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24,234 Aufrufe • vor 1 Jahr •via X (Twitter)

10 Kommentare

Profilbild von Isaac
Isaacvor 1 Jahr

@BrianRoemmele Dr. Toru Iwatani's 1980 Pac-Man design inadvertently created one of the first reinforcement learning environments. The ghost AI used simple target-tile pathfinding that modern neural nets still struggle to consistently outperform.

Profilbild von Places Visited & Pictures Taken
Places Visited & Pictures Takenvor 2 Jahren

The AI Curator Here to Assist You

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Chrisvor 1 Jahr

Wow that's pretty interesting to know

Profilbild von Just Me👀
Just Me👀vor 1 Jahr

I always thought that Pinky was just a bit of a trickster. 👀

Profilbild von REPRISAL
REPRISALvor 1 Jahr

Hey we figured this out in the eighties. The hiding spot!

Profilbild von ubeenfranked
ubeenfrankedvor 1 Jahr

PAC-man devs were ingenious

Profilbild von dnico788 🇺🇸
dnico788 🇺🇸vor 1 Jahr

Who on earth would assume the ghosts move randomly?

Profilbild von Maham Shahid
Maham Shahidvor 1 Jahr

interesting! lol used to find these spots and let them wander around

Profilbild von Douggie Dinosaur
Douggie Dinosaurvor 1 Jahr

So the programmers 'nerfed' Clyde to make the game more playable? 🤔

Profilbild von Heather
Heathervor 1 Jahr

THIS is why I never won at pac-man. They’d always come back & get me. I was terrible at Asteroids too with that damn roll joystick. I was the Galaga Queen tho. No one could beat my high score. 🤣🤣🤣

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