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Opus 5.5 + /anatomy skill is insane for motion animation • Interactive isometric wireframes you can rotate, inspect and explore • WebGL shaders for fire, water, plasma and more • Real 3D motion, with individual parts that rotate send to Claude:
156,640 Aufrufe • vor 2 Tagen •via X (Twitter)
22 Kommentare

insane movez never seen anything like it

yeah bro, insane level of animation

wow, this level of animation looks epic !

yeah, one skills change everything !

/anatomy explain how kubernetes works.

damn, movez, it's insane work!

thanks amigo !

awesome! saved

one of the best skill for motion animation i have ever used !

Could you os this ? i want to show this to my niece.

second time i've seen anatomy today. the wireframe aesthetic is having a moment

the ability to interact with 3D parts individually is a huge leap for creators

@grok does this works in grok and open code, or only works in claude?

all Movez tweets :

Doing motion design with Claude Opus 5.5 is pure enjoyment

great share here. We love hearing everything!

This doesn't work with Codex, right?

gorgeous work.

Does it work for normal product videos also or mostly the 3D stuff? I make my launch videos with Opus so this looks very useful

that interactive wireframe mode is actually wild

for explaining a mechanism it beats any pre drawn frame

ok the rotating parts got me. this used to be a week in after effects, bookmarking to try on product shots

