Loading video...

Video Failed to Load

Go Home

Outbound - Cozy camper van exploration game! 🚙Build your dream camper van 🌲Explore colourful landscapes 🪑Decorate your home on wheels 🌱Plant and harvest crops 🐶 Pet your dog companion 🐟Relax and fish 🐝Care for your bee colonies 🔋Source renewable energy ⚒️Craft and upgrade workstations ⛺️Camp wherever you want 🎮Play...

21,795 views • 2 years ago •via X (Twitter)

5 Comments

Baddar's profile picture
Baddar2 years ago

Just got the double Alpha pack. Can't wait!

Tobi - Square Glade Games's profile picture
Tobi - Square Glade Games2 years ago

Thank you so much! :)

Knight's profile picture
Knight2 years ago

Looks great. I'm loving the vibe and art style

Choa❤️Gayoon's profile picture
Choa❤️Gayoon2 years ago

we need ios father

Tobi - Square Glade Games's profile picture
Tobi - Square Glade Games2 years ago

it will come to switch. You can reserve your switch copy via Kickstarter right now.

Related Videos

[NEW] a16z speedrun request for startups: AI Companions in Cozy Simulations 🎣 AI companions have served as friends and therapists for millions of users already. however, the consumer app that truly unlocks companions for everyone will look more like a cozy game or simulation, rather than a chatbot cozy games like Isabelle and Stardew Valley have sold >120M units ww, providing community and emotional support for decades. Love and Deepspace, an otome game for character relationship building, grossed >$400M revenue just last year we want to see a cozy agentic simulation similar to Love & Deepspace where: - users start playing for fun, but stick around long-term for the real emotional relationships they develop with characters - combines deep game systems such as relationship progression, mini-games, crafting systems, with well-written characters and the dynamic conversations of a LLM for endless replayability - cross-platform so characters go wherever you are - keeping you company at work on your PC, on your phone while you commute, and at home on your living room TV after a long day - multi-modal interactions with text and voice depending on context - the way we naturally talk with another human being we believe a truly mass-market companion app has yet to be built and there will be many winners across different settings and use-cases speedrun has already invested in a few teams exploring the broader space: AI characters Hedra Spark Lingonberry Altera @Genova_labs Cozy games ☁️ Loftia - Wishlist on Steam! ☁️ Everbloom simcluster Therapy Voidpet Sunflower 🌻 if this space is exciting to you, come talk to us about Speedrun!

Jon Lai

106,167 views • 1 year ago

Welcome to Paradise Tycoon 🌴 🌴 Our new incubation will be your haven inside the crazy web3 world 🧘‍♂️ Come discover how you can build your personal paradise 🧱 Who never dreamed of having their own private island? In Paradise Tycoon, that dream comes to life in a colorful social building and crafting game. But that's just the beginning! You have the opportunity to expand your empire and customize it according to your liking: you can decorate your beach villa, collect resources, farm, craft, embark on a solo adventure or complete quests together with your friends! Exchanges with fellow players and interactions in a social media-like environment are a great part of the fun! You'll be represented by a fully customizable avatar, and you get to meet with your neighbors and other players at the core of the metaverse, Port Ohana, where you can find NPC vendors, get haircuts, buy new outfits, visit the auction house or just make new friends. Of course in paradise you can't be only forging and building, so there's plenty of time to have fun: you'll get to participate in competitive events, collaborations, fishing gatherings or even moonlight swims! In Paradise Tycoon you can create your own fun! The numbers speak for themselves: during the public alpha phase, Paradise Tycoon reached over 320,000 downloads and 74,000 Monthly Active Users. The team is also crafting a careful strategy to create a smooth onboarding from web2 to web3 — players get to try the game first (with high chances of getting hooked) with web3 features such as NFTs and the token introduced one step at a time. Speaking of which, $MOANI is the in-game currency token, used for in-game purchases, for various fees and most importantly for peer-to-peer trading. At Seedify, we'll give you the chance to be one of the first owners of Paradise Tycoon's token by participating in the IGO! Stay tuned as we'll be giving more news straight from paradise 😎

vibe/vibe

25,056 views • 2 years ago

⚔️ Valhalla: Everything You Need To Know! Between blockchain tech & turn-based combat, Valhalla offers a Viking world where you tame mystical beasts, battle for glory, & shape your legend. Here’s your crash course into the world of Floki Island: 🌍 The World You arrive on Floki Island, a sprawling land of wild Veras, bustling hamlets, and dangerous arenas. Here, Vikings explore, form Clans, trade loot, grow their treasure of Runix & Onyx, and more. 🏹 Core Gameplay Your goal? Tame, train, & trade Veras—mystical companions with unique stats, levels & runes—to battle in strategic, turn-based fights. - Explore to trigger Vera Encounters - Battle in PvE or ranked PvP - Earn EXP, loot & climb leaderboards - Complete daily quests for exclusive rewards ⚔️ Battles 1v1 combat, each side commanding up to 3 Veras. Every turn you: - Move strategically - Use abilities or items - Outthink & outmaneuver your rival - Victory comes from preparation, prediction & clever play. 💰 Play-to-Earn Glory Beyond daily play, Valhalla hosts competitive tournaments where you battle for real rewards. Test your skills against the best Vikings, earn top placements, and take home your share of the prize pool. Climb the ranks, cement your name, and let the world know you’re a force to be reckoned with. 🏠 Life Between Battles The island thrives with places to visit: - B’s Shop – buy supplies, earn better deals with loyalty - Blacksmith – open Loot Chests for rare rewards - Daycare – heal, manage & release Veras - Ships & Docks – build your own vessel - The Bank – grow your Runix & Onyx - The Professor – Enchant & Upgrade Amulets to strengthen Veras - The Tracker – find the perfect Vera 👥 Clans & Glory Join a Clan for teamwork & competition. The ultimate challenge? The Immortal Gauntlet—a clan boss fight against a guardian golem where survival, damage & teamwork earn leaderboard fame. 🔮 The Future of Valhalla The saga is only beginning. On the horizon: - Raiding – pillage for rare loot & resources - Farming – cultivate and harvest valuable in-game materials - Minigames – quick challenges with fun rewards - In-game Trading – buy, sell, and barter directly with other Vikings And more surprises waiting to be uncovered… This is Valhalla. Every battle ⚔️, every trade 💰, every tamed Vera 🐉 is another line in your saga. So Viking… Are you ready to carve your name into legend? ⚡️ Head over to and get started right now!

