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OH, HELL NO!!! Some poor sap just reported that we have a game-breaking bug in our port of Super Mario 64 to the Sega Dreamcast! EVIDENTLY you are rewarded for collecting all 120 stars and defeating the final Bowser encounter with... a game-breaking glitch that causes Mario to die...

72,278 Aufrufe • vor 4 Monaten •via X (Twitter)

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With all of the excitement from Mario Kart 64 coming to the Sega Dreamcast, I've been getting bombarded with questions about whether any more progress has been made on our Mario 64 port... so here's a direct hardware capture of the latest build running on DC! The answer: HELL YES! Last time most people saw or played this port, it was plagued with performance, audio, and graphical issues... but as you can see from this footage, almost all of them have been resolved, and she's playing like a dream on the DC now! Wtf happened? Well, first of all, in the 5 years since the port initially started, I, along with others, such as UnknownShadow, have made progress optimizing and improving upon our OpenGL 1.2 driver, "GLdc," which drastically improved the overall performance of the port by decreasing the amount of time the Dreamcast's SH4 CPU spent on T&L, processing polygons. Next, chad developer, Bruce (or Bruck or Brucilicious, depending on who you are), went through and applied a bunch of bugfix patches from the upstream repo to the game to fix the majority of the graphical glitches such as clipping issues and Mario's iconic biker mustache from the previous releases (despite me trying to convince him to keep that one, as it's become a Dreamcast trademark). Finally, the original developer behind both the Sega Dreamcast and Sony PSP ports, MrNeo, has returned from hiatus and has begun redoing the audio engine to fix the artifacting and stuttering! Stay tuned for further updates and the inevitable rerelease of this N64 classic on Sega's finest little white box that still refuses to die!

Falco Girgis

34,186 Aufrufe • vor 1 Jahr

SHE'S DONE!!! Mario Kart 64 for the Sega Dreamcast is officially ready for public consumption, so here's a full 6+ minute video of gameplay, captured straight from my actual DC! Jnmartin has done it again! The footage you are watching shows every GP course in the game, including multiplayer footage as well. Yes, you can also save and load ghost files from the VMU! As this is our first release, I'm sure you will run into a minor bug here or there, especially given neither one of us could stress test 4 player very effectively using our hands and feet to drive... So be sure to open tickets for any minor issues you find... assuming you're playing on REAL HARDWARE. I can already tell you right now, emulators are having issues with this one! This was my first time getting to directly contribute to a jnmartin N64 port, and it was an absolute honor for me to be involved with his incredible work. There is nobody else who I have ever met with the cross-architecture knowledge of BOTH the Sega Dreamcast and Nintendo 64, combined with the raw grit, tenacity, and attention to detail required to pull this off and do the source material justice. Not only did I get to take my SH4ZAM library for DC math gainz out for a ride with MK64, but I also brought some new routines back from MK64 so everyone can use them! Finally, I got to be involved in laying the foundation for future jnmartin N64 ports, now that we have an optimized, accelerated audio and video back-end for various libultra functionality, including Fast3D. You can already see how much this has benefited future work based on how quickly jnmartin was able to get StarFox 64 up and running on DC... The man doesn't sleep, no. lol. I just wanted to thank everyone so much for the continued enthusiasm and support behind these ports. The support for our work and the Sega Dreamcast means the world to us! Thanks for helping to keep the dream alive! For instructions on how to build yourself a burnable CDI image or a DreamShell ISO for either your DC's SD card or IDE drive, please follow the README on the repository: NOTE: Windows users will need DreamSDK to build. My last-minute build fixes for DreamSDK are in this WIP branch here, which will probably be merged into the main branch tomorrow when jnmartin wakes up:

Falco Girgis

63,357 Aufrufe • vor 11 Monaten

At the end of the day, as I discussed with Jordan Peterson, there are just two games to be played, one real, one Woke. The real game is called civilization. The false game is called power. A long post/🧵: The real divide between Woke and not Woke is in power. The Woke game is the power game, and it is a parasite on the real game, which is civilization. Here's roughly how Jordan described the foundation of this idea. There are various rules, norms, etc., in the game society ultimately plays, and these create a hierarchy that is based upon competence, mostly organically, obviously imperfectly. If the rules of the game are good enough, the imperfections (natural corruptions) are minor and society thrives. If they are not, you'll have problems. This is the real game of building society, and it ultimately has to favor competence. This game must be called "civilization" because that's not just its goal but it is also what it does. It civilizes us beyond our base instincts and impulses so we can work together productively in a healthy manner that generates prosperity. As Jordan put it, this game is also a reservoir of value, and reservoirs of value create parasites. What are these civilizational parasites? They’re parallel games organized by and around malignant psychopathological modes like Dark Tetrad traits, psychopathy, and Cluster-B disorders: histrionic, borderline, antisocial, and narcissistic. These malignant pathologies render people incompetent except at manipulation, so they cannot rise far in a healthy civilizational hierarchy. What do they do, then, to gain power and status in life in a game they cannot actually play? They define a parasitic parallel game and rope people into playing it. It is parasitic in that it draws off the real game (civilization) and mimics its form so that the hosts (people in society) are less likely to realize it’s there, but it doesn’t build or create of its own. It siphons and tears down. What drives this game is failing to see what makes the civilizational game and the hierarchy it produces legitimate in the first place. This is characteristic of the psychopathologies at its heart. The narcissist imagines the world should be serving himself at the top, but it isn’t. The problem can’t be himself, so it must be that the game is illegitimate. Otherwise, he’d be at the top, but he isn’t. Therefore, the game is corrupt. His histrionic nature makes him a victim of the real game, preying upon emotions like empathy and righteous indignation to recruit followers. Because of his Dark Tetrad alignment, his game is not only illegitimate but toxic. It’s inherently sadistic, cruel to its recruits in the way typical of all cults—alternating punishment and leniency or even love-bombing. It’s dishonest. It’s psychologically broken from reality. It’s also a Machiavellian game, which means it has no interest in moral or ethical behavior but only in power. Thus, this rival game to the game of civilization is the game of power. The parasitic game—that is, the power game—is based on a fundamental failure to understand the legitimacy of the civilizational game or the approximately legitimate hierarchy it produces. This is a result of its narcissism, mostly. The game cannot be legitimate because the psychopath isn’t on top of it, where he sees himself constantly as a projection from his frail ego. It sees power in the real hierarchy, though, which it can perceive and understand, and for which it blames most of its troubles. What this means is that the (Woke) power game develops a critical theory of the existing legitimate civilization game. That’s why Woke means “using critical theory (and activism).” A critical theory exists not to articulate a vision—at least not beyond a Utopia after the cult power game holds power to enforce its power game long enough—but to “criticize those aspects of the existing society we wish to change,” as Max Horkheimer, creator of the Critical Theory, put it. The critical theory of the power game exists to recruit by delegitimizing the civilization game in the minds of some of its players, usually ones who aren’t succeeding as well. It picks at “contradictions,” failures, and imperfections while casting the whole civilization game as corrupt and unjust. It offers itself as the only alternative to civilization game while pulling at the threads of the civilization game that allow people to believe in it. It all proceeds from the Woke failure to understand the legitimacy of the hierarchy of the civilization game as it proceeds from its set of rules. Misunderstanding legitimacy leads it to conclude that all hierarchies are actually based in power, and all power is fundamentally arbitrary. That is, they do not believe all power is illegitimate. They believe power is the only legitimate thing in any hierarchy, but they also believe that power is located in persons like themselves through their narcissism and projection. Think of Voldemort as an icon of this mode of thinking: “there is no good or evil, only power and those too weak to seek it.” Of course, that quintessential Dark Tetrad perspective is what ensures the psychopathological power game will be rigged to make sure the psychopaths are attracted to it and rise to its top. This belief is what we call Woke. The Woke game is the power game, and it is a parasitic competitor to the civilization game. There is no overlap between these two games. To adopt the power game is to abandon the civilization game entirely and, in fact, to become its enemy. But James, you might ask, isn’t there power in civilization? Yes, there is, and necessarily, but it isn’t what defines the civilization game. It’s a byproduct of the game, not the game itself. The civilization game is fundamentally the building out of an organic and dynamic hierarchy based on a set of rules, or what some people call “muh principles,” that will succeed or fail for that civilization in direct proportion to three things. 1) How aligned with the truth are the rules of the civilization game? 2) How aligned with justice are the rules of the civilization game? 3) How willing are the participants of the civilization game to defend their principles and their game, including against socio-parasitical perversion? The more aligned with truth and justice a civilization game is, the more successful it will be, and the more legitimate its hierarchy. The power that results as a byproduct is extremely legitimate in a highly aligned civilization where people haven’t forgotten their charge to defend the game itself, which is what we call responsibility. A civilization game strongly aligned with truth and justice filled with a preponderance of responsible people will produce a thriving, prosperous society. It only works this way every time. Not everyone is responsible, though. Some are also incompetent because of various pathologies (not talking about for other reasons). Those pathological players may, under certain circumstances, create a parasitic side game with themselves on top through a variety of strategies that mimic the values and principles of the real game while distorting them into power plays because their game is power, as discussed above. They will recruit into that game primarily from those who are resentful of the real game for any variety of reasons, and getting recruited into the power game from the civilization game is called “going Woke.”

James Lindsay, anti-Communist

154,286 Aufrufe • vor 1 Jahr

In the past week Clint Russell asked Bret Weinstein how he would grade Trump, now that Bret voted for him for the first time in the 2024 election. Here is Bret's response: "I am confused by what I see... I am completely comfortable with having voted for Trump. It was my first time because of the apocalypse that was represented by the blue ticket. And so I just don't think there was any rational choice. We had an absolute emergency on our hands and this simple ability to vote for something that was in some way authentic made it the only game in town. Now, as for what is transpiring under the Trump administration, I am aware that there is a labyrinth of power and a hidden priority list. The administration presumably has things it wants to accomplish. The labyrinth of power sets the ground rules as to what can be accomplished at what rate and in exchange for what, I know I'm not privy to that. And so the real question is how does the stack up compared to what was possible given the cards that president Trump held on inauguration? And I don't think any of us are in a position to answer that. So, you know, is the disappointment the result of the fact that the constraints on the president are greater than we hoped and maybe imagined? Are they the result of the priorities not being the represented priorities? Undoubtedly that plays some role. But, you know, again, in light of what was, you know, we had President Biden was not the president in the meaningful sense. To have attempted to run him again. And then at the point that that became implausible, to swap in an empty shirt is such a dire commentary on the state of the Republic that I think every conversation about how the Trump administration is doing has to begin with the fact that there was no alternative."

The Darkhorse Podcast

46,443 Aufrufe • vor 11 Monaten

Do you think that by the folly of man, the glory of God can be diminished? . I tell you, no kingdom of this earth, no rebellion of heart, no blasphemy of tongue can ever tarnish the majesty of the Almighty. His glory is not made by the hands of men, nor is it undone by their defiance. . Consider the arrogance of those who refuse to kneel, who claim that their disbelief can unmake the Creator. They are like madmen in a darkened cell, scratching the word ‘darkness’ upon the walls as though, by their crude mark, they could blot out the sun. But tell me, does the sun diminish because it is unseen by the blind? Does its light falter because a lunatic curses its name? No, my friend. The sun remains, burning with relentless brilliance, giving life to all who dwell beneath it, whether they acknowledge it or not. . So it is with God. His glory is eternal, unshaken by the denial of men. He is the architect of the heavens, the One who breathed life into dust and set the stars upon their courses. His majesty does not depend on our worship, yet it is we who are diminished when we turn away. For in refusing to see His light, we do not extinguish it—we only cast ourselves into the shadow of our own making. . Know that to deny God is not an act of power but of despair. It is the rejection of hope, the refusal to see the beauty written into the very fabric of existence. A man who scribbles darkness upon the walls of his soul does not conquer the light, he only blinds himself to it. Yet even in his rebellion, God’s glory shines undimmed. For the sun does not cease to rise because a man refuses to look upon it. And God does not cease to reign because His children wander from His embrace. . If you ever find yourself in doubt, remember this: the defiance of man is but a whisper against the roar of eternity. The glory of God is as unyielding as the mountains and as boundless as the sea. It is woven into the sunrise, the turning of the seasons, the song of creation itself. You cannot destroy it. You cannot unmake it. You can only choose whether to bask in its light or to linger in the shadows. . Take heart, then and do not be swayed by the noise of those who mock the divine. For their words are as fleeting as the wind but the glory of God is eternal. Acknowledge Him not because He needs your praise but because your soul needs His light. Worship Him not as a favor to the Almighty but as a declaration that you see, that you understand, that you are humbled by the grandeur of the One who crafted all that is and all that ever will be. . God’s glory is not diminished by denial, nor is it amplified by praise. But you, my friend—you are elevated when you bow before the Eternal. You are strengthened when you trust in the One who holds the stars in place. And you are transformed when you abandon the shadows of pride and step into the radiance of His truth. . Remember this always: the lunatic may scrawl his defiance but he cannot extinguish the light. The doubter may deny the sun but he cannot halt its rise. And the world may rage against the King of Kings but it cannot dethrone Him. Stand firm, therefore, as one who walks in the light of God. Let your life be a testimony that His glory endures forever, unshaken, unyielding and undeniable. . For in the end, my friend, it is not God who is diminished by our defiance. It is we. And it is not the sun that falters when we turn away—it is the world that grows colder in its absence. #ChristIsKing #WeAreTheStorm

The Redeemed

56,357 Aufrufe • vor 1 Jahr