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Opus 5.5 + /anatomy skill is insane for motion animation • Interactive isometric wireframes you can rotate, inspect and explore • WebGL shaders for fire, water, plasma and more • Real 3D motion, with individual parts that rotate send to Claude:

156,640 Aufrufe • vor 2 Tagen •via X (Twitter)

22 Kommentare

Profilbild von rari
rarivor 2 Tagen

insane movez never seen anything like it

Profilbild von Movez
Movezvor 2 Tagen

yeah bro, insane level of animation

Profilbild von Codez
Codezvor 2 Tagen

wow, this level of animation looks epic !

Profilbild von Movez
Movezvor 2 Tagen

yeah, one skills change everything !

Profilbild von Ashish Choudhary 👨🏻‍💻🧔🏻👨‍👩‍👦
Ashish Choudhary 👨🏻‍💻🧔🏻👨‍👩‍👦vor 2 Tagen

/anatomy explain how kubernetes works.

Profilbild von sayn
saynvor 2 Tagen

damn, movez, it's insane work!

Profilbild von Movez
Movezvor 2 Tagen

thanks amigo !

Profilbild von hammertime
hammertimevor 2 Tagen

awesome! saved

Profilbild von Movez
Movezvor 2 Tagen

one of the best skill for motion animation i have ever used !

Profilbild von ekius
ekiusvor 1 Tag

Could you os this ? i want to show this to my niece.

Profilbild von Oleg Bernatskyi
Oleg Bernatskyivor 1 Tag

second time i've seen anatomy today. the wireframe aesthetic is having a moment

Profilbild von Brjan | AI Builder
Brjan | AI Buildervor 1 Tag

the ability to interact with 3D parts individually is a huge leap for creators

Profilbild von Bruno Sanchez
Bruno Sanchezvor 1 Tag

@grok does this works in grok and open code, or only works in claude?

Profilbild von Yohaku
Yohakuvor 2 Tagen

all Movez tweets :

Profilbild von Blum
Blumvor 2 Tagen

Doing motion design with Claude Opus 5.5 is pure enjoyment

Profilbild von John Hoffmann
John Hoffmannvor 2 Tagen

great share here. We love hearing everything!

Profilbild von Remington 🚛🚂🛫🚢📦
Remington 🚛🚂🛫🚢📦vor 2 Tagen

This doesn't work with Codex, right?

Profilbild von Michael Parenti
Michael Parentivor 2 Tagen

gorgeous work.

Profilbild von Vikram
Vikramvor 2 Tagen

Does it work for normal product videos also or mostly the 3D stuff? I make my launch videos with Opus so this looks very useful

Profilbild von Artzy
Artzyvor 2 Tagen

that interactive wireframe mode is actually wild

Profilbild von Slonski
Slonskivor 2 Tagen

for explaining a mechanism it beats any pre drawn frame

Profilbild von Danylo Fedorenko
Danylo Fedorenkovor 1 Tag

ok the rotating parts got me. this used to be a week in after effects, bookmarking to try on product shots

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this is pure f*cking treasure Netflix engineers posted 20 GitHub repos that turn your Opus 5.5 into a f*cking motion empire: built for Opus 5.5 1. claude-motion: taste, checks its own frames, sound written in code. the author built it for Opus 5.5 2. claude-motion-design: HTML, Playwright and ffmpeg, no Remotion. the demo was made on Opus 5.5 3. motion-graphics-skills: 13 skills for launch videos. the README tells you to run it on Opus 5.5 4. claude-remotion-skill: a Remotion editor from one prompt. captions, B-roll, sound 5. klik-anim-skill-creation: the laws of animation and camera, built on Opus 6. hyperframes-motion-reel-skill: a showreel cut to the beat at 120 BPM, on HyperFrames 7. product-launch-motion: a full launch film. voice-over, camera, color grade 8. animate: a short clip in one canvas file, storyboarded as it goes 9. motion-design-skills: timing, color, typography, logos, Remotion 10. hyperframes-student-kit: 14 skills and 406 motion graphics cards the engines these skills render with 11. hyperframes: HTML to MP4. the one almost everyone installs 12. remotion: video written in React 13. remotion skills: the official Remotion skills for your agent 14. GSAP: the timelines HyperFrames runs on. skills: npx skills add greensock/gsap-skills taste and everything around it 15. motion-design-skill: motion principles that work with any engine 16. awesome-motion-design-agent-skills: a map of GSAP, Remotion, Lottie and Rive skills 17. motion-graphics: B-roll built straight from your transcript 18. motion-dev-animations-skill: web animation on not video 19. motion: Motion itself, formerly Framer Motion 20. lottie-web: when you need Lottie, not MP4 the stack in one line: Opus 5.5 writes the code, a skill sets the timing and the camera, an engine renders the MP4. check each repo before you install. save this.

NO1ennn

452,028 Aufrufe • vor 5 Tagen