and Quality modes. Visually, unlike the jump from the CNN model to the Transformer, I’m not seeing enough improvement to justify this massive performance hit. Most of the time it’s just a small sharpness boost (which can sometimes look overly sharp) and slightly reduced ghosting. On the flip side, the newer presets also introduce issues that Preset K doesn’t have (check the distant Salt Lake City sign in The last of Us comparison).

BenchmarKing

139,438 görüntüleme • 7 ay önce