Valhalla

27,699 views • 1 year ago

Future of all interfaces on a two wheeler - voice! We have been excited about it for a long time. Ather pretty much invented the concept of touch screens on 2Ws (being the first to do that on a production bike) and we continue to invest heavily into capabilities and feature sets on it. But even as we push the envelope on that front (almost half of our vehicles today ship with a touch TFT and 100% ship with on-board compute and connectivity) we believe the future could very well be one that does not need you to glance at the display at all. Using LLMs and natural language processing and bundling that inside our smart helmets (Halo) we believe that being able to ‘just tell’ your scooter what you want can be super intuitive. In fact far more intuitive than stationary applications like mobile phones, laptops etc. On a scooter you can’t operate touch while riding and we would rather have you glance as little as possible when in heavy traffic or at high speeds. Being able to just tell your Ather what you want, especially inside the cocoon of your helmet (or on any bluetooth headset really) is a significant tech and experience upgrade for riders: Navigation: “Take me to Nandi Hills,” “Navigate home,” “Let’s go to Cubbon Park,” “How far is the nearest charger?” “ETA to jaljog choraha?” "Time to stadium circle?" Vehicle Settings: “Decrease brightness,” or “Maximum brightness,” “Change Traction control to Rain,” “Magic twist, High,” “Share my live location.” Calls: “Call Rohit” - This is fully integrated with your existing contact list. Media controls: “Play the next song” “Pause” We unveiled it last year and have finally rolled out Voice on Ather to all our Gen 3 and above customers now. Do give it a try! Voice today is just the starting point. We believe we can build a ton of experiences for our riders on top of this capability. Next upgrade (soon): your Ather will talk and recommend things to you. Alerts, suggestions, feedbacks - proactively. Ather Energy

Tarun Mehta

13,057 views • 3 months ago

Starfield is getting a massive new overhaul update on April 7th, alongside a PS5 release and a new expansion "Terran Armada" - FREE LANES: A massive new update, with its main feature being that you can now travel between planets in space with no loading screens - Going into hyper drive no longer takes you into a loading screen, instead you can get up and explore your ship, talking to crew members while you travel - There are new POIs on planet surfaces so exploration is no longer as repetitive as before on the randomly generated planets - There are a new set of encounters that interrupt your space flight, making the act of travel actually interesting now - TERRAN ARMADA EXPANSION: A new faction that you have to face, mainly robots and there is a new companion which is also a robot named Delta. The new weapons are more like modern guns rather than futuristic stuff - Terran Armada incursions: These seem to be new radiant quests to take on enemy outposts - X-Tech is a new material that allows you to upgrade your weapons further, with a ton of new weapon perks alongside it - There are new skins for weapons as well - New player home: A mansion carved out of an asteroid, seems to be the most expensive house in the game - New ship modules that enhance the ship, including a stealth drive that makes your ship invisible. - New ship optimization module that optimizes specific ship systems, as well as a ton of new ship upgrades - New modules for the home building system that are already furnished, such as cabins that you can also further customize - A shared container that acts as one storage box between all your different settlements - New action figure collectibles that give you passive bonuses, pretty much the same as the vault boy collectibles from Fallout - You can now get pets in your settlements and there's a new little robot companion, Muria is also now a companion. - New Game+ now allows you to keep your items on a replay when you finish the main story through crafting a new container with quantam essence and allows you to put any item you wanna keep in it - You can now upgrade all Starborn powers through new levels using the new Quantam Essence item, which can be gained by taking out Starborn enemies - New location: Anchor Point star station, where you'll find many new quests - New vehicle "Moon jumper", it can boost upwards and basically fly - Enemies have new traits and they are "smarter" now, more challenging. Starfield is coming to PS5 + Terran Armada and the update all on April 7th for all platforms.

Synth Potato🥔

535,825 views • 6 months ago

Fundamentally wrong on multiple levels. First of all, if your reaction to the defeat and removal of a swarm of foreign invaders is "that's cruel", then you are not ready to make adult judgements about foreign policy, and shouldn't be allowed to vote. Let me make it simpler: You are supposed to be cruel to your enemies, you silly person. They are not your friends you haven't met yet. They are your enemies. They mean to hurt you, either because they hate you, or because they want what you have, and don't care what happens to you when they take it. Sacrificing your countrymen and your civilization over naive principles you learned from your midwit kindergarten teacher is a disgusting moral betrayal. It is your countrymen, and your civilization, that defend you, sustain you, and provide for you every good thing that you have, including everything from the right to say silly things online to the smartphone you say them with. To set all that at nothing so you can virtue signal is not only silly... it's ungrateful. And ungrateful people are trash. Secondly, if you describe deporting the dregs of the third world back to where they belong as "warlord" behavior, you not only have no idea what a warlord is, you have no idea what most of the world is like, and you are unqualified to vote in elections that effect foreign policy. Warlords do not chain their enemies up, load them onto planes, bring them back to their homelands and set them free. Warlords feeds their enemies to dogs. Was your best friend dragged out of his home by masked men, in front of his wife and child, and stuffed into a waiting van? Was his naked corpse found hanging from a lamp post the next day, covered in burn marks and puncture wounds from an electric drill? That's what warlords do. So save the term for when you actually need it. Trump was and is the soft option. If you somehow manage to thwart him, I promise you that you really, really will not like who comes next. Third, western civilization has been brought to the brink of inevitable collapse because you listened to silly women who think military-age males from Ethnicklashistan are cute puppies who need love and understanding. You have to stop caring what silly women think. Because you will not reason them out of this. They will continue to believe in Cute-Puppy Theory, right up until the moment they get raped, stabbed, or both. People from places where human life is cheap, behave as if human life is cheap. But silly women cannot imagine this. Their definition of the word "attack" is someone saying mean things about them on twitter, kind of like I'm doing right now. People like this have been sheltered so well, for so long, by others who capable of ruthlessness and violence, that they forget what they are being sheltered from, or what ruthlessness is for. And then they start interfering with the very people and processes that protect their safe space, and indeed their lives. Because defending your tribe is mean to Cute Puppies or something. Fourth, anyone who think political power is maintained by appeasing your enemies has clearly never had any power to maintain. Your must energize and reward your friends, and discredit and demoralize your enemies. The left isn't going to stop hating western civilization if we keep our sober faces on and pretend we're not overjoyed about winning out over obvious evil and depravity. Appeasing the left has no value at all, because what the left wants is "everything", and they destroy anything they get their hands on, then demand more. Anyone who thinks deportations are "mean" is part of the same set of people who gave us this problem in the first place. And the only reason things are better now is that we stopped caring what they think.

