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performance could be better and there's still a few graphical issues to iron out. getting closer to being playable on a 4 gb switch too.
51,997 görüntüleme • 1 ay önce •via X (Twitter)
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Your getting VERY close to ps4 debug build performance

holy that’s actually getting real smooth i’ve expected like 8 fps lolll

reminds me of the ps3 framerate lol, looks fantastic though. is this handheld or docked

Holy canoli and with handheld gpu clocks??? Thats wild How's storage consumption looking?

Considering you're outright flying there that's insane performance ngl

but what about a 4gb switch one

Can't wait for this one

Will Android have a transplant project?

Ten cuidado con Take Two amigo

android会移植吗?

What if u can test the “GTA V LITE 2GB” by Optijuegos on Switch?

Esto es increíble. ¿Todavía no creaste un servidor de Discord?

any updates?

no, i'm currently working on a nvn backend for sga to squeeze a bit more performance and get rid or NX specific hacks in the vulkan backend.

@vo1dendwastaken Are you going to give us nsp format of gta v?

@M0jso @vo1dendwastaken I think like any other port. You have to provide the base game file yourself and use his port to launch the game. If he share the game file Take2 100% gonna k1ll him

@dhill93406 @vo1dendwastaken i'm just gonna share builds and a patcher for pc assets which you'll have to provide yourself

@huydapoet2 @dhill93406 @vo1dendwastaken when you release this are you gonna keep the xbox icons or are you gonna import switch control textures?

@huydapoet2 @dhill93406 @vo1dendwastaken i really don't feel like designing switch controller glyphs but we'll see

según como va ¿crees que sera necesario el uso de un overclock excesivo?

Not trying to be annoying, but do you guys have plans to port GTA IV to the Switch?

if the source code ever leaks maybe

@ddevilboy66 Was the previously leaked Xbox dev kit one a source code or ???

@ddevilboy66 no, it was just 2 builds from a few months before release. they came with symbols so it would be a bit easier to decomp the game but it's still way too much work.

looks and runs so fucking amazing thats insane, with streaming optimizations its definitely playable on stock consumer hw

Keep up the good work bro, when do you think it will be available? And are the saves working?

You’ve earned a subscriber; you’re a genius. Thanks—the time you dedicate to this is greatly appreciated. You’re a genius. I look forward to seeing adaptations like Mortal Kombat X, The Forest, and even Far Cry 3 in the future; we’ll be here to support this process. Cheers.

❤️🔥❤️🔥

insane

Overclock?

✅✅ bieeen

I'm sorry to bother you, but I have a question: will the game be opened from homebrew in NRO format, or will you do NSP + update?

Almost got mesmerized by the flying theme song

looking forward play gtav in ns

Volviste me tenias preocupado por lo de ayer, todo bien amigo? Excelente trabajo

You can def make it look shittier for better performance

switch 1 might be kinda dumb for gta 5 but on switch 2 they could def release it

nigga... HOW? SEND ME

peak.

yeah if you can hold that thing at 100 degrees why not

is this based off the pc version? would it have been possible to use the ps3/360 versions, or at least use assets from them to potentially improve performance?

Damn man it’s almost like the ps3 version. I’m assuming you ported the newer version and not last gen cause ps3 ver source code didn’t leak?

maybe you could implement using lsfg to juice up the framerate(of course it could be optional for those who own the Lossless Scaling). been seeing the switch ports of emulators using lfsg seems working well.

i'm not implementing frame gen slop

O jogo está incrível, o complicado é o peso em sí do game, já que o switch não tem tantos gigabytes
