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Performant screen sharing prototype on Roblox, streams everything from one person's client into a viewport frame. #RobloxDev
30,430 просмотров • 7 месяцев назад •via X (Twitter)
Комментарии: 25

Wait can this see client modification too? Like local exploits or modified character models? I think it could be really nice tool for moderation if so.

@Kighty_ Yes

ohh, neat!

Hi, I am a person who created a game like this but it doesn't use capture. How did I know it's capture? Because the Roblox menu disappears and comes back. I made a game that actually screenshares your entire laptop and shows everything including YouTube and more.

I played the game for a bit and realized a BIG issue that could get your game banned. Exploiters can display inappropriate images on everyone's screen, causing players to report you and potentially forcing you to take the game down!

I don't know why people are glazing this so much, this is just reading a player's camera and GUI status and putting it in a ViewportFrame. This is so simple a baby could do it.

This would be fun for global spectating

sked did this YEARS ago i swear

insane

thats a lot of data now do actual computer screen sharing

Ooh i like it. Veiwport frame with a custom camera. I built one last night and looking good.

can’t this just be achieved via taking only the target client’s camera cframe each frame%step? could run into streaming problems. I’m assuming you’re replicating *everything* from the client? gui stuff would be a little more on top but even so

Is this using captureservice and editableImages? Or just cloning to a viewpoint frame?

i wonder if this could be used for moderation

Can I test that game?

Do you loop through the visible objects on the client and replicate them in the viewport frame?

For a moment I read scream sharing and was so confused lol

gary mod

i understand the whole process but how did you actually capture the pixels from the display in native roblox

how safe is this to do ??

Is this native Roblox or did you create a Separate program to send the data there? If it’s native Roblox I’d be really Impressed

Native Roblox. You can check it out here.

This is really cool!

Believe it or not, this has been done before. It was actually open sourced on GitHub a few years back.

now editablemesh and stream and use a webserver and you get this quality (plus lag) and you can stream whereever you want and even a visit from david!
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