Devon Eriksen

43,861 views • 1 year ago

This long TTK tweet holds some facts about The Third Kingdom that you probably haven’t seen before. Everything in this tweet is based on official content released by Futureverse FLUF World or captain.root The Third Kingdom is a strategy simulation game, where you develop your Origin Island and manage resources to build a production empire and unlock rewards. There is up to 312,500,000 ROOT in total waiting to be unlocked in the first season of The Third Kingdom. Rewards that will not be harvested in season 1 will stay in the land for future seasons. Community Land (referred to as Origin Island) allows Prysm holders to participate in the game without owning a SurrealScape; Those who don’t own any Surrealscapes of their own, and play the game using the Origine Island can plant up to 12 prysms, and as the OI is a 2x2 piece of land they will be able to build 12 extractors on it. Surreal Escapes SurrealScapes are a collection of resource-rich biomes, and your very own slice of The Third Kingdom. In Episode 1, you can apply the biome of a SurrealScape that you own to your Origin Island. This choice will determine the visual environment of your island, but won’t impact gameplay. You can then stack additional SurrealScapes to increase resource production rates and the number of Prysms you can deploy. More features, including increased Mycelium collection rates, will be introduced in future episodes. Players without any SurrealScapes can have a maximum of 12 Prysms deployed on their Origin Island at any given time. One can increase the capacity prysms that one can deploy by based on the number of SurrealScapes you stack on your island (so if you stack all your SS you can deploy all of your prysms). Currently, once you select a biome for your Origin Island, you won’t be able to change it. There are plans to allow biome changes in future updates, but for now, make sure you choose a biome you’re happy to stick with for a while. To maintain the effective utility of your Prysms and SurrealScapes, you'll need to apply strategic thinking to prestige and keep them fueled, this won’t be a full-time job. The game features mechanics will allow you to effectively control your SurrealScapes and Prysms even if you have a lot. Prysms Prysms are a collection of land-harvesting devices, and your key to generating energy which is needed in season 2 to harvest mycelium, which can be used to unlock Root “AND OTHER REWARDS”. In Episode 1, you can deploy prysms on Origin Island to boost the production rate of specific resources based on their traits and generate energy each time you prestige. Prysms can be re-deployed in game if they have not reached the end of their life cycle; across SurrealScapes or Community Land. Prysms are consumable collectibles. Once deployed on Origin Island, they enter a lifecycle lasting one season, the exception on this are the Eternal prysms that will last through out all seasons. The premium prysms (all prysms that are not eternals) will provide a random percentage boost of the resource production that can be re-rolled by the use of Kingdom coin to receive a higher boost. Eternal Prysms of Masteryprovide the maximum production boosts for their owner throughout the entire The Third Kingdom adventure, so it seems that because of this the use of a re-role won’t be needed for Eternal prysms as they receive the max boost already. If you choose not to use your Prysms in Season 1, they will stay in your FuturePass and be available for future seasons and they will remain to function as premium prysms. The mint of prysms started on March 27 2024 for a price of 696.9 ROOT each and lasted 2 weeks. There are 135,000 premium Prysms available in Season 1 of The Third Kingdom and 101.566 got sold (about 75%). The premium prysms that have not been sold at the time of the mint will be sold as normal prysms in future seasons. Extractors Extractors are either mines, pumps or factories and they provide a user the ability to harvest and claim resources from the land. Resources are needed to be able to prestige, upgrade buildings and save energy. When a user prestige’s all extractors and remaining materials are removed, however the lighthouse, stacked SurrealScapes and Prysms remain. We can think of the lighthouse as the control centre. Prestiging produces energy, which is consumed by prysms to harvest Mycelium in episode 2 and subsequently can be converted into ROOT tokens “AND OTHER REWARDS”. The actual amount of ROOT Token rewards available at the conclusion of each episode, and collectively across each Season will be determined by the amount of Mycelium generated by user in-Game performance. The amount of ROOT Token rewards (and the resulting contribution to your FutureScore) you are eligible for at the end of an episode and/or which are distributed to you at the end of a prior Season, does not guarantee or otherwise mean you will receive the same (or even similar) ROOT Tokens and/or FutureScore contributions for future episodes and Seasons. Now that’s a lot of official sounding text, but what stands out is the “and the resulting contribution to your FutureScore” part that seems to imply that there will be future score added based on the Root that you harvested in-game. Kingdom coin Kingdom Coins are an in-game currency you can use to accelerate your progress. You can use them to reroll the percentage of the resource production boost your Prysms provide, and skip building and upgrading costs to optimize your strategy and maximize rewards in The Third Kingdom. Kingdom Coins: Kingdom Coins is the in-Game currency. Kingdom Coins: a.) are only available for purchase using Fiat or Cryptocurrency; b.) cannot be earned by completing in-Game tasks, activities, or actions; c.) can be utilized for in-Game progression; d.) cannot be redeemed for ROOT Tokens or any currency or cryptocurrency. Kingdom Coins can be purchased through the website using ROOT. Episode 1 During episode 1 the goal is to generate energy to be used in episode 2 to harvest mycelium . We capture energy every time we prestige. When you prestige, your extractors are removed, and all resources are reset to zero. However, you retain the energy you’ve generated, and you receive a production boost, allowing you to progress more quickly in subsequent cycles of the episode. Episode 2 The goal in episode 2 will be to harvest Mycelium and unlock ROOT and other rewards. ROOT Token rewards can be claimed during the Game Season (so not at the end of the season). We will be able to recruit Flufs, Party Bears, Buzzies, Thingies, Seekers, Walkers, Cool Cats, Doodles, Deadfellaz, Pudgy Penguins, to enrich your harvesting experience in Episode 2. Gen2 brains are also mentioned to be used in episode 2 in the official docs, but we’re not sure if this is true or a mistake in the content. Episode 3 Little is known about episode 3 other than that it will involve "intelligent lands" of which we will be able to harvest Asto tokens. The assets that will play a role in this are Gen2 brains, Atem cards and Aifa players. The exact role of the Aifa players as of yet is unknown to us, but it has been stated that Gen2 and Atem cards will receive intelligent lands. So far further episodes of season 1 have not been mentioned but we do know but that refineries are being mentioned in docs and at some point will also play a role in TTK game. There’s really nothing other posted about refineries in the docs I’ve looked at, but it seems safe to assume they will play a role in refining resources into real world asset that will play a role in Op3n. Additional Some in-Game features and advanced content are only accessible to Users who own specific Digital Collectibles such as Prysms and SurrealScapes. There will at some stage be a thing called Automator’s, and all we know is that Automator means an on chain asset that can be assigned to a building that automatically claims resources when the building reaches capacity. In the clip I posted with this tweet captain.root clearly states (as he has done before) that part of the design of The Third Kingdom is to be able to supports “new rewards over different seasons and episodes, and those can be from within our ecosystem our even from outside our ecosystem”. I personally think it’s not a stretch the assume that some of the projects that are currently working on projects that will in the future be released are already planning to use the TTK to release some of their assets as rewards in-game of TTK. This is all the information that has been gathered and released earlier in our Third Kingdom Guild discord earlier, and shared here to hopefully help the community and give them an overview of what we currently know about this game we’re all looking out to play, and which will go live in the coming week. After the game has gone live Matt Bartlett will make and share an updated version of TTK Guild flipbook. If you found this content useful I would appreciate you sharing this with the community by sharing, liking and commenting on the tweet. We of the TTK Guild wish everyone a great season ! and lots of joy playing the game. LFG

