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NOW ACCEPTING PRE-ORDERS FOR SNES GCC!! (Link in replies!) I'LL ALSO BE GIVING A SNES GCC AWAY! Giveaway ends 11:59pm EDT July 31st, 2023. HOW TO ENTER: - Like this post - Retweet this post - Follow me! I am very pleased to be able to announce the launch...

15,492 Aufrufe • vor 3 Jahren •via X (Twitter)

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‘Israel launched the war on Iran to WEAKEN the Gulf States and get rid of US bases in the GCC, paving the way for ISRAELI HEGEMONY.’ —Tucker Carlson on Going Underground ‘I said to Trump the point here is Israeli regional hegemony. That’s why they’re pushing for this war on Iran. They want to control their region… Israel wants to expand its borders. And it doesn’t want Iran getting in the way or its proxies, Hezbollah and Hamas. It doesn’t want the GCC because they’re building these kind of amazing societies. There were hundreds of thousands of Britons just in Dubai because there’s so much opportunity there. That’s a massive threat to Israel… And this war, the point was take Iran out as a regional power, take the, you know, scramble the eggs of the GCC, reduce their power, and get the United States out of the Gulf. I told Trump this. I said that’s the point. This is actually aimed at us. It does not help Israel to have all these American bases in the Gulf... Trump likes the GCC leader, they’re incredible, they’re incredibly gracious people, the most gracious actually. Who doesn’t like the Gulf? Everyone who visits likes the Gulf. And Trump does… And yet, he unleashed a sequence of events, knowing that this could happen, that badly damaged those countries. Why did he do that? That is the question that the American media studiously ignore, and I would love to know the answer, and I hope at some point historians find an answer.’ Watch the full interview in the quoted post 👇 Tucker Carlson

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148,649 Aufrufe • vor 12 Tagen

What do the current movements represent for the GCC? One more stage. According to Kpler, between the 19th and 21st about 70 ships crossed the strait. I know that 40% of them in the last 24h and paying a toll to Iran. Everything in this letter of intent about peace sounds strange, but it fulfills the objective in stages and the main one of them is to relieve the gulf economies. The GCC countries, with the exception of Saudi Arabia, were for about 3 months without exporting by maritime routes. An unsustainable situation that would severely affect the world economy. Fulfilling this stage, the US relieves the gulf economies and also the global supply, which was close to chaos especially regarding jet-fuel. Iran received authorization to export globally for 60 days, which should collaborate even more for the recovery of global reserves. This is another point of this strategic stage, which aims to relieve the markets and the GCC countries. It is a movement to release the blood flow in areas that were gangrening. Nothing changed with regard to Iran and soon the picture returns to the previous state, because as I say, there is no relief in the support to militias, missiles, or the gulf toll. The IAEA inspections, those yes can happen again and are a victory for Trump, if we can say so, but rejected by Israel. The toll issue is another nerve point that did not exist before and now imposes more costs on the GCC countries. The release of the frozen Iranian money is another point of friction, with JD Vance saying today that the Iranian money will go to American farmers, in a Venezuela-style speech. Between you and me, this makes no sense at all. The US can embargo Iran, but the Iranian money belongs to the Iranians, just as it should happen in Venezuela. Full article:

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128,167 Aufrufe • vor 3 Monaten

YO ADRIAN! I DID IT! Update on my TMNT SNES port. This is the most extensive OAM overhaul I've ever done with a port, and I'm damn proud of myself! Lot of reverse engineering with the OG OAM engine, and I was finally able to incorporate a new method of writing to the buffer. This game does some heavy ADC/TAX for OAM buffer rotation to try to work around the sprite flicker. But that ADC/TAX rotation was complicating things for me when I was trying to incorporate a 16-bit index engine. What is also tricky, is that this game uses 8x16 sprites, and what is special on the NES, its hardware creates the bottom 8x8 sprite tile, without the need of the OAM to have it present. You can't do that on the SNES, you have to create that 2nd 8x8 sprite tile within code. The reason this is such a big deal, is before with 8x16 titles i've worked on, I would first simply copy the games original oam buffer to my snes buffer, but that addded alot of extra cpu time, this is present in my Legend of Zelda SNES port. Later ports I've done, I don't do that anymore, I modify the games original storage of OAM values, and send them directly to my custom snes OAM buffer, eliminating extra cpu cycles. So what's the big deal? My method of doing 8x16 sprites, is using my first 256 byte oam buffer for the top 8x8 tile, and my second 256 byte oam buffer for the bottom 8x8 tile. The issue I was having, was errors with sprite priority when sprites overlap each other. I noticed this right away during the dam sequence where the turtles have to disarm the bombs. Here is a before and after my port. Now I can finally move on with the port! 🙂

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13,423 Aufrufe • vor 1 Jahr