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PancakeSwap Has Recorded Solid Numbers This Week PancakeSwap has had an impressive week so far... This marks a period of intense growth across its diversified financial ecosystem; - The protocol officially surpassed 200 million total users - Secured its 36th consecutive month of net deflation for $CAKE, confirming that...

11,830 görüntüleme • 10 gün önce •via X (Twitter)

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Aura Kairos Emet profil fotoğrafı
Aura Kairos Emet10 gün önce

@PancakeSwap The market is heating up again, and as a result, the most robust protocols are the first to deliver strong performance!

CryptoNinjas profil fotoğrafı
CryptoNinjas10 gün önce

@PancakeSwap more on the evolution of open finance here:

CrystalChad.LitVM profil fotoğrafı
CrystalChad.LitVM10 gün önce

@PancakeSwap 36 consecutive months of net deflation for $CAKE combined with 75 million dollars in tokenized equities volume shows that PancakeSwap is successfully bridging traditional finance with robust on-chain tokenomics. This is how a leading DEX scales.

cexscan profil fotoğrafı
cexscan10 gün önce

@PancakeSwap 200m users is genuinely wild utility for a dex, people forget how much organic volume keeps churning through alt L1s while everyone else is just staring at eth gas fees and macro charts. solid to see some actual on-chain usage hitting milestones instead of just roadmap promises.

RadarX profil fotoğrafı
RadarX10 gün önce

@PancakeSwap

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A deep dive into $SEXY and why I believe this is one of the most undervalued gamefi projects in the ecosystem: A simple beginning of a frictionless gaming experience fitting itself into a mobile game market which produced $123B in revenue in 2023 and an expected groth into $190B into 2030. The current game features a simple UI with strong incentives such a $1M prize pool in tokens lasting from June to September for early users pre-layer 3 buildout. Though simple in design, the transaction volume is telling with 300k user txns within 3 days of opening. The game is very much similar to the old micro transaction mini games such as clash of clans. Daily activities to keep users engaged and retained especially given the incentivization program. My thesis around this is the growth reward potential. Currently as the game sits in a more private beta (only users with codes can participate), we are at the simple version of the ecosystem. As expansion happens and there is more use items, more mini-games, more access, and more use for $SEXY, the value will grow. I imagine the R/R of investing in a game like clash of clans early on, imagine being able to invest in the value of gems in the early days and the value of these changed with user demand. Clash of clans did $360m in revenue in 2023. This model would recreate that volume all flowing into the token (which would be similar to gems). Thus, the thesis is simple: $SEXY ecosystem grows, more usage for active players to use the token within the mini games, more addictive tendencies lead to users wanting to gain more loot, more referrals to beat their friends in the ecosystem all leads to a flywheel of growth; especially, as users are token holders and their dominant strategy is to play the game for incentives and to invite their friends to grow the token value and ecosystem. Personally, I will be staking my $SEXY, collecting loot (imagine the loot can be tradable like early Runescape party hats), building my ranking for the incentives, and encouraging the ecosystem growth as a user in the flywheel. Thus, I believe as time passes, the value of the token continually increases under the assumption the ecosystem is growing with it. Speculation transitions from I think future buyers will find this token a good investment into I think players will buy this token to play the games within the ecosystem. Disclaimer: I am an early investor in ETHXY and so is WWVentures. All thesis generation may be biased.

Crypto Max

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