Dip

12,507 views • 2 years ago

Big Update: Critters Quest Website Steps Into Production State with an Exciting New Design! Hey Critters, we're thrilled to share some major news, our website has officially migrated from mint state to production state, and we're taking our platform to the next level right here at After three weeks of dedicated work, we've transformed Critters Quest into a more organized, stable, and feature-rich experience, setting the stage for everything we've planned for the future. This isn't just an upgrade—it's the first step before the real journey begins! Key Updates to the Homepage and Beyond Fresh Categories and Pages: We've added exciting new sections to help you dive deeper into the Critters Quest world: - Play $QUEST (Explorer Page for Staking $QUEST): Dive into our new $QUEST explorer page, where you can find games to stake your $QUEST tokens to earn rewards, track your staking progress, and engage in strategic gameplay challenges that grow your Critters' value. - Play Spins (Explorer Page for Spins): Spins are now front and center with a dedicated spins explorer page, designed to highlight Multipliers Spins, Terron Spins, Quest Tablet Spins(coming soon👀), and more. Organized as daily free spins, limited events, and partner spin opportunities for special loot, offering new ways to boost your rewards. - Breakdown Informational Page: We've introduced a comprehensive guide for new users (and a refresher for veterans) to explore how key features work. This page currently focuses exclusively on the mechanics and info for Master Edition NFTs, Cloned Editions, and Multipliers. It explains how Master Editions serve as the foundation for your Critters' value, how Master Editions allow Cloned Editions to be minted out for others, and how Multipliers enhance your rewards throughout critters ecosystem. Redesigned Homepage: Our homepage has been completely transformed into an intuitive experience that gives you a complete overview of the Critters Quest ecosystem at a glance. It features: - Feature Carousel: Highlighting new additions and important updates - Ecosystem Activities: Real-time data showing active games, spins, or other ongoing activities. - Mini-Leaderboards: Quick snapshots of top performers - PFP Activity Feed: See the latest community PFPs minted - Quick-Access CTAs: Every section includes direct links to the full experience, letting you dive deeper with just one click - Streamlined Introduction: New visitors get a concise overview of Critters Quest right away This overview approach makes navigation intuitive for both newcomers and veterans, ensuring you never miss important information or opportunities. Elevated Designs Across the Board: - Dynamic Castle Layout in the Banner: Our homepage now features a dynamic castle layout in the banner, with castles positioned in the order they appear on the leaderboard. The top leaders are showcased at the top, adding a visual representation of community rankings and bringing our competitive spirit to life. - Critters Terminal (Formerly $QUEST Terminal): Our terminal has been upgraded with a sleek new look and enhanced functionality, now known as the Critters Terminal. It's your go-to hub for finding the most powerful cards and looking for new Critters—it tracks $QUEST allocation on available Critters for sale, their power, equipment, and more, helping you build the ultimate team. - Equipment Viewing: Viewing Critters and their equipment has been elevated with detailed rankings, power levels, and stats, giving you a clearer picture of your team's strength and hinting at game mechanics like power-based strategies. - Spins Pages Redesign: The spins experience has been completely revamped with a fresh, user-friendly design, making it easier to spin for rewards and track your progress, with a focus on multipliers and special loot opportunities. - Partnership Sign-Up Page Update: On our main page, you'll see mentions of our legendary partners—GM Capital, Mintify, Sniper, and more—highlighting our growing ecosystem. We've also updated our partnership sign-up page for those looking to partner with us. This page now includes a detailed breakdown of partnership options and new form fields to streamline the collaboration process. We're excited to expand our network in the future! - Animated Banners: Across all pages, you'll notice new animated banners that bring our world to life, adding visual excitement and guiding you through the platform. - Archived Pages: To streamline the site and focus on the future, we've archived older pages like the Master Edition Mint and Referral pages. These will remain available for reference. Coming Soon: We're already working on exciting additions, including: - SHOP Page: A new experience for purchasing items and gear to enhance your Critters Quest adventures, where you can equip your Critters with power-boosting equipment. - Tokenomics/Liquidty Section (Addition to the INFO Page): We're working on a detailed tokenomics section to add to our INFO page, launching alongside updates to our plans for DEX integration. These changes will add more value to Master Editions, give participants greater confidence, and enhance the overall ecosystem. - Cloned Edition Minting: This innovative feature will launch when Master Editions begin to mint out their Clones, allowing people to mint these unique variations. Cloned Editions will inherit traits and offer new gameplay opportunities, expanding your Critters' potential and rewards. Backend Tweaks: While many of these improvements are visible, we've also made numerous backend tweaks that aren't immediately seen. These optimizations ensure better performance, stability, and scalability for the platform moving forward. Continuous Elevation: This migration marks our first massive overhaul, but it's just the beginning. We're committed to elevating Critters Quest on a continuous basis, refining and expanding the platform with each rollout to keep delivering the best possible experience for our community. Foundation for the Future These updates aren't just cosmetic—they're foundational. After three weeks of hard work, we've created a more organized and structured platform that's ready to support the future rollouts we've been teasing, like Edition Minting, Items Shop, and Quest Games. This migration streamlines our process, allowing us to deliver updates faster and more efficiently for both new users and our longtime adventurers. This is truly the first step before the real journey begins. Our production state sets us up to expand Critters Quest into an even bigger, more engaging GameFi ecosystem, where your Critters can thrive through quests, spins, and community challenges. Whether you're a newcomer or a seasoned player, these changes make it easier to explore, compete, and grow your collection. Your Next Expedition We're just getting started! This production-ready overhaul is the launchpad for all the exciting features and expansions we have planned. Keep an eye on for more updates, and dive into the new pages to see how you can level up your Critters Quest experience. We want to hear from you! Share your feedback, suggestions, and experiences with our new production site in our Discord or commenting below. Your input directly shapes our future updates and helps us create the best possible experience. Thank you for your patience and support during this transition. Together, we're building something truly special!

