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Panel Decals and Panel Trims for Concept Design in #b3d with #DECALmachine
12,193 views • 11 months ago •via X (Twitter)
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What was that tool you used at 00:04 ? Merging those edges I do very frequently and I almost always do it by the knife then merge then snap align

Smart Vert Slide Extend with edge projection (ALT)

I love it.

One could then bake those and use them in an engine right? Looks great as usual!

You could use them as is in a deferred decal pipeline without baking with much better results. And if you stick to just trimsheets, you can use them even in forward rendered engines just as is.

& this is already in the latest decal machine build right?

All of this is ancient.

Does DecalMachine allow for custom made trim sheet materials for stuff like paneling and whatnot when it comes to hardsurface works? Addon seems SUPER SUPER helpful but it would be nice if you could set up custom paneling and whatnot!

Yes of course, see and

I was asked to explain how I applied the tape to the mag, so I created this brief tutorial. I figured it would be nice to share here as well.

Well, this is addicting. Real geometry in the left and baked maps in the right. #b3d #blender3d

Blender

There are finally some pistons in place. Holy moly finding references for the inside of this thing has been a pain. It’s almost fully watertight, but still a few tiny sections that I wanna get just right :)
