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Only #NintendoSwitch2 delivers this experience plus AAA exclusives like #MetroidPrime4 • 4K 60fps • 1080p 120fps • Mouse Controls • HD Rumble • Innovative Gameplay • Superb Visuals Just days away from Greatness 🔥

57,561 Aufrufe • vor 8 Monaten •via X (Twitter)

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Updated 3D world generated from a reference image with Opus 5. This burned 20% of my weekly quota, but now I can interact with objects in the space and it remembers previous interactions. It started generating indoors but had to stop it (didn't want to burn through my weekly limits). The interesting part was the iterative refinement from Opus 5 subagents. The first pass was not great visually (see the post below), but quality improved dramatically as the agents iterated and validated their own work (really impressed). Its incredible that these agents have subjective assessment on what "visually" appealing looks like. Prompt used with Opus 5 (ultracode) + reference image: Build an explorable 3D world in Three.js based on the attached image. Requirements First-person controls (WASD + mouse look), collision detection, no clipping through geometry AAA visuals: PBR materials, HDRI-based lighting, real shadows, post-processing (tone mapping, bloom, AA) Physics on anything that moves or can be interacted with 60fps on a mid-range GPU Process Split the work into independent streams: terrain, props/geometry, materials/textures, lighting, physics, controls/camera, performance. Assign one sub-agent per stream. Each sub-agent owns its stream end to end and reports what it built plus what is still weak. Integrate, then run a review pass: walk the world, list every visible defect, fix them. Repeat that loop until a full pass produces zero defects, or until 5 loops. Report anything unresolved either way. Deliver a single runnable project plus launch instructions.

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26,349 Aufrufe • vor 17 Tagen

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64,500 Aufrufe • vor 2 Jahren

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30,965 Aufrufe • vor 8 Monaten

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14,979 Aufrufe • vor 2 Monaten

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Pixels

1,461,918 Aufrufe • vor 2 Jahren

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31,961 Aufrufe • vor 2 Monaten

🚨 Bread Distribution in Gaza 🚨 🥖 Watch the children… and greetings from the children of Gaza… silent messages… yet filled with hunger… pain… and waiting. 🥖 Watch… but this time, don’t just look— try to feel what hunger does when it lives inside a child for days. This is not a line… this is survival standing on shaking legs. Children stand in silence… not because they are patient… but because hunger has drained even their strength to speak. Their eyes are not searching for toys… not for comfort… only for bread… a single piece to silence the pain inside them. Small, fragile hands reach forward… holding onto hope thinner than the bread itself… as if this piece is the last chance they have. 🥀 Watch how they hold it tightly… like it could be taken away at any second 🥀 See how they eat slowly… as if they are trying to make it last forever 🥀 Notice how hunger has changed their faces… stealing every trace of childhood In Gaza… bread is no longer just food… it has become the difference between standing… or collapsing. Mothers wait for hours… with empty hands and breaking hearts… watching their children weaken in front of them… with nothing to give. 🥀 Some children receive nothing at all 🥀 Some fall before their turn comes 🥀 Others break their piece in half… sharing survival… even when it’s not enough This is not bread distribution… this is a battle against hunger… one piece at a time. ✨ Thank you to the voices trying to make this seen: 🤍 William Menaker (Will 🦥 Menaker) 🔥 Felix (GoliathFan1952) ✨ Eyup Lovely (Eyup Lovely) But many are still waiting… still hungry… still unseen… 🚨 Do not look away… because every moment of silence means one less child, one piece that never arrived, and a life that faded in hunger.