Critters Quest

26,200 views • 1 year ago

Here’s a Summary if you’re still wondering what $LUMI is all about… A Thread 🧵🍿😁 🗓️ When did the Lumiterra Yapper Leaderboard launch? 🗓️ The Lumiterra Testnet went live on June 26, 15:30 UTC+8….and is fully on and functioning😁 The campaign is now active and will run until TGE. 📝 Do I need to sign up or register to join the leaderboard? No,Just start talking about Lumiterra on X and let Kaito do the rest by automatically tracking your posts, and your rank will update on the leaderboard ASAP. Smooth right?😉 💬 What qualifies as a “Yap”? Yaps are high-quality contributions recognized by Kaito’s algorithm, which evaluates content based on depth, originality, and engagement value. Earn yaps by talking about gameplay moments: PvP highlights, dungeon runs, livestream clips ❕creative images featuring $LUMI ❕Post guides for beginners or newly onboarded $LUMI testers ❕post hot takes about Lumi Terradas ❕Yap about Epic fails, game bugs faced in the game for easy rectification by the team ❕Post thoughtful analysis of Lumiterra’s game, token design, or reward systems. 🎁 What’s the total reward allocation for yappers? ❕A whooping 1% of total $LUMI supply has been set aside for Kaito Yappers 👀🔥🤩 - 0.6% for Lumiterra-specific contributors - 0.4% for contributors across the broader Kaito ecosystem. 📍 How do I join the Lumiterra Yapper Leaderboard? Visit:[ page, Connect your X account and and give access to Kaito AI 🌊 , start creating and sharing quality $LUMI content and replies and watch your rank rise as the leaderboard updates. 🗓️ When can I claim rewards? Reward distribution details and claiming process are TBA so stay tuned for updates from only Lumi TerradasGame official page. 📈 How can I maximize my Yapper rewards? -Engage all my $LUMI posts😁 -Post quality info and talks about $LUMI - Engage with the $LUMI community and the top Yappers and top testers like Voracytis Lark (builder mode) Dashred Inspector⚡ Vincent Duraku 0xdahua|大华 🎮. |🧠SENT 丨 MemeMax ⚡️ and so many more🫡👀 - Share content that helps others understand the game and its ecosystem. - Show your personality —be real with yourself and the $LUMI community. 📖 Where can I learn more about Lumiterra? You can visit their X official page Lumi Terradas and join their discord community ( for a deeper understanding and guide of the ecosystem go to Wiki/guide: [LumiTerra Game Guide]( ❓When can I play Lumiterra? You can play on browser and also download through the link below WANT TO HEAR THE FUN PART? 🔓 No whitelist required 🆕 New users can create an account without needing a ref code or and access code😮‍💨 ⏳ Campaign runs until TGE 📉 Progress will not carry over to mainnet 🎮 Get ready to explore, fight, farm, and craft in the world of $LUMI.! Shout to Pshyc_ he made this possible🫡🧡 Check out this short gameplay from Inspector⚡

UNRULY|LUMI 🀄️

17,949 views • 1 year ago

🚨🚨🚨🚨🚨🚨🚨🚨My wonderful friends, this has become an absolute emergency. I desperately need your help. I can only beg you because my animals are hungry, and I cannot look into their eyes without feeling guilty for not having enough food for them. 🥺💔 We could buy food for our beautiful animals only for four days! So please my friends , be there for the cats and dogs I am taking care of. . we need more help so we can buy more food for the cats , for our lovely dog Lisa, and obviously for the poor helpless vulnerable stray cats and dogs on the street. They need you! Without us they can’t survive. We are their only hope. It is so urgent, it can’t wait. Please my friends🙏 II told you that our adorable dog, Lisa, is pregnant! 🐶Such lovely news! My uncle (my father’s brother) confirmed it 🤰 I am also convinced she is expecting pups. My children and I can’t wait to see her puppies—it fills our eyes with stars and our hearts with joy! ✨❤️ This is why we urgently need food for our cats 🐱 and for our wonderful dog Lisa 🐕. This cannot wait; it is an extreme emergency.🥫🛑 We urgently need donations. 🚨 💵 These helpless sweet animals need our constant help. If you could donate on a regular basis , it would be so wonderful for all of them. My dear friends, I know I reach out to you all the time, but I have no other option. You are the family I love, who is always there for me and for these magnificent animals. 🐾 This bond we share is a treasure I cherish deeply in my heart. I love you, my friends. 🙏💖 🚨🫂Our Cat Shelter (and for our new dog)+ My Family's Funds 🐾🐈🥺🫂 Our Cruelty Free Kitchen + Camp 🫂🙏🇵🇸 Paypal (For faster access - please write if you'd like it to go to the Camp or the Cats) 🆘️🫂🙏🐈⛺️🇵🇸💚🚨

