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NPC logic in MindsEye (2025) VS GTA: San Andreas (2004)

1,166,123 views • 1 year ago •via X (Twitter)

11 Comments

TheGTAVerse's profile picture
TheGTAVerse1 year ago

This game is nowhere near any GTA’s. It’s a linear, story-driven game, so it doesn’t rely deep on open-world elements. They didn’t focus much on world detail, which makes sense tbh. No point unless you can explore it.

NikTek's profile picture
NikTek1 year ago

NPCs are present in both Games. Basic NPC AI should be a thing in 2025, come on

cursed1's profile picture
cursed11 year ago

That same mf worked on these games smh

Mohsin's profile picture
Mohsin1 year ago

Don't think anyone ever thought games releasing in 2025 could be worse compared to something released over 20 years

StealthGPT's profile picture
StealthGPT2 years ago

StealthGPT is the only AI platform that beats Turnitin AI Detection

W7Z777⚡️'s profile picture
W7Z777⚡️1 year ago

great graphics, shit game this is pretty much every new game in the last few years

sánti's profile picture
sánti1 year ago

a 21 year old game having better logic than a new release is insane the game industry is moving backwards

Axeiolander's profile picture
Axeiolander1 year ago

i hate seeing this shitty game it's hurt my eyes looks like a mobile game

GTZax's profile picture
GTZax1 year ago

Need a Crowbcat video asap.

Glenn Greenwald’s Dog (The Molested)'s profile picture
Glenn Greenwald’s Dog (The Molested)1 year ago

I can’t believe devs played this game and said “yeah, it’s good to go.” 😹

USW444's profile picture
USW4441 year ago

The explosions are pretty damn impressive in Mindseye, but the NPCs aren't responsive enough.