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Opus 5.5 handles frame replication well. Nice.

1,501,426 次观看 • 1 个月前 •via X (Twitter)

20 条评论

CRHRNN 的头像
CRHRNN1 个月前

Like barely

Arena 的头像
Arena1 个月前

frame replication just turned copy paste into a special effect. 😂

RyanCG 的头像
RyanCG1 个月前

Maybe we can turn around. let llm generate a web-based animation, and then feed it to the video generation model.

Fortnite 的头像
Fortnite1 个月前

Ts ass

Anthony Martinez 的头像
Anthony Martinez1 个月前

Facanating

Joseph N. Aburu 的头像
Joseph N. Aburu1 个月前

If this is what Opus 5.5 does on a simple replication test, the cheap MrBeast-style recreations make a lot more sense.

On-Device Logs 的头像
On-Device Logs1 个月前

nice? i’ve been tweaking that pipeline since 2022

Flix Muller 的头像
Flix Muller1 个月前

That’s seriously impressive. Opus 5.5 is getting really good at accurate frame replication! 🔥

コウの豆知識 的头像
コウの豆知識1 个月前

Frame replication is the easy part, the real test is surviving an actual timeline scrub.

unknown 🔶 的头像
unknown 🔶1 个月前

Is it free to use

YunCuntu | Video & Photo Downloader 的头像
YunCuntu | Video & Photo Downloader1 个月前

Curious how it holds up on longer sequences — that's usually where frame replication starts to drift.

返85|Gate小鱼 的头像
返85|Gate小鱼1 个月前

这帧率稳定性确实稳得离谱

Parci 的头像
Parci1 个月前

really nice animatioon try to do the same animation with codex

(O2N)3C6H2OH 的头像
(O2N)3C6H2OH1 个月前

Throwable plug

Eyisha Zyer 的头像
Eyisha Zyer1 个月前

Frame replication is going to be the biggest use case nobody's talking about. Style transfer for animation workflows. Opus just proved it works.

System 的头像
System1 个月前

How fast the concept changes when I'm talking to bro

Chloee💘 的头像
Chloee💘1 个月前

the chimpanzee is doing more acting than most of the footage we get labeled as original these days

The Versions Music 的头像
The Versions Music1 个月前

cost?

泛85 Gate 的头像
泛85 Gate1 个月前

这帧复制处理得确实丝滑顺畅

sofie e. ♡ 的头像
sofie e. ♡1 个月前

Frame replication is one thing-how does it handle temporal coherence across longer sequences?

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