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physical modeling w/ sculpture’s material morph modes

41,529 views • 1 year ago •via X (Twitter)

10 Comments

greennotes's profile picture
greennotes1 year ago

physical modeling is awesome and something i'd love to get into but i have no idea where to even start learning it. how did you go about learning it?

thatcherblackwood's profile picture
thatcherblackwood1 year ago

got the basics from tutorials for additive synths; generally you’re going for things like overtone modulation w/ macros and key tracked comb filtering. however there’s hardly anything online about sculpture so it was mostly intuition. such a bizarre and compelling plugin

kyrsive / maxi road's profile picture
kyrsive / maxi road1 year ago

super cool, curious why u used pd for the scope, totally fits the vibe

Alexander W Mitchell's profile picture
Alexander W Mitchell1 year ago

Hm, if you need extra pd control, you can also use plugdata inside logic. 🤔

rosewither🏳️‍⚧️'s profile picture
rosewither🏳️‍⚧️1 year ago

wow the tones here are absolutely killer

𝙏𝙒𝙀𝙇𝙑𝙀's profile picture
𝙏𝙒𝙀𝙇𝙑𝙀1 year ago

inject this nightmare fuel directly into my veins pls. thank you

Andrew Yac's profile picture
Andrew Yac1 year ago

crazy stuff

gasmask's profile picture
gasmask1 year ago

evil shit

Burned Again's profile picture
Burned Again1 year ago

oh my god

thatcherblackwood's profile picture
thatcherblackwood1 year ago

@supaflame2024 Mostly string tightness and a few other options from the bottom left panel like object position

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