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Performance improvements for 1.0! Join Andrew and the programming team as they go through some of the under the hood changes coming to make Enshrouded run better in 1.0 Update: releasing on October 15th on both Steam and PlayStation 5! More videos will come, so keep an eye out!
25,738 görüntüleme • 2 ay önce •via X (Twitter)
30 Yorum

Very interesting insight! Im so hyped for 1.0!

Can I ask u why it's not on Xbox?

When is the Xbox release date? Next year some time? Lame.

@AMDGaming where the hell is fsr4/Redstone for vulkan? Absolutely absurd how long feature parity with Nvidia for vulkan has been lacking.

This game will be leagues ahead of Valheim with 1.0 already so much content. The devs are some of the best in the industry when it comes to world building and listening to player feedback

XBOX?

Bit too technical for me to understand, but the changes (hopefully ready in time) does sound good to not make my computer sound like it is ready to explode. I'll leave the explosion to those explosive barrels.

A lot of great improvements, the game was getting slower and slower as more features and better looking areas were added but these new systems look to make the game quite a bit faster.

Can you add a character height adjustment slide? I'm kinda tired of my Flameborn running around with the proportions of a giant midget.

Cant wait to play on my Ps5!

Will it mean optimisations for Steam Deck too so it runs better?

Shame on the lack of the xbox version

Looking forward to 1.0!

is it still gonna crash my comp when I open chests?

Is there a possibility of a physical release? As I don't want to "buy" it on PlayStation store when Sony can just take it away at any moment.

For the love of God, why does it take 10 minutes for shaders to load before I can play?

Awesome, keep it up!

finally!! just in time for my birthday and my 3rd cancerversarry

GLASS, yes we`re aware of the performance hit.

More technical please🙂- Yes im a nerd but its intresting to see the people behind the game and what they are working on

Ive been an early access user for a very long time. I even run my own server. I have seen the improvements in every update. And its been amazing. Looking forward to seeing what 1.0 bring. Also, can we have triangle floor pieces now?

Was looking forward to playing this on Xbox, oh well.

This game been on my radar for awhile now! I know Xbox is going to be a later release date and that’s okay! I’m here patiently waiting!

Will it have crossplay? I wanna know if I can play with my pc friends

I want the game for xbox please 🙏🥹

building mode hovering for construction, and voxel grouping, naming and save to presets, it would be awesome to build a bucky ball by rotating voxel presets(accepting the staggered look) building with terrain is tedious for us environment artists.

Friends of my life, I need more spells! 😍

Huge congratulations team. I picked this first time it released in early access. Been waiting to let you guys cook. Definitely be updating and playing for 1.0!

Oh wow the game looks good! Played the early access, will need to run another server =)

Thank you for providing the insights into what it takes to make performance improvements a reality!