Muhmmed Project𓂆 🇵🇸

11,924 Aufrufe • vor 3 Monaten

Today Lattice is synonymous with performance reviews and people management. But not many know that in the very early days, Jack Altman and @ekosz1 had a different product entirely — an OKR tool trying to solve the painful quarterly planning process. As we were developing First Round's PMF Method, we learned so much from Lattice’s pivot — grateful Jack took the time to share his lessons for other builders. 🙏 Here are a few takeaways that have stuck with me: Market pull can be confusing in the early days. Much of PMF advice contains some variation of a “you’ll know it when you see it” type of definition. But for Jack, there’s a key nuance here. “If you haven’t seen early market pull yourself before, you can get easily confused about what it looks like. People are telling you this looks cool, they're saying that they're excited about what's coming, so you think, ‘Okay, maybe we are onto something,’ and that can bleed on that path for quite a long time.” In retrospect, Jack points to 2 signs the OKR tool idea wasn’t working: 1) It was hard to get people to actually pull out their credit cards. “A lot of CEOs and people leaders said, ‘We'd really like this. Can we try it? Can we test it for a quarter? Can we do a monthly thing? Can you give me a login so I can poke around?’ But when we tried to get them to pay, it was very challenging.” 2) Even when people got into the product and did a full OKR planning cycle in Lattice, the next quarter didn't come easily. “They were like, ‘Ugh, we’ve got to do this.’ And then by the third quarter they were like, ‘This is not happening naturally.’ For the employees, the retention was just not there. So both sides were not strong enough.” After Lattice’s pivot (where they kept their HR buyer but changed the product), the difference in traction immediately felt clear. “We had people paying us annual upfront contracts without ever seeing a product, just on our design mocks — which couldn't be more different than the experience we’d been having with OKRs. There were leads coming organically from all over the place. I think we booked twice as much revenue in the first month on that product than we had booked in the previous year on the last one.” If you’re stuck, it takes big swings, not small changes. “A lot of people hang out in nascent PMF and make small changes for years, and that's just a literal waste of everybody's time and resources. Moving up levels of product-market fit or getting unstuck requires more than just incremental steps or giving it more time. More often than not, if you're working on something that is not getting great traction, you’re probably not a 10% adjustment away — you’re probably a 200% adjustment away.” The only people who have the answers are the buyers. “You should really be spending all of your time talking to customers. And that sounds so obvious. But people will find so many reasons to not do that. You’ll hear ‘I really should be recruiting,’ or ‘Some VC wanted to have coffee with me, maybe I'll learn from them about this market.’ And it's all a waste of time. The buyers are where the truth is. When you get to the point where you’ve talked to so many customers that you're sick of hearing the same thing over and over again, that's when you know, you've talked to enough. One of the things that always really helped me is I would remind people that it really doesn't help me if you're nice to me in this meeting. I'm trying to build a company that doesn't fail. And I can only do that if I get genuine responses from you.”

Brett Berson

48,044 Aufrufe • vor 2 Jahren

After several days of replaying #NoEspaçoEntreNós trying to transcribe every word like it was some kind of sacred secret 😅… I think I've reached the end of this journey and honestly, it was beautiful 🥹 I've lived in different places, experienced different cultures, tried all kinds of food, seen a variety of landscapes, and listened to music from all over. But the journey I've lived through the voice of Alanis Guillen is, without a doubt, the most sensory experience I've ever had in my life. I always believed music is magic, that sound can move you just as much, if not more, than visuals. But I never really understood how a voice, just a voice in a language I don't even speak, could reach me like this. And that's exactly what happened with Alanis. If I used to think her strength was in her gestures or physical acting tools, I now understand it's something much deeper: it's all of her. Even without the visuals, her voice contains everything. There's something in her cadence, her tone, her vibration, the way she breathes through every line… that wakes something up in me. Even when I had to pull out a dictionary just to keep up, she still managed to move me emotionally. It was a balm for my ears… but also a doorway into understanding. Because in the end, I didn't just want to hear it as music, I wanted to understand it. Understand Maitê. Understand the story. Not just stay with the beauty of the sound, but actually embrace its meaning. That's why I made the effort to translate every word 🥹 And in that process, I ended up valuing even more not just Alanis's artistry, but also the work of everyone who brought this project to life. A story that, at first glance, might remind you of other sci-fi narratives or tech-based connections… but that, in its deeper construction, is built on a deliberate contrast: the human vs. the artificial. Because Lilith is, from the very beginning, an artificial intelligence programmed to simulate, process, and respond through a constructed emotional logic. And Maitê, on the other hand, is the complete opposite: raw humanity in its most vulnerable, contradictory, and alive form. Alanis gives Maitê a body that cannot be seen, but can be deeply felt… And it's precisely in that clash that the story finds its meaning. If at any point someone didn't feel a strong connection between them, I get why now: it's not meant to feel like a traditional, natural relationship. It's a constant tension between two natures that were never meant to fully align. One exists from the structure of the artificial. The other from the overflow of the human. And in that impossible space between them, the story breathes. Anyway, as I've already rambled on (true to myself 😅) I can only be grateful for having had the chance to experience this. And while at one point I even thought about translating the entire script, let's be real… I have a life to live 😅... so I'm leaving here just a few subtitled excerpts in English for those who don't speak Portuguese. Obviously, I'm respecting the work and avoiding spoilers, because even though I imagine MOST of Brazil has already listened to this story (and if not… what are you even waiting for 😏), I still really hope more people get to discover it. And I hope the platform adds subtitles someday, because it's genuinely worth it 🙏🏻 And I end this by thanking Alanis once again 🥰 Because there are voices that interpret stories… and there are voices that bring them into existence. Yours didn't just narrate Maitê… it turned her into someone who breathes inside the listener. And in that process, it goes beyond performance. It becomes a way of opening space, of bringing sapphic characters to life without reducing them to their orientation, but allowing them to exist as full human beings: complex, emotional, contradictory, alive. That matters. And that's your impact, Alanis ♥️

𝓐 ᥫ᭡. Ari

28,843 Aufrufe • vor 4 Monaten