♥️🇵🇸🇵🇸❤️A lover ♥️of homeless cats😻❤️🌱🌱👍🤗

15,615 views • 27 days ago

Avowed | Hands-On Preview Details ▪️You play as the "Envoy", a fully customizable character traveling to the "Living Lands" (the setting of the game) on orders from the leader of the Aedyr Empire, a nation of humans and elves ▪️The Living Lands have a sort of Wild West frontier vibe where people head there in search of a better life, full of "rough and tumble" type inhabitants ▪️As the emperor's Envoy, most people immediately look at with mild distrust or full hostility as they see the Aedyr Empire trying to establish a foothold there ▪️You are sent there to investigate the "Dream Scourge", a soul plague that's infecting everything, and you need to learn how to stop it ▪️The game is not fully open world, but is made up of "open zones" that are large and interconnected, similar to The Outer Worlds ▪️Obsidian has made it a focus that each area is fully handcrafted and has interesting things to do, bandit camps, ruins to explore, half-destroyed hovels, undead soldiers, etc ▪️Features an open class approach to combat, where your backstory (war hero, arcane scholar, etc) determines your starting weapon, but you can find other options as you play like spears, swords, shields, pistols and can freely wield them ▪️You can store two weapon loadouts at a time and swap between them instantly, including mid-attack combo ▪️Hitting enemies damages health and also builds up a stagger meter that leaves them stunned when maxed out, allowing to do weapon-specific special moves for a lot of damage ▪️You can sneak around stealthily and get enemies from behind or use the environment to your advantage (like shooting fiery berries to start a fire) ▪️Some encounters can be bypassed entirely through stealth, or through dialogue convos if you have the right stats ▪️Combat is described as fast and fluid, managing your stamina meter to dictate your attacks, dodging unblockable enemy attacks, charging up your weapons for stronger hits, and being able to dual-wield like double swords, spear and pistol, etc "always feels like you have something up your sleeve" ▪️Some previewers however felt the combat was also "undeniably on the easy side" ▪️Eurogamer worries the Living Lands might not be as strange as Obsidian hopes it feels like, as there was nothing that popped out as unique or wildly original ▪️Structured leveling system, spend skill points in named skill trees like "Fighter" or "Ranger" ▪️Unlock special abilities that run on cooldown timers, mix and match different skills like the Fighter's dash-tackle and the Ranger's magic vines that entangles enemies ▪️There are many choices to make in the game, like happening upon a smuggler in a cage in the first outpost you encounter, whereby she's immediately distrustful of you, and it's up to you whether to release her or not ▪️One of the first places you visit is "Paradis", the main hub/point of civilization in the Living Lands, and you have to find the "clavager", essentially the town's mayor who went off to investigate some Dream Scourge reports ▪️After that, you're free to explore wherever you like, sidequests immediately become available, and they will impact your main story and vice versa ▪️Choices in sidequests "heavily impact individual characters, groups of characters, and entire settlements, factions of people, and the states of the regions that you go through. They will also impact the choices that are even available to you. Later in the game, you'll be locked or locked out of or presented with new choices based on the choices you made much earlier in the game" ▪️Exploring off the beaten path can often be rewarding, like happening upon a ruined tower that doesn't show up as any icon on the map. Investigating it triggered tripwire traps with swinging blades, inviting phantom enemies, and climbing up to the end revealed a chest with a high-quality piece of armor ▪️You can set up camps in different areas and talk to your companions, learn their backstories, etc which are all optional ▪️Writing is more grounded compared to the "relentless zaniness of The Outer Worlds", though still retains Obsidian's trademark humor but feels more natural to dialogue and less pressured to be quippy and quirky ▪️Kai, the bluish-green "Aumaua" companion from past footage, accompanies you early on. Companions are a 'constant presence', commenting on landmarks you pass by, during combat, and "generally feeling like a fellow traveler rather than trailing quietly behind you" Gamespot: Eurogamer: IGN: #Avowed #Xbox

Shinobi602

278,635 views • 1 year ago

Who wouldn't want a childhood like this? ❤️❤️❤️ For real though, don't some kids just have it all? Imagine this upbringing... Mom and dad are actually around all the time. Brothers and sisters running around the property. School happening at the kitchen table. Chores in the morning. Animals to feed. Dirt under your fingernails. Hours outside with nothing but imagination, sunshine, and whatever adventure you can come up with. Sounds like a pretty good childhood to me. There's something special about growing up in a tight knit family where everyone knows each other, works together, eats together, and shares the same home. You learn responsibility because there are things that need to get done. You learn patience because animals need care every day. You learn independence because you have room to explore. And you get something kids desperately need. Time. Time to play. Time to be bored. Time to build things. Time to get dirty. Time to talk with your parents. Time to make memories with your siblings. Homeschooling can make the family part of education too. History at the table. Reading on the porch. Science in the garden. Lessons that don't always feel like lessons. Then the years go by. Those kids grow up remembering the animals, the long summer afternoons, family dinners, chores, adventures, and the feeling of being surrounded by people who knew them better than anyone else. That kind of childhood leaves something behind. Wouldn't it be incredible if more kids got the chance to grow up with that much family, freedom, responsibility, and room to simply be kids?

Declaration of Memes

25,838 views • 9 days ago

That's because my personal Substack ( is a completely separate entity to West Africa Weekly. WAW started off on Substack, but the moment you guys invested in 2023, you made it very clear that WAW would be a standalone website ( and the Substack platform would revert to me, which is why I changed the name from ' to ' Yes, I have 160 paid subscribers there, which is the sole result of the sweat of my own brow, without your help or involvement. I built that subscriber base while writing dangerous stories inside a safe house in Central Accra with armed police patrolling outside. Were you bunch of barawos under the impression that you were entitled to what I built without you that was not covered by the purchase agreement? What did you think you were paying for? A slave? I left WAW since last year and I didn't make a song and dance about it, but since you people want to behave like a scorned ex on the internet, let me remind you that I still own half of this company, and in fact I still control many of its digital assets. Its Instagram page is literally under my personal Meta accounts centre. Ditto its LinkedIn page. I took these screen recordings less than 10 minutes ago showing that as of right now, I still have full access to the WordPress backend, Zoho email suite and Zoho Cliq workplace. If you "disengaged" me for "financial irresponsibility", kindly explain why I still have full access to all of your backends? Because you know what actually happened - I left WAW to found The Spearhead in August 2025, and you are angry because everything useful about the platform left with me, including its 2 best reporters, and in just 6 months of operation, we have created much better material and outperformed post-2023 WAW by every metric available. You know that I was right about everything. I was right about pivoting away from Nigerian news and Obidient-slop to focus on more important African geopolitical content. I was right about investing real money in creating visual content. I was right about looking beyond Nigeria for an audience. I was right about hiring a full time Sahel reporter. I was right about the fact that you needed to let go of the dream of WAW becoming a mainstream media outlet making money the conventional Nigerian media way, because the gatekeepers would never let you in simply based on the platform's association with me. I was right about boosting reporters' pay instead of expecting miracles from somebody's child whom you're paying N110,000/month to be a field reporter in Lagos. And now, instead of accepting that I was right about everything and that you know nothing about journalism or media business, your petulant response to your own horrible failure is to try to throw mud on my name and to destroy the platform in the process - a platform that you did create and whose value you cannot possibly understand because you're so poor that all you have is money. Well, you can't destroy a reputation that you didn't build. Many before you have tried. You won't be the last. The Mayowa and Kangmwa that you used to mock for being broke and unpolished have now traveled and seen the world perhaps more so than you have. They now create great material that the whole world now sees and engages with. You're still there paying people peanuts and looking for NNPC advert gigs that you will never get. Like many diasporans, once you have some small $5 in your pocket, you think everyone back home should kneel before you. After dealing with racism and insults to make your 2 kobo in Houston, you now come to reflect the same energy back to your people in Lagos because that makes you feel good about your life. Whatever floats your boat. But from the bottom of my heart, I don't care. I am better than you and there's nothing you can do about it. My offer remains open: if you can, buy me out and do what you want with WAW. I have moved on.

David Hundeyin

194,798 views • 6 months ago

**HUGE ANNOUNCEMENT** When I started the Hockey Think Tank, the first thing I wanted to do was educate myself on the youth hockey experience. What is the state of youth hockey? What are some things that people love about the journey? What are some things that need to change? I am so grateful to the thousands of passionate hockey people that have given me a new found perspective on the game. One theme that continuously came up in conversation was parent stress. Youth hockey, and youth sports in general, is changing so fast that it’s really hard for parents to understand how to support their players. Whether their kid has a dream of playing in the NHL, PWHL, or even if they just enjoy playing lower-level hockey, parents are constantly looking for resources and perspective to help guide their player on their journey. There wasn’t really much hockey parent education out there for them…until now. After months of preparation and work, we are finally so excited to release our Hockey Think Tank Parent Resource Courses! Our goal through these courses is to provide honest, neutral-party insight and perspective to help you as a parent understand youth hockey better and enjoy the experience with your player. We have multiple courses available, having something for everyone. 1. The Hockey Parent Survive and Thrive Guide This course is for all hockey parents to better grasp and appreciate the youth hockey journey. Some of the topics include handling parent FOMO (Fear of missing out), how to build a strong parent culture on your team, the importance of the car ride home, helping your player build resilience, and more. 2. Recruiting 101 – Male Players & Female Players For parents looking for more and have players that aspire to play high level hockey, we give honest insight into what that process looks like. Topics include college recruiting timelines, a window behind the scenes of a scout’s process including what they look for on and off the ice, advisors (!), and what you can do to reach out to coaches of teams you want to play for. The path looks a bit different for female players, so we created two separate courses. Here are the links. Parent Survive & Thrive Guide: Male Recruiting 101: Female Recruiting 101: Our mission is to inspire positive change in the hockey world and these courses we feel will give parents some peace in the journey and the ability to enjoy it more with their players. There are video and audio options, so if you want to listen to them like a podcast on your drives or watch them like you’re on Youtube we have you covered. Check them out today, hope you enjoy!!

