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Okay this is awesome 👀 Multi-layer clothing + real-time cloth physics in Unity3D? Very cool work by MUKI無機. Definitely worth a look if you're building detailed characters. #unity3d #gamedev #indiedev

65,268 次观看 • 4 个月前 •via X (Twitter)

7 条评论

Defiant Program 的头像
Defiant Program4 个月前

@sakurarabbit Just to be that guy, @Sakura_Rabbiter. The OP links to a food account, which is nice, but not unity

Davedude101 的头像
Davedude1014 个月前

@sakurarabbit Woah that's super cool, realistic clothing Sims are very impressive, and it looks so performant too

Matthew Morrison 的头像
Matthew Morrison4 个月前

@sakurarabbit I like it! I am a sucker for accurately/believably simulated clothes and hair.

Keri 的头像
Keri4 个月前

@sakurarabbit @Sakura_Rabbiter

Gigachu 的头像
Gigachu4 个月前

@sakurarabbit Realtime multi-layer cloth in Unity is wild. Performance has to be the hard part. Is this on URP or HDRP

Dreamlace 的头像
Dreamlace4 个月前

@sakurarabbit Looks fantastic!

Comet ☄️ 的头像
Comet ☄️4 个月前

@sakurarabbit Looks nice!

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