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Performance in Topogun 3 is WILD! This model is 18 mill polys and performance is butter smooth

45,402 просмотров • 3 лет назад •via X (Twitter)

Комментарии: 26

Фото профиля Henning Sanden
Henning Sanden3 лет назад

Okay I tested GPU caching performance in Maya too and its butter smooth with a 4 mill test.

Фото профиля Bartek Moniewski
Bartek Moniewski3 лет назад

It's far easier to draw this polycount on a mesh that isn't editable, don't deform and have no shadows. GPUs are crazy good at chewing trough huge amounts of continuous data, delivering this data to GPU is different story.

Фото профиля Henning Sanden
Henning Sanden3 лет назад

Awesome, thanks for the explanation. Complete magic to me

Фото профиля Bartek Moniewski
Bartek Moniewski3 лет назад

TBH it's complete magic to me too. 😆 Anyway, while it's not technically impressive it's still great they had will and opportunity to implement their renderer to handle that. It's extremely unlikely we will see something like that in other DCC apps soon.

Фото профиля Henning Sanden
Henning Sanden3 лет назад

The only similar thing Ive used is GPU caching in Maya. That works very well and is so handy for retopo. But more work to set up

Фото профиля MR3D-Dev
MR3D-Dev3 лет назад

So this is like the zbrush of retopo software

Фото профиля Henning Sanden
Henning Sanden3 лет назад

Yep

Фото профиля David Hunter
David Hunter3 лет назад

Just hoping @SoMuchMonsters follow through on their promise of a ZBrush to TopoGun 3 bridge they made a few years ago!

Фото профиля Xaynder
Xaynder3 лет назад

So would you recommend it? I’ve heard a lot of good things about this new version, but don’t know if it’s worth learning a whole new software

Фото профиля Henning Sanden
Henning Sanden3 лет назад

Definitely recommended if you want a good retopo tool

Фото профиля Xaynder
Xaynder3 лет назад

Thank you, I’ll check it out then. Glad to see that they don’t have a subscription model

Фото профиля ☃️🎄🎅🏻 Paulygonn 🎅🏻🎄☃️
☃️🎄🎅🏻 Paulygonn 🎅🏻🎄☃️3 лет назад

Honestly it’s by far the best retopo tool I’ve used. So well designed.

Фото профиля Xaia
Xaia3 лет назад

Does it have topo wrap 🌯 feature?

Фото профиля Ernie Z3D
Ernie Z3D3 лет назад

I've been thinking about getting it next year, is it worth it?

Фото профиля Staughost
Staughost3 лет назад

How does one make quad fill (quad patch) in it though?

Фото профиля Paul Stavrou
Paul Stavrou3 лет назад

This isn’t available for Blender, is it?

Фото профиля Sketchbook Inc.
Sketchbook Inc.3 лет назад

Looks smooth for sure but you hardly got anything done and it makes topogun look tedious 🤣

Фото профиля Diego Muñoz
Diego Muñoz3 лет назад

Looking good. I wish I could understand the criteria of good riggings tho

Фото профиля Charles Logan
Charles Logan3 лет назад

What did they feed into this app, damn!

Фото профиля Dogtooth
Dogtooth3 лет назад

How does one upgrade though? I may be blind, but I can't find the option to upgrade from TG2>TG3 anywhere on the site.

Фото профиля ░KEVIN ANDERSON_白熊◤
░KEVIN ANDERSON_白熊◤3 лет назад

Mmmm I like the sound of that!

Фото профиля 𝕯𝖔𝖒
𝕯𝖔𝖒3 лет назад

Been considering going for it. Will watch with interest.

Фото профиля Roger Eberhart
Roger Eberhart3 лет назад

Never been a fan of how they handle symmetry. Any improvement there? How does it compare to Retopoflow for Blender? That has been my go to retopo app for a few years now.

Фото профиля The Creature Preacher
The Creature Preacher3 лет назад

Does it gpu cache it ?

Фото профиля Foster
Foster3 лет назад

Hold on, Topogun is its own software ???? I was always under the impression it was a 3DSmax and Maya plugin 😭

Фото профиля chriszuko
chriszuko3 лет назад

I agree, its come a long way!!

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