Topher Scott

15,425 views • 1 year ago

The Age of Secrecy is Over. The Age of Access Has Begun. WELCOME TO ANKH. For centuries, "Enlightenment" was locked behind monasteries, gatekept by mystery schools, and hidden by riddles. Growing up, we dismissed it. We thought: "I am not Jesus. I am not Buddha. I cannot give up everything to sit under a tree. And honestly… Why would I want to? What is Enlightenment compared to a penthouse view and a Ferrari?" But look where we are now. You know why you are reading this. Those Ferraris you bought, the luxury condos you lived in, the career ladders you climbed, even the lovers you took lifetimes after lifetimes - none of it worked. None brought the peace. None stopped the fear, worry and anxiety. For those reading this: the game of MORE has ended. Welcome to the final game: the game of TRUTH. ----------- Why did I build ANKH? For one reason: God no longer wants to be hidden anymore, and now wants to be found. The mission of ANKH is the most difficult yet also the easiest: To make ENLIGHTENMENT accessible, obtainable, and practical for every single soul on Earth. To guide people to awakening to God WITHIN themselves – not through fallen middlemen (politicians, priests, imams, rabbis) who only want to remain in power over you. The highest secret is that God never intended Enlightenment to be difficult. The Masters all tried to tell us, but we made it complicated: •Jesus said: "The Kingdom of Heaven is within you." •Buddha revealed: "You already possess the Buddha Nature." •Krishna promised: "I am the Self, seated in the hearts of all creatures." •Rumi whispered: "You are not a drop in the ocean. You are the entire ocean in a drop." So why does it feel like a struggle? Why does God feel a million miles away? Because this reality was designed to hide Him. This was not a punishment but a choice. On Earth, we wanted to experience what it feels like to be SEPARATAE from God. We wanted to play the game of forgetting our divinity, and feel what it is like to be a soul lost in the dark. But that phase of the game is over. Humanity’s long winter of darkness is ending. The Age of Secrecy/Pisces is collapsing into the Age of Aquarius—the Age of Knowing. You are feeling this pull. That restlessness, that dissatisfaction with your material success, that sudden urge to consult a fortune teller - it is not a mid-life crisis. It is the Alarm Clock. You are being guided to awaken from a slumber that has lasted for thousands of lifetimes. ----------- And here lies the Great Paradox. You have always heard the teaching: "You are already Enlightened. There is nothing to achieve." Yet, the Masters also demand effort. Buddha taught the Eightfold Path of effort. Krishna speaks of the Yoga of action. How do we reconcile this? Think of a diamond buried in the mud. The diamond is already perfect. It is already brilliant. It does not need to "learn" how to shine. But it is covered in layers of dirt. If you do nothing, the diamond remains hidden, no different from a piece of rock. Enlightenment is not about building the diamond (you are already that). Enlightenment is simply the labor of washing away the mud. •The "Truth" is that you are already Divine. •The "Work" is removing the amnesia, the trauma, and the ego-programming that blocks that Divinity from shining through. This is what ANKH gives you: not another app out to steal your attention and drain your energy, but a full monastery in your pocket. It contains EVERY tool you need to find God, silence the ego, and master your reality. Inside the Temple (Unlimited Access): - A full destiny reading of your path using Astrology, Advanced Numerology and Bazi, plus monthly and yearly timing forecasts. - Unlimited Tarot sessions – with 100% accuracy when practiced with the guidance provided. -Unlimited guided Meditations (from Metta to Dzogchen) just like how the Masters taught and practiced -Hypnosis Sessions to help you recall your past lives, de-program your scarcity mindsets and rewire your consciousness. - A full 1 month structured initiation program, and a 4-month Inner Court adept program based on the principles of ancient Egyptian and Greek mystery schools. - Kundalini Activation. No more rumors. ANKH parts the curtains to provide a guided framework you can use to awaken your "Inner Fire" gurus whisper about. -Highly Secret Mantras with clear explanations of their effects and guided sessions. -Hatha Yoga and Breathwork modules to prepare your physical vessel to store more divine light. -Daily guided Jhana lessons drawn from the world’s most potent scriptures. The scriptures that have been uploaded onto ANKH include Law of One, ACIM, various Upanishads, The Emerald Tablets, The Gita, The Tao, texts from modern masters like David Hawkins etc (none from Deepak Chopra unfortunately), and more will be uploaded every single week. -Free resources in the Temple Library. You will have download access to all my published books, and many more scriptures and books written by other Masters. -A full Community Forum (Sangha) to find your tribe and walk together home to God. -High-Magick Rituals: Learn how to actually create. ANKH’s ritual temple is so effective (a student manifested a tenant in 24 hours after a 6-month dry spell) that we have to karmically gate it first. You must earn the power to use it. -Fengshui is in development (no more paying $2000 for checkups), with many more modules to be added to ANKH for the rest of your life. Ultimately, the realization of God is an act of Grace planned by your own soul. While we cannot force the harvest, we must prepare the soil. ANKH is designed to ready your vessel for the reception of God in you, built on the framework of Essene Yoga – the same framework used to initiate Jesus over 2,000 years ago. ------------------- "Seek first the Kingdom of Heaven, and All Else will be added unto you." Like many of you, I read this at the start of my own spiritual journey 8 years ago with skepticism. I was staring at a mountain of debt and uncertainty, not a 'Kingdom.' But out of a quiet knowing in my heart and faith, I persisted on the path. That is when my life shifted. I began to witness small miracles: the exact money needed to meet my financial obligations would appear precisely when required (not early, but never late). The truth is that when you fix your Spirit, your Reality reorganizes itself. We struggle because we try to force the external world to change while our internal world remains in chaos. It is like trying to fix a movie by yelling at the screen. The secret is simple: Change the damn tape (your mind and heart). Once the internal blockages are washed away, the external drought ends. Abundance (in love, money, health) stops becoming something you chase, and becomes a natural, inevitable side-effect of your alignment. You deserve all that you wish to play with on Earth, because Earth and material items are nothing more than a playground of God. JUST FIND GOD FIRST! This is what Jesus was actually teaching. ---------------- The door is open. The Age of Aquarius is here. Are you ready to stop seeking and – after so many lifetimes of worshipping things outside of you – finally start BECOMING a Christ? Enter the Temple:

NeoSpirituality

29,623 views • 8 months ago

📢 ETHERMAX BETA LAUNCH IS LIVE! 📢 🎮 The moment has arrived, $MAXX fam! Get ready to be among the FIRST to dive into the cyberpunk world of Ethermax on Base. This is your shot to experience exclusive features, shape the game’s future, and cement your status as an OG beta tester. Built by @0xDekadente and BR33D, our mini app is live on Farcaster and Base App, letting you mine $MAXX on-chain and battle seamlessly on Base’s lightning-fast L2. But let's dive in Beta launch! 💥 What’s in the Beta: 🔓 Early access to core gameplay: Mine $MAXX, hatch AI monsters, and build MAXXvatars. ⏰ 72 hours of non-stop beta action starting Sept 23, 10 PM EST. 🐛 Hunt bugs and help refine the experience. 🏆 Earn OG beta tester bragging rights. 🎁 Surprise rewards for active players (think $MAXX goodies!). ⚙️ Initial Modifiers: No global energy limits. Zero energy for interactions. Max deploy time slashed to 4 hours. Monsters WILL level up in battles. 🎒 Inventory Starter Pack: 1 Default Avatar. 4 Random Monsters. 2 Attacks, 5 Small Health Potions, 3 Common Crates. 🤔 How to Join: ✅ Log in with a Discord-verified wallet. 📍 Jump into the BetaPlay VC channel for live stream group play. ⚡ Bonus: We’re teasing PvP battles toward the end of testing to explore future arena modes! Live updates will roll out during the beta, and we’ll be in the trenches with you, breaking stuff and building epic. This is a beta, so some features are streamlined for speed, but the full game is coming soon to mini apps. ⚡ Drop a 🔥 in the replies if you’re hyped to join the $MAXX revolution! #Ethermax #MAXX #Base #Farcaster #GameFi #BuildOnBase @0xDekadente BR33D Base Base App

Ethermax

11,212 views • 1 year ago