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One skill for all UI motion. The Transitions-dev skill uses content and knowledge from the entire Transitions library and applies it to your project wherever it makes sense, for a more polished and snappy UI.

216,394 Aufrufe • vor 1 Tag •via X (Twitter)

34 Kommentare

Profilbild von Renat Muratshin
Renat Muratshinvor 1 Tag

Looks smooth 🙏

Profilbild von Jakub Antalik
Jakub Antalikvor 1 Tag

Thanks!

Profilbild von GamerzArtist
GamerzArtistvor 1 Tag

You're one of the best accounts to follow

Profilbild von Jakub Antalik
Jakub Antalikvor 1 Tag

thanks!

Profilbild von Nizam
Nizamvor 1 Tag

Love it

Profilbild von Jakub Antalik
Jakub Antalikvor 1 Tag

Thanks Nizam

Profilbild von AT8
AT8vor 1 Tag

saving it

Profilbild von Jamik
Jamikvor 1 Tag

motion polish is usually the last thing teams get to, so packaging it into a skill like this makes a lot of sense

Profilbild von Shakib
Shakibvor 1 Tag

Smooth. I am also thinking about developing animation skills for myself.

Profilbild von JADEA
JADEAvor 1 Tag

Subtle and smooth

Profilbild von Hamed
Hamedvor 1 Tag

A very creative idea

Profilbild von HUNGRY_M0
HUNGRY_M0vor 1 Tag

I like these smooth visual effects👍

Profilbild von Flat 18 - Web Design & Development
Flat 18 - Web Design & Developmentvor 1 Tag

The best motion systems make interaction feel obvious, not ornamental. A shared vocabulary for transitions is a lovely way to keep that quality consistent as a product grows.

Profilbild von shb7
shb7vor 1 Tag

The best part is the “wherever it makes sense” constraint. Motion feels useful when it follows hierarchy instead of decorating every state.

Profilbild von AI Mastery Guide
AI Mastery Guidevor 1 Tag

that ui difference is actually huge

Profilbild von Terry Osayawe
Terry Osayawevor 1 Tag

The review command is a useful starting point. Seeing where motion helps before applying it makes this easier to judge. I would rather improve a few important interactions first than add movement across the whole app.

Profilbild von turbotime
turbotimevor 1 Tag

Very sexy. Nice work.

Profilbild von gilgaMesh
gilgaMeshvor 1 Tag

Looks really useful will look into this and use for my project!

Profilbild von Mudasir Fayaz
Mudasir Fayazvor 1 Tag

🆒

Profilbild von Kimi Nguyen
Kimi Nguyenvor 1 Tag

how does the skill determine which transitions to apply in a project?

Profilbild von tkala
tkalavor 1 Tag

Generic looks faster and better

Profilbild von Aias
Aiasvor 1 Tag

The skill: "Take whatever transition duration you would have originally used and divide it in half."

Profilbild von george
georgevor 1 Tag

legend 🙌

Profilbild von Peter Dedene
Peter Dedenevor 1 Tag

Perfect 🙏

Profilbild von André Roxhage
André Roxhagevor 1 Tag

S tier!!!

Profilbild von Abubakar - Full Stack Software Engineer - Web/App
Abubakar - Full Stack Software Engineer - Web/Appvor 1 Tag

Ho

Profilbild von Alzel
Alzelvor 1 Tag

Polish is not intelligence. It is a library with opinions.

Profilbild von Brjan | AI Builder
Brjan | AI Buildervor 1 Tag

consolidating skills from the entire library sounds like a smart move for efficiency

Profilbild von JRM
JRMvor 1 Tag

Nood question does skills is automatically apply when i install it in claude? Example make website/apps via Antigravity + Claude. Sorry I’m more of a creative person so codes/ai assisted development seems kinda new to me 😭

Profilbild von Shammy
Shammyvor 1 Tag

A great way to make polished motion more accessible across every project

Profilbild von Ayaan Khan
Ayaan Khanvor 1 Tag

packaging a whole motion library as one skill is the right granularity. skills should carry taste and defaults, not api docs

Profilbild von YunCuntu | Video & Photo Downloader
YunCuntu | Video & Photo Downloadervor 1 Tag

Auto-applying motion where it fits sounds useful, but the hard part is knowing when not to animate.

Profilbild von Vadim | Sollas
Vadim | Sollasvor 1 Tag

Nice. Are you going to add more animations?

Profilbild von Brian Hadu
Brian Haduvor 1 Tag

how does the skill prioritize which transitions to apply to a project?

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