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🚨 Paper Alert Our recent breakthrough CAST: Component-Aligned 3D Scene Reconstruction from an RGB Image has been accepted by ACM SIGGRAPH 2025 Journal Track! CAST will change the way create scenes in 3D Art and Embody AI. 🚀Soon available at 👇Details

34,110 次观看 • 1 年前 •via X (Twitter)

8 条评论

Deemos 的头像
Deemos1 年前

(1/5) ArXiv: Project Page:

Deemos 的头像
Deemos1 年前

(2/5) The input RGB image is processed through scene analysis to extract key information, followed by pose-aware generation to create initial 3D models. Physical constraint refinement ensures realistic interactions and spatial relationships, yielding a high-quality, mesh-based 3D scene.

Deemos 的头像
Deemos1 年前

(3/5) Network design of our alignment generation model (Sec. 4.2), occlusion-aware object generation model (Sec. 4.1), and an illustrative figure of the texture generation model.

Deemos 的头像
Deemos1 年前

(4/5) Comparison of scene reconstruction with and without relational graph constraints. By integrating relational graph constraints, our method ensures both physical plausibility and accurate alignment with the intended scene, maintaining correct spatial relationships.

Deemos 的头像
Deemos1 年前

(5/5) Qualitative comparisons of CAST with state-of-the-art single-image scene reconstruction methods. From left to right: Input image, CAST, ACDC, and Gen3DSR.

Moescape AI 的头像
Moescape AI1 年前

Sign up & create wholesome anime art on Moescape AI now!

Pseudonym 🦅 的头像
Pseudonym 🦅1 年前

@siggraph Waiting for proof with the original Myst game. If we can reconstruct those 3d scenes in high identity with techniques like this, that’ll open a lot of use cases for digital archaeology

Mr.JeanPi 的头像
Mr.JeanPi1 年前

@siggraph thats amazing, can't wait to play